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Remote Graduate Game Developer Jobs (NOW HIRING)

A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their ... At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... You can partner with engineers to build custom tools that accelerate your workflow. * 5+ years game ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... animators, and developers. * Responsibilities include creating and reviewing game concepts ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Showing results 41-60

Remote Graduate Game Developer information

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$32.5K

$108.5K

$180K

How much do remote graduate game developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote graduate game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a remote graduate game developer?

A Remote Graduate Game Developer is an entry-level professional who has recently completed a degree in game development or a related field and works from a remote location, rather than in a traditional office setting. They assist in designing, coding, and testing video games under the supervision of more experienced developers. This role allows graduates to gain industry experience, collaborate with distributed teams, and contribute to various stages of game production while working from home or another remote environment.

What are the key skills and qualifications needed to thrive as a remote graduate game developer?

To thrive as a Remote Graduate Game Developer, you need a solid understanding of programming languages (such as C++ or C#), game design principles, and a relevant degree or portfolio showcasing your work. Familiarity with industry-standard game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly Agile development methodologies is typically required. Strong problem-solving skills, effective communication, and the ability to collaborate remotely distinguish top candidates. These skills ensure you can contribute to complex projects, adapt to evolving technologies, and succeed in a distributed team environment.

What are some common challenges faced by remote graduate game developers, and how can they be overcome?

Remote Graduate Game Developers often face challenges such as staying motivated without in-person supervision, communicating effectively with distributed teams, and quickly adapting to new tools or workflows. To overcome these challenges, it's important to establish a regular work routine, actively participate in team meetings, and seek feedback frequently. Utilizing collaboration platforms, maintaining clear documentation, and reaching out for mentorship can also help new developers thrive in a remote setting.
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Cities with the most Remote Graduate Game Developer job openings:

What are the most commonly searched types of Graduate Game Developer jobs?

The most popular types of Graduate Game Developer jobs are:

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Infographic showing various Remote Graduate Game Developer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 4% As Needed, 73% Full Time, 19% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Senior Gameplay Programmer (CONTRACT)

Remote

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 12 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.
Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.
At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!
Essential duties and responsibilities include the following:
  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:
  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.