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Full Time Graduate Game Developer Jobs (NOW HIRING)

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... in game or simulation development. * Bachelor's Degree in Computer Science, Engineering ...

Senior Unreal Engine Developer

AL · Remote

$120K - $160K/yr

SW Engineer Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: Secret ... The Army Game Studio is seeking a highly motivated mid-level Unreal Engine 4/5 Developer. In this ...

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Full Time Graduate Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do full time graduate game developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for full time graduate game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Graduate Game Developer vs Junior Game Developer?

AspectFull Time Graduate Game DeveloperJunior Game Developer
Required CredentialsDegree in Game Design, Computer Science, or related fieldLikely similar, may accept some coursework or internship experience
Work EnvironmentEntry-level position in a game development team, often in studios or tech companiesSimilar, often in the same environments as graduate developers
Employer & Industry UsageCommonly used for recent graduates starting their careers in gamingUsed for early-career roles, often overlapping with graduate positions

The main difference is that a Full Time Graduate Game Developer typically refers to a recent graduate starting their career, often with a formal degree, while a Junior Game Developer may have some work experience or internships but is still considered entry-level. Both roles are similar in credentials and work environment, but the graduate role emphasizes recent education completion.

More about Full Time Graduate Game Developer jobs
What are the most commonly searched types of Graduate Game Developer jobs? The most popular types of Graduate Game Developer jobs are:
What states have the most Full Time Graduate Game Developer jobs? States with the most job openings for Full Time Graduate Game Developer jobs include:
Infographic showing various Full Time Graduate Game Developer job openings in the United States as of August 2026, with employment types broken down into 3% As Needed, 76% Full Time, 19% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

$120K - $160K/yr

Full-time

Re-posted 21 days ago


Job description

Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed in C++, has shipped titles in the past and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Implement low level systems such as windowing, controllers, rendering, audio, and networking.
  • Architect, build and maintain core systems in modern C++ on multicore CPUs.
  • Write technical documents describing core systems.
  • Mentor and collaborate with other developers in a team environment.
  • Work closely with Design, Production, and Art to develop requirements and implementation plans.
  • Manage timelines and milestones to meet stakeholder expectations.
  • Work closely with Production and QA to address bugs.


Education and/or Experience Desired:

  • 7+ years of experience in game or simulation development.
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
  • Strong C++ background.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal).
  • Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, terrain.
  • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
  • Experienced with version control software (e.g. Perforce, SVN, etc.).


The salary for this position ranges from $120,000 to $160,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.