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Remote Games User Researcher Jobs (NOW HIRING)

Remote - Must reside in US Not eligible for Corp2Corp Candidates must be legally authorized to work ... Collaboration w/user research and testing * Low to high Wireframes, * Visuals / UI * Prototyping ...

Remote - Must reside in US Not eligible for Corp2Corp Candidates must be legally authorized to work ... Collaboration w/user research and testing * Low to high Wireframes, * Visuals / UI * Prototyping ...

Remote United States LevaData's integrated, AI-powered supply management software platform ... User-Centric - Familiar with user research methodologies, has participated in user research and/or ...

Job Title: UX/UI Designer Position Type: Full-Time, Remote Working Hours: U.S. client business ... Responsibilities User Research & UX Analysis โ€ข Conduct user interviews, usability tests, and ...

This is a remote position with occasional travel to onsite location in Brooklyn, NY *Applicants ... This role will conduct user research, develop prototypes, design interfaces, and work with ...

UX Strategist -Remote

$124K - $160K/yr

UX Strategist - Remote Role Summary: The UX Strategist defines and drives the user experience ... This role focuses on research, information architecture, and aligning business goals with user ...

UI/UX Lead

Chicago, IL ยท Remote

UI/UX Lead (Remote, Part-Time) We're seeking an experienced and creative UI/UX Lead to join our ... You'll also play a key role in research and strategy--leading discovery efforts, documenting ...

Experience designing and fielding remote ethnography and online community research * Being strategic, flexible, collaborative, and passionate about advocating for user needs * Confident presentation ...

Experience designing and fielding remote ethnography and online community research * Being strategic, flexible, collaborative, and passionate about advocating for user needs * Confident presentation ...

Experience designing and fielding remote ethnography and online community research * Being strategic, flexible, collaborative, and passionate about advocating for user needs * Confident presentation ...

Experience designing and fielding remote ethnography and online community research * Being strategic, flexible, collaborative, and passionate about advocating for user needs * Confident presentation ...

Astrid is a gaming studio that brings together accomplished world builders and game developers to ... We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle ...

Create user-centered designs for applications and tools through research, user interviews, and ... Comfortable working remote while collaborating with global remote product teams. * A solid grasp of ...

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Remote Games User Researcher information

See salary details

$30K

$113.1K

$164.5K

How much do remote games user researcher jobs pay per year?

As of Jul 9, 2026, the average yearly pay for remote games user researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Games User Researcher vs Remote Game Designer?

AspectRemote Games User ResearcherRemote Game Designer
Primary FocusUnderstanding player behavior, preferences, and usability through research and testingCreating game concepts, mechanics, and visual designs to engage players
Required SkillsUser research, data analysis, usability testing, empathy for playersCreativity, game development, storytelling, design tools proficiency
Work EnvironmentCollaborates with designers, developers, and marketers remotelyWorks closely with artists, programmers, and producers remotely
Industry UsageCommon in game studios focusing on player experience and usabilityCommon in game development teams creating new game concepts and visuals

The main difference is that Remote Games User Researchers focus on analyzing player behavior and improving user experience, while Remote Game Designers create the core game concepts and visuals. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

How does a Remote Games User Researcher typically collaborate with game development teams across different time zones?

As a Remote Games User Researcher, effective collaboration with game development teams often involves flexible scheduling and clear communication tools. Researchers may attend virtual meetings, share user insights through detailed reports, and use project management platforms to coordinate tasks. Working across time zones can be challenging, so it's common to set overlapping hours or use asynchronous updates to ensure everyone stays aligned. Building strong relationships with designers, product managers, and QA teams is key to integrating player feedback into the game's design process.

What are the key skills and qualifications needed to thrive as a Remote Games User Researcher, and why are they important?

To thrive as a Remote Games User Researcher, you need a background in psychology, human-computer interaction, or related fields, along with strong analytical and research skills. Familiarity with usability testing tools, survey platforms, video conferencing software, and experience with data analysis tools like SPSS or Excel are typically required. Excellent communication, empathy, and collaboration skills help convey findings and work effectively with development teams. These competencies ensure meaningful user insights are gathered and accurately inform game design decisions to enhance player experience.

What are Remote Games User Researchers?

Remote Games User Researchers are professionals who study how players interact with video games by observing and analyzing their behavior, feedback, and experiences, all conducted remotely using online tools and platforms. They help game developers understand what players enjoy, what challenges they face, and how to improve the overall gaming experience. By conducting surveys, playtests, and interviews with participants from various locations, remote researchers can gather diverse insights without needing in-person sessions. This role is crucial for making data-driven decisions that enhance game design, usability, and player satisfaction.
More about Remote Games User Researcher jobs
What cities are hiring for Remote Games User Researcher jobs? Cities with the most Remote Games User Researcher job openings:
What are the most commonly searched types of Games User Researcher jobs? The most popular types of Games User Researcher jobs are:
What states have the most Remote Games User Researcher jobs? States with the most job openings for Remote Games User Researcher jobs include:
What job categories do people searching Remote Games User Researcher jobs look for? The top searched job categories for Remote Games User Researcher jobs are:
Infographic showing various Remote Games User Researcher job openings in the United States as of July 2026, with employment types broken down into 69% Full Time, 27% Part Time, 3% Temporary, and 1% Contract. Highlights an 70% Physical, and 30% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.
Sr. UX Designer

Sr. UX Designer

The Timberline Group

Saint Louis, MO โ€ข On-site, Remote

Full-time

Re-posted 4 days ago


Job description

Contract Duration:6+ month with potential to Convert or Extend
Location:Remote - Must reside in US
Not eligible for Corp2Corp
Candidates must be legally authorized to work in the US without sponsorship.
Qualifications/Skills Needed:
  • Stakeholder / team alignment
  • Design artifact review
  • UX design best practices
  • Collaboration w/user research and testing
  • Low to high Wireframes,
  • Visuals / UI
  • Prototyping
  • UX refinements
  • Product and Development Final Signoff
  • Development Collaboration
  • Design support
Describe the performance expectations/metrics for this individual and their team:
  • Results - creation of low to high fidelity UX design wire frames; figma prototypes; design presentations / decks; Jira stories
  • Actions - weekly DXE updates and 1o1s; cross-functional partnership w/ Product Management, Engineering, UX Research, Analytics, Design Ops; various design leadership requests; ongoing design education / training; quarterly design planning
  • Behaviors - team collaboration; adherence to UX process; proactive

REQUIRED
-UX design
-UI design
-Wire frames
-prototyping
PREFERRED SKILLS
-UX research experience