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Remote Games User Researcher Jobs in Florida (NOW HIRING)

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Conduct and apply user research and usability testing across product lifecycles * Document design ...

Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio ... Conduct and apply user research and usability testing across product lifecycles * Document design ...

Remote UX Designer Requirements: * Proven experience as a UX Designer, UI Designer or similar role ... Project management and research experience * Understanding of interaction design and information ...

Remote UX Designer Requirements: * Proven experience as a UX Designer, UI Designer or similar role ... Project management and research experience * Understanding of interaction design and information ...

Lead user research, journey mapping, and usability testing to inform design decisions and validate ... Self-directed and comfortable working autonomously in a remote-first, early-stage environment ...

Sr. UI/UX Designer

Tampa, FL ยท On-site +1

Research, discovery, and usability testing * Designing graphic user interface elements, like menus ... Must be located within commuting distance of Tampa, the role is remote but an occasional visit to ...

Sr. UI/UX Designer

Tampa, FL ยท On-site +1

Research, discovery, and usability testing * Designing graphic user interface elements, like menus ... Must be located within commuting distance of Tampa, the role is remote but an occasional visit to ...

... range of market research techniques. * Develop and prioritize user stories based on the ... Enjoy free snacks and drinks, wear jeans every day, video game console in break room, and more!

... range of market research techniques. * Develop and prioritize user stories based on the ... Enjoy free snacks and drinks, wear jeans every day, video game console in break room, and more!

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Remote Games User Researcher information

What is the difference between Remote Games User Researcher vs Remote Game Designer?

AspectRemote Games User ResearcherRemote Game Designer
Primary FocusUnderstanding player behavior, preferences, and usability through research and testingCreating game concepts, mechanics, and visual designs to engage players
Required SkillsUser research, data analysis, usability testing, empathy for playersCreativity, game development, storytelling, design tools proficiency
Work EnvironmentCollaborates with designers, developers, and marketers remotelyWorks closely with artists, programmers, and producers remotely
Industry UsageCommon in game studios focusing on player experience and usabilityCommon in game development teams creating new game concepts and visuals

The main difference is that Remote Games User Researchers focus on analyzing player behavior and improving user experience, while Remote Game Designers create the core game concepts and visuals. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

How does a remote games user researcher typically collaborate with game development teams across different time zones?

As a Remote Games User Researcher, effective collaboration with game development teams often involves flexible scheduling and clear communication tools. Researchers may attend virtual meetings, share user insights through detailed reports, and use project management platforms to coordinate tasks. Working across time zones can be challenging, so it's common to set overlapping hours or use asynchronous updates to ensure everyone stays aligned. Building strong relationships with designers, product managers, and QA teams is key to integrating player feedback into the game's design process.

What skills and qualifications are needed to thrive as a remote games user researcher?

To thrive as a Remote Games User Researcher, you need a background in psychology, human-computer interaction, or related fields, along with strong analytical and research skills. Familiarity with usability testing tools, survey platforms, video conferencing software, and experience with data analysis tools like SPSS or Excel are typically required. Excellent communication, empathy, and collaboration skills help convey findings and work effectively with development teams. These competencies ensure meaningful user insights are gathered and accurately inform game design decisions to enhance player experience.

What is a remote games user researcher?

Remote Games User Researchers are professionals who study how players interact with video games by observing and analyzing their behavior, feedback, and experiences, all conducted remotely using online tools and platforms. They help game developers understand what players enjoy, what challenges they face, and how to improve the overall gaming experience. By conducting surveys, playtests, and interviews with participants from various locations, remote researchers can gather diverse insights without needing in-person sessions. This role is crucial for making data-driven decisions that enhance game design, usability, and player satisfaction.
What are the most commonly searched types of Games User Researcher jobs in Florida? The most popular types of Games User Researcher jobs in Florida are:
What are popular job titles related to Remote Games User Researcher jobs in Florida? For Remote Games User Researcher jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Remote Games User Researcher jobs in Florida look for? The top searched job categories for Remote Games User Researcher jobs in Florida are:
What cities in Florida are hiring for Remote Games User Researcher jobs? Cities in Florida with the most Remote Games User Researcher job openings:
Infographic showing various Remote Games User Researcher job openings in Florida as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution.

Senior UX Designer

3B Staffing LLC

Naples, FL โ€ข On-site, Remote

Contractor

Medical, Vision, Life

Posted 13 days ago


Job description

Job Description: INDUSTRY BACKGROUND - REQUIRED Candidates must have direct experience designing user interfaces for regulated, complex product ecosystems. Acceptable industries include:
  • Medical devices
  • Surgical platforms
  • Healthcare technology involving hardware/software integration
  • Other industries with high technical complexity and regulatory oversight
Preferred employers include: Apple (hardware), Meta (Reality Labs), GE Healthcare, Medtronic, Stryker, Philips, Smith & Nephew REGULATORY EXPERIENCE - REQUIRED Candidates must have experience working within FDA-regulated environments or equivalent. This includes:
  • Designing interfaces for products governed by FDA, ISO 13485, IEC 62304, or similar standards
  • Creating traceable UX documentation to support design controls, validation, and compliance
  • Understanding of usability requirements and regulatory submissions for digital products in healthcare or life sciences
Note: Candidates without experience in FDA-regulated or equivalent environments should not be submitted. PORTFOLIO REQUIREMENTS Portfolios Must Include:
  • Demonstrated ability to simplify complex technical systems through UX
  • Polished, minimalist visual design across platforms
  • Rationale and traceable documentation that aligns with FDA or regulatory design processes
Portfolios Will Not Be Considered If They Contain:
  • Marketing, branding, or brochure-style work
  • General consumer-facing or basic healthcare apps
  • Non-product-focused or utility-based examples
PORTFOLIO EXAMPLE: The hiring manager strongly prefers portfolios like this: https://www.qihangfan.com/#home-about-div This portfolio demonstrates the appropriate level of complexity, visual polish, traceability, and regulatory UX alignment. Senior UX Designer, Product Development Location: Naples, FL (Remote eligible for EST-based candidates) Opportunity Type: Contract-to-Hire Portfolio Requirements
  • Must show examples of simplifying complex systems through intuitive UX
  • Must include rationale-driven design decisions and traceable documentation (e.g., FDA compliance)
Summary Seeking a Senior UX Designer to join its digital innovation team, focused on building advanced interfaces for surgical software and hardware. This role requires someone who can independently lead UX efforts from discovery through validation-translating clinical and technical requirements into clear, scalable, and compliant user experiences. Responsibilities
  • Design interfaces across surgical consoles, touchscreens, desktop, mobile, and web platforms
  • Translate complex workflows into intuitive, user-centered solutions
  • Facilitate participatory design and story-mapping workshops
  • Partner with engineering and product leadership to align UX with functional goals
  • Deliver UX artifacts including wireframes, prototypes, task flows, and polished designs
  • Maintain and evolve a code-aligned component design system
  • Conduct and apply user research and usability testing across product lifecycles
  • Document design rationale to support FDA-compliant traceability
  • Apply minimalist UI principles to complex interaction models
  • Explore and incorporate emerging technologies (e.g., AI, spatial computing, AR/VR)
  • Own design execution independently with minimal oversight
Qualifications
  • Degree in a related field
  • 6+ years of UX/UI design experience across complex systems
  • Must have experience designing for FDA-regulated or equivalent environments (e.g., ISO 13485, IEC 62304), with documented UX traceability
  • Portfolio must demonstrate simplification of complex systems, rationale-driven design decisions, and documentation that supports traceability, validation, and design controls
  • 2+ years designing GUIs for embedded systems or physical hardware in regulated domains
  • Experience designing for multi-platform software/hardware ecosystems (e.g., surgical consoles, touchscreens, desktop, mobile, embedded interfaces)
  • Experience collaborating directly with software engineering teams
  • 3+ years working in Agile product environments
  • 3+ years conducting user research and usability testing
  • Strong understanding of UX principles, human-centered design, and design thinking
  • Proficient in Figma and Sketch
  • Skilled in journey mapping, story mapping, voice of customer (VoC), and user metrics
  • Able to present and defend design work to cross-functional stakeholders
  • Strong craft in visual hierarchy, clarity, and spacing
  • Technical understanding of design implementation across development platforms
Bonus
  • Experience building and maintaining scalable design systems
  • Exposure to AI/ML workflows, spatial computing, or AR/VR
  • Background in gaming, engineering, or complex technical systems