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Games User Researcher Jobs (NOW HIRING)

... gameplay for millions of players globally. What You'll Do: UI / Visual Design Focus: ~70% * Visual ... Usability & Research: Participate in usability testing, heuristic evaluations, and competitor ...

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... Usability & Research: Participate in usability testing, heuristic evaluations, and competitor ...

THE GAME PLAN Everyone on our team has a part to play As a Senior UX Researcher on the Sports team, you will collaborate closely with a multi-disciplinary team comprised of Product Managers, Product ...

THE GAME PLAN Everyone on our team has a part to play As a Senior UX Researcher on the Sports team, you will collaborate closely with a multi-disciplinary team comprised of Product Managers, Product ...

THE GAME PLAN Everyone on our team has a part to play As a Senior UX Researcher on the Sports team, you will collaborate closely with a multi-disciplinary team comprised of Product Managers, Product ...

... game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability ...

Senior UX/UI Design Lead

$173K - $259K/yr

... game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability ...

UX Designer

Manhattan, NY · On-site

$100 - $125/hr

Work closely with Game Designers, Developers, and Artists to ensure seamless and engaging player experiences. * User Research & Testing: Conduct usability testing and leverage data‑driven insights ...

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Games User Researcher information

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$30K

$113.1K

$164.5K

How much do games user researcher jobs pay per year?

As of Sep 8, 2026, the average yearly pay for games user researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is a games user researcher?

A Games User Researcher studies how players interact with video games to improve usability, engagement, and overall experience. They use methods like playtesting, surveys, and data analysis to identify pain points and suggest design improvements. Their work helps developers create more intuitive and enjoyable games by ensuring player needs are met.

What does a games user researcher do?

A typical day for a Games User Researcher might involve designing and conducting playtests, analyzing gameplay data, and preparing detailed reports on player behavior and feedback. You may collaborate closely with game designers, developers, and artists to refine gameplay features based on research insights. Regular tasks include recruiting participants, facilitating user sessions, and presenting findings to stakeholders. The role offers a blend of independent research and teamwork, with opportunities to impact the final design and usability of video games.

What are the key skills and qualifications needed to thrive as a games user researcher?

To thrive as a Games User Researcher, you need a solid background in psychology, human-computer interaction, or a related field, along with experience in user testing and data analysis. Familiarity with research tools such as eye-tracking software, usability testing platforms, and data visualization tools is often expected. Strong communication, collaboration, and problem-solving skills help you translate research findings into actionable recommendations for game development teams. These abilities are crucial for delivering insights that enhance player experience and support the creation of engaging, user-friendly games.

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Infographic showing various Games User Researcher job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 89% Full Time, 5% Part Time, and 5% Contract. Highlights an 75% Physical, 4% Hybrid, and 21% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.

UI/UX Designer - Poker

Zynga

Austin, TX • On-site

Full-time

Re-posted 3 days ago


Key responsibilities

  • Create high-fidelity UI layouts, menus, icon systems, HUD components, and screen flows for the game.

  • Develop user flows, wireframes, and prototypes to inform feature design and ensure player clarity.

  • Collaborate with art, engineering, and product teams to implement visual assets and refine UI/UX based on testing and feedback.


Job description

Position Overview:

We are looking for a UI/UX Designer to join the Zynga Poker team. In this role, your primary focus will be crafting high-quality, visually compelling user interfaces and HUD elements while utilizing core user experience principles to ensure seamless gameplay for millions of players globally. 

What You'll Do:

UI / Visual Design Focus: ~70%

  • Visual Interface Design: Create high-fidelity UI layouts, menus, icon systems, HUD components, and screen flows that align with Zynga Poker's aesthetic and production standards.
  • Art Style & Brand Alignment: Collaborate closely with the art team to define, refine, and adhere to a unified visual language and thematic art style across all features.
  • Motion & Polish: Design micro-interactions, motion graphics, and functional animations for UI interactions to create feedback and tactile polish.
  • Engine Integration: Partner with technical artists and engineers to implement visual UI assets, prefabs, and design systems into the game engine effectively.
  • Asset Production: Consistently produce clean, optimized, production-ready UI art assets for real-time live-ops features.
UX & Strategy Focus:~30%
  • User Flows & Wireframing: Develop clear user flows, information architecture, low-to-mid fidelity wireframes, and clickable prototypes for new features.
  • Usability & Research: Participate in usability testing, heuristic evaluations, and competitor research/deconstructs to inform design decisions.
  • Cross-Functional Collaboration: Partner with product managers and game designers to define feature requirements and ensure player clarity, trust, and engagement.
  • Community & Feedback: Participate in team critiques, product reviews, and feature retrospectives to contribute to UI/UX excellence across the product.
What You Bring:
  • Education: Bachelor's degree in HCI, Graphic Design, Interaction Design, Visual Design, or a related field (or equivalent practical experience).
  • Experience: 3-5 years of experience in game development or interactive media specializing in UI/UX, with experience shipped on at least 1-2 titles.
  • UI & Visual Expertise: Advanced proficiency in visual hierarchy, layout design, typography, color theory, iconography, and asset creation for mobile or cross-platform games.
  • UX & Prototyping: Solid working knowledge of UX design practices, including wireframing, user flows, rapid prototyping, and user psychology principles.
  • Tooling: Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools, or similar game engine interfaces).
  • Adaptability & Collaboration: Strong communication and collaboration skills with the ability to articulate visual design choices to cross-functional teams in a fast-paced live service environment.
  • Portfolio: A portfolio demonstrating strong visual UI design execution, polished game UI assets, motion/micro-interactions, and supporting UX documentation (wireframes, flows).

What We Offer You:

Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits site