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Remote Game User Experience Researcher Jobs in Vermont

Manager, Product Design

Burlington, VT ยท Remote

$120K - $138K/yr

Design AI-native patterns: conversational UX, progressive disclosure, and intent-driven workflows ... This is a full-time, remote position that requires legal authorization to work in the U.S. Starting ...

Remote Overview of the United Soccer League (USL) The United Soccer League (USL) is the heartbeat ... user experience and user interface for 7 league websites and the 70+ club sites within the USL ...

Remote Overview of the United Soccer League (USL) The United Soccer League (USL) is the heartbeat ... user experience and user interface for 7 league websites and the 70+ club sites within the USL ...

Remote Overview of the United Soccer League (USL) The United Soccer League (USL) is the heartbeat ... user experience and user interface for 7 league websites and the 70+ club sites within the USL ...

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Remote Game User Experience Researcher information

What is a remote game user experience researcher?

A Remote Game User Experience (UX) Researcher is a professional who studies how players interact with video games, collecting and analyzing feedback to improve game design and enjoyment. They work remotely, using online tools to observe, survey, and interview players. Their insights help developers create more intuitive, engaging, and accessible gaming experiences. Remote UX researchers often collaborate with designers, developers, and product managers to implement player-centered changes throughout the game's development lifecycle.

How does a remote game user experience researcher typically collaborate with development teams to improve gameplay experiences?

As a Remote Game User Experience Researcher, collaboration with development teams is largely virtual and involves regular meetings, presentations, and feedback sessions. Researchers gather player insights through surveys, playtesting, and usability studies, then synthesize findings into actionable recommendations. They communicate these insights to designers, developers, and product managers to refine game features and interfaces. Despite working remotely, strong communication skills and effective use of collaboration tools are essential for integrating player feedback into the game development process.

What are the key skills and qualifications needed to thrive as a remote game user experience researcher, and why are they important?

To thrive as a Remote Game User Experience Researcher, you need a background in human-computer interaction, psychology, or a related field, along with experience in user research methodologies. Familiarity with usability testing tools, survey platforms, and analytics systems such as UserTesting, Qualtrics, and game telemetry software is typically expected. Strong communication, empathy, and analytical thinking help you collaborate with game developers and accurately interpret player feedback. These skills are crucial for creating engaging, player-centered game experiences and ensuring that design decisions are grounded in real user insights.

What is the difference between Remote Game User Experience Researcher vs Remote Game UX Designer?

AspectRemote Game User Experience ResearcherRemote Game UX Designer
Primary FocusGathering user insights, conducting usability studies, analyzing player feedbackDesigning user interfaces, creating wireframes, developing user experience layouts
Required SkillsUser research methods, data analysis, player psychologyUI design, graphic skills, prototyping tools
Work EnvironmentCollaborates with designers, developers, and researchers remotelyWorks closely with development teams to implement designs remotely
Industry UsageCommonly used in game development companies focusing on player experienceUsed in game studios for creating engaging interfaces and menus

The Remote Game User Experience Researcher focuses on understanding player behavior and improving game usability through research, while the Remote Game UX Designer concentrates on designing the visual and interactive elements of the game interface. Both roles often collaborate but serve distinct functions in the game development process.

What are popular job titles related to Remote Game User Experience Researcher jobs in Vermont?

For Remote Game User Experience Researcher jobs in Vermont, the most frequently searched job titles are:

What job categories do people searching Remote Game User Experience Researcher jobs in Vermont look for?

The top searched job categories for Remote Game User Experience Researcher jobs in Vermont are:

What cities in Vermont are hiring for Remote Game User Experience Researcher jobs?

Cities in Vermont with the most Remote Game User Experience Researcher job openings:

Manager, Product Design

Burlington, VT โ€ข Remote

$120K - $138K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 22 days ago


Job description

Company Overview

At Fluency, we come together under two shared passions that drive our culture: the scaling of digital ad operations, and fostering a workplace environment rooted in open communication, inclusivity, and a growth-oriented mindset. These passions not only set us apart in the industry, but also fuel our collective drive to reshape the industry and reinvent ourselves along the way. We're not just revolutionizing the digital advertising horizon, we're shaping an organization where every member feels a sense of pride and is inspired to do their best work.

Team Overview

We're a passionate, detail-obsessed team building the next generation of AI-native enterprise software. We turn complex ad-tech into intuitive, conversational experiences. We need a design leader to guide our small team through this transformation.

Job Summary

The Manager, Product Design leads a team of designers while staying hands-on. You will steer our design direction as we evolve from form-driven interfaces to conversational, AI-powered experiences. This role blends people management—mentoring, coaching, and balancing workloads—with high-impact individual contribution. You will partner with product and engineering to simplify enterprise advertising, while fostering a high-trust, growth-oriented team culture.

Your Role

Leadership & Management

  • Mentor and grow a team of product designers.
  • Align design priorities with the product roadmap and business objectives.
  • Run design critiques and maintain a high-quality bar.
  • Provide team clarity and shield them from noise.
  • Advocate for design's impact on product strategy.

Design & Craft

  • Own end-to-end design for key product surfaces.
  • Design AI-native patterns: conversational UX, progressive disclosure, and intent-driven workflows.
  • Define how the platform communicates system intelligence, recommendations, and uncertainty.
  • Evolve our design system to support current and future product surfaces.
  • Translate complex ad-tech into accessible, intuitive experiences.
  • Align design decisions with business goals like retention and competitive growth.

Collaboration & Process

  • Partner with Product and Engineering to shape product development.
  • Use data-driven insights and user-centered design to guide decisions.
  • Clearly present design rationale and trade-offs to leadership.
  • Collaborate with Sales, Client Success, and Marketing to ensure a cohesive customer journey.
  • Conduct design reviews and QA to ensure execution matches design intent.

What We Look For

Required Experience

  • 5+ years in product design, with 2+ years managing or leading designers
  • Enterprise SaaS product design experience
  • Track record of shipping complex products that users describe as simple
  • Experience designing for AI-powered, conversational, or agent-driven interfaces
  • Proficiency in Figma; comfort with prototyping tools and design systems
  • Self-directed; can identify the highest-leverage design problems and pursue them without waiting for direction

Skills & Mindset

  • Zooms between strategy and pixel-level craft in the same day.
  • Thinks in systems — patterns, components, states — not just screens.
  • Comfortable designing where conventions don't exist yet.
  • Strong communicator; articulates design decisions to technical and non-technical audiences.
  • Business-minded; connects design choices to revenue and retention.
  • Loves feedback, iterates quickly, ships over perfection.
  • Energized by ambiguity; leads design forward when direction is still forming.

Bonus

  • Experience in the digital advertising or ad-tech industry
  • Experience with the transition from traditional UI to AI-first interaction models
  • Familiarity with LLM capabilities and limitations as they relate to UX
  • Background in data visualization or complex information architecture

Fluency pays all employees based on U.S. nationwide averages for each role, designed to ensure pay equity. This is a full-time, remote position that requires legal authorization to work in the U.S. Starting pay range is determined by job-related skills, experience, and knowledge. The role is also eligible for a discretionary bonus, equity options, and a comprehensive benefits package including:

• Medical, dental, and vision coverage for employees and their families
• 401(k) plan with company match
• Four weeks of Combined Time Off (CTO), flexible schedule, and twelve holidays
• Maternity and parental leave
• Employee wellness programs and mental health support
• Remote work flexibility and home office stipends

Starting Pay Range
$120,000—$138,000 USD

At Fluency, we're proud to be an equal opportunity employer.
We're committed to building a diverse, inclusive, and supportive workplace where everyone can thrive. We welcome applicants of all backgrounds and identities and do not tolerate discrimination or harassment of any kind.

Employment decisions at Fluency are made based on business needs, job requirements, and individual qualifications—without regard to race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other status protected by federal, state, or local laws.