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Remote Game Simulation Programming Jobs in Santa Clara, CA

Explainable AI Engineer

Palo Alto, CA · Remote

$122K - $165K/yr

Aerospace grade V&V for mission critical functions using simulations * Explainable AI engine ... This is a remote position. USA, Nationwide. * You will have an opportunity to start as a contractor ...

Title - Lead ASIC DFT Engineer Location - Remote (must be aligned with PST time zone) Below is the ... Support ATPG pattern generation, ATPG simulations, DRC analysis, test coverage analysis, and ...

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

We prefer On-site with 4 days in office, but for the right candidate Remote (U.S.) is possible with ... gaming analytics and live-ops platform used by +1500 companies worldwide. We help developers make ...

Showing results 41-60

Remote Game Simulation Programming information

See Santa Clara, CA salary details

$12.9K

$79.4K

$142.7K

How much do remote game simulation programming jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote game simulation programming in Santa Clara, CA is $79,393.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,700.00 and $93,400.00 per year, depending on experience, location, and employer.

What is remote game simulation programming?

Remote game simulation programming involves designing, developing, and testing game simulations from a location outside of a traditional office, often from home. Professionals in this role use programming languages and tools to create systems that mimic real-world or fictional scenarios within video games. They collaborate with other developers and designers online, ensuring the game’s physics, AI, and mechanics work as intended. This job requires strong coding skills, problem-solving abilities, and knowledge of game development frameworks.

What are the key skills and qualifications needed to thrive as a remote game simulation programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong proficiency in programming languages such as C++ or Python, a solid understanding of game physics and computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and simulation frameworks is typically required. Excellent problem-solving abilities, self-motivation, and effective virtual communication skills set top performers apart in remote environments. These skills and qualities are crucial for developing realistic, efficient simulations and collaborating seamlessly with distributed game development teams.

What are some common challenges faced by remote game simulation programmers, and how can they be addressed?

Remote game simulation programmers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and managing version control for complex simulation projects. To address these issues, it's important to use robust collaboration tools like Slack, Jira, and Git, and to establish clear documentation and code review processes. Regular virtual meetings and sync-ups help ensure alignment, while fostering a culture of open communication can minimize misunderstandings and keep projects on track.

What is the difference between Remote Game Simulation Programming vs Remote Game Development?

AspectRemote Game Simulation ProgrammingRemote Game Development
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and building complete games
Required SkillsProgramming, physics, mathematics, simulation techniquesProgramming, art, storytelling, game design
Work EnvironmentTypically specialized teams within gaming or simulation companiesBroader roles including design, programming, and art teams
Industry UsageUsed in training, research, and advanced gaming simulationsUsed in entertainment, mobile, console, and PC game markets

Remote Game Simulation Programming focuses on developing realistic physics and simulation models, often for training or research purposes. In contrast, Remote Game Development involves creating complete games, including design, art, and programming. Both roles require strong programming skills, but Simulation Programming emphasizes physics and mathematical modeling, while Game Development covers a broader range of skills related to game creation.

What are popular job titles related to Remote Game Simulation Programming jobs in Santa Clara, CA?

For Remote Game Simulation Programming jobs in Santa Clara, CA, the most frequently searched job titles are:

What job categories do people searching Remote Game Simulation Programming jobs in Santa Clara, CA look for?

The top searched job categories for Remote Game Simulation Programming jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Remote Game Simulation Programming jobs?

Cities near Santa Clara, CA with the most Remote Game Simulation Programming job openings:

Infographic showing various Remote Game Simulation Programming job openings in Santa Clara, CA as of August 2026, with employment types broken down into 1% Internship, 79% Full Time, 14% Part Time, 1% Temporary, 4% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $79,393 per year, or $38.2 per hour.

Explainable AI Engineer

Brain Gain Recruiting

Palo Alto, CA • Remote

$122K - $165K/yr

Full-time, Part-time

Posted 20 days ago


Job description

Company Description

We’re an Industrial AI start-up founded by a Stanford professor and led by recognized leaders in Data Intelligence for Aerospace & Defense supply chain operations. Our Enterprise SaaS AI Application improves sustainment of the U.S. Air Force’s 5,000-aircraft fleet ($100B yearly budget). Having delivered $200M+ in cost avoidances, we are growing 4x in repeat contracts.

We have built and are operationally deploying hallucination-free Agentic AI for mission critical decision support that relies on proprietary Explainable AI engines for SME-explainable insights from existing data.

Job Description

We’re hiring an Explainable AI Engineer to build, verify, and validate business impact predictions based on outputs of our AI Engines. You’ll have an opportunity to learn from Stanford and Georgia Tech professors and work across algorithms and data pipelines to evolve our Explainable AI including

  • Development of Operations Research features for the AI models
  • Automation of data management towards scalability
  • Aerospace grade V&V for mission critical functions using simulations
  • Explainable AI engine interfaces to data, human users, and Agentic AI

Main Responsibilities:

  • Understand, develop, & support business impact prediction analytics in Explainable AI Engines
  • Build, evolve, verify, and validate data processing pipeline segments
  • Support scalable deployment of the AI
  • Integrate Explainable AI with LLM tools for Agentic AI experience
  • Collaborate with the cloud software team and occasionally with customers
  • Document Explainable AI for customer users and internal software developers
Qualifications

Must-haves

  • Experience building mission-critical analytical applications, working in a production environment
  • Hands-on skills in at least some of mathematical methods in:
    • Operations Research
    • Bayesian statistics
    • Monte Carlo analysis
    • Mathematical optimization
    • Decision and Control
  • Experience with MATLAB
  • Model-based development / simulation-based verification
  • Solid experience writing technical documentation
  • Strong collaboration and communication skills; experience working with a software team
  • Graduate Degree in Engineering or a related field
  • U.S. Citizenship.

Pluses

  • Supply chain and/ or sustainment in the aerospace industry
  • Experience with Java and GitHub (Actions)
  • Building SaaS applications
  • Experience with GenAI and LLM augmentation (RAG)
  • PhD

Additional Information
  • US Citizenship Required: This position requires the ability to work with Controlled Unclassified Information for the Department of Defense.
  • A background check and a drug check may be required.
  • Location: This is a remote position. USA, Nationwide.
  • You will have an opportunity to start as a contractor (preferred; full-time or part-time, at least 10 hours/ week), or a full-time employee.