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Remote Game Simulation Programming Jobs in Los Angeles, CA

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Note - While this is a remote position, we are seeking candidates located in or willing to relocate ... Experience with multiplayer game networking, mobile-first platforms, or in-game telemetry.

Note - While this is a remote position, we are seeking candidates located in or willing to relocate ... Experience with multiplayer game networking, mobile-first platforms, or in-game telemetry.

Principal Engineer

Santa Monica, CA · Remote

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently we can hire remote candidates with legal residence in Arizona, California, Florida ...

Producer II

Glendale, CA · Remote

$105K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity reporting to our Sr. Manager, Production. What You Will Do: * Manage ...

Automate data ingest and feature engineering from our growing sensor network (satellite, buoy ... remote-sensing data, or geospatial intelligence * Background in physics-informed ML, simulation ...

Showing results 21-40

Remote Game Simulation Programming information

See Los Angeles, CA salary details

$11.9K

$72.8K

$130.9K

How much do remote game simulation programming jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote game simulation programming in Los Angeles, CA is $72,841.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,400.00 and $85,700.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Simulation Programming vs Remote Game Development?

AspectRemote Game Simulation ProgrammingRemote Game Development
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and building complete games
Required SkillsProgramming, physics, mathematics, simulation techniquesProgramming, art, storytelling, game design
Work EnvironmentTypically specialized teams within gaming or simulation companiesBroader roles including design, programming, and art teams
Industry UsageUsed in training, research, and advanced gaming simulationsUsed in entertainment, mobile, console, and PC game markets

Remote Game Simulation Programming focuses on developing realistic physics and simulation models, often for training or research purposes. In contrast, Remote Game Development involves creating complete games, including design, art, and programming. Both roles require strong programming skills, but Simulation Programming emphasizes physics and mathematical modeling, while Game Development covers a broader range of skills related to game creation.

What are the key skills and qualifications needed to thrive as a remote game simulation programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong proficiency in programming languages such as C++ or Python, a solid understanding of game physics and computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and simulation frameworks is typically required. Excellent problem-solving abilities, self-motivation, and effective virtual communication skills set top performers apart in remote environments. These skills and qualities are crucial for developing realistic, efficient simulations and collaborating seamlessly with distributed game development teams.

What is remote game simulation programming?

Remote game simulation programming involves designing, developing, and testing game simulations from a location outside of a traditional office, often from home. Professionals in this role use programming languages and tools to create systems that mimic real-world or fictional scenarios within video games. They collaborate with other developers and designers online, ensuring the game’s physics, AI, and mechanics work as intended. This job requires strong coding skills, problem-solving abilities, and knowledge of game development frameworks.

What are some common challenges faced by remote game simulation programmers, and how can they be addressed?

Remote game simulation programmers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and managing version control for complex simulation projects. To address these issues, it's important to use robust collaboration tools like Slack, Jira, and Git, and to establish clear documentation and code review processes. Regular virtual meetings and sync-ups help ensure alignment, while fostering a culture of open communication can minimize misunderstandings and keep projects on track.
What are the most commonly searched types of Game Simulation Programming jobs in Los Angeles, CA? The most popular types of Game Simulation Programming jobs in Los Angeles, CA are:
What are popular job titles related to Remote Game Simulation Programming jobs in Los Angeles, CA? For Remote Game Simulation Programming jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Remote Game Simulation Programming jobs in Los Angeles, CA look for? The top searched job categories for Remote Game Simulation Programming jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Remote Game Simulation Programming jobs? Cities near Los Angeles, CA with the most Remote Game Simulation Programming job openings:

Senior Tools Engineer

NxT Level

Los Angeles, CA • On-site, Remote

$112K - $154K/yr

Full-time

Re-posted 26 days ago


Job description

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and graphical tools. 

What are the responsibilities?

  • Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain and graphical tools are efficient and scalable, supporting a smooth experience across a range of hardware.
  • Collaborate with artists and designers to create powerful, user-friendly tools that facilitate the creation of detailed, dynamic game environments.
  • Implement and optimize rendering techniques for terrain and environmental effects.
  • Work on procedural generation systems for large-scale landscapes.

What are the requirements? 

  • 1+ Shipped AAA MMO or Multiplayer Online title.
  • Bachelor’s degree in Computer Science, Game Development, or related field.
  • Proficient in C++, C#, or Python with strong understanding of software engineering principles.
  • Experience with customer game engines or a desire to build a custom game engine.
  • Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan).
  • Solid mathematical skills, particularly in linear algebra and geometry.
  • Experience with terrain generation and manipulation techniques.
  • Familiarity with performance optimization in game development.
  • Strong problem-solving abilities and a keen eye for detail.
  • Excellent collaboration and communication skills.
  • Passionate about game development and creating immersive game worlds.

Nice to Haves:

  • Experience with real-time networked game systems.
  • Knowledge of AI programming in game environments.
  • Knowledge of Voxel Systems
  • Previous work on MMO or large-scale open-world games.
  • Contributions to open-source game development projects or personal game projects.
  • Experience with cross-platform development.