Partner with warfighters, model/sim experts, autonomy engineers, game/simulation engineers, and mission software teams to translate ambiguous planning workflows into reliable software. * Improve ...
Partner with warfighters, model/sim experts, autonomy engineers, game/simulation engineers, and mission software teams to translate ambiguous planning workflows into reliable software. * Improve ...
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Proven experience developing games or simulations using the Unity game engine. * Strong proficiency in C# programming for Unity development. * Experience with 2D and 3D game development.
Quick apply
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Proven experience developing games or simulations using the Unity game engine. * Strong proficiency in C# programming for Unity development. * Experience with 2D and 3D game development.
Develop and maintain 2D and 3D games and simulations using the Unity game engine. Collaborate with ... Proficiency in C# programming language for Unity game development. Strong understanding of Unity ...
Quick apply
Develop and maintain 2D and 3D games and simulations using the Unity game engine. Collaborate with ... Proficiency in C# programming language for Unity game development. Strong understanding of Unity ...
Engineer Software 2(Unity Developer)
El Segundo, CA · On-site
$120 - $140/hr
Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists, designers, and engineers to implement game assets and mechanics. * Optimize game ...
Quick apply
Engineer Software 2(Unity Developer)
El Segundo, CA · On-site
$120 - $140/hr
Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists, designers, and engineers to implement game assets and mechanics. * Optimize game ...
Engineer Software 2(Unity Developer)
El Segundo, CA · On-site
$120 - $140/hr
Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists, designers, and engineers to implement game assets and mechanics. * Optimize game ...
Engineer Software 2(Unity Developer)
El Segundo, CA · On-site
$120 - $140/hr
Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists, designers, and engineers to implement game assets and mechanics. * Optimize game ...
Our work bridges engineering simulation and compelling storytelling: we take real-world demos ... Experience shipping a AAA game title
Our work bridges engineering simulation and compelling storytelling: we take real-world demos ... Experience shipping a AAA game title
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...
Quick apply
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...
Game Designer, Casual F2P
Los Angeles, CA · On-site
$167K/yr
Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...
... simulation • Solid experience with TypeScript for scripting, tooling, or application development • A proven ability to collaborate with cross-functional teams, including artists and engineers ...
... simulation • Solid experience with TypeScript for scripting, tooling, or application development • A proven ability to collaborate with cross-functional teams, including artists and engineers ...
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site +1
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site +1
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site +1
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Quick apply
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site +1
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Front-End/UI Engineer - Egofold (Junior to Mid-Level)
Culver City, CA · On-site
$100K - $150K/yr
We have been a global developer and publisher of digital entertainment since 2009 and are committed ... Familiarity with game engines, simulation tools, or AI systems * Experience visualizing complex ...
Technical Game Designer
Los Angeles, CA · Remote
$80K - $140K/yr
... both the engineering and design teams. The goal in this role is to drive the creation and ... Any interactive system applies -- procedural animation, cloth simulation, player controls, AI ...
Quick apply
Technical Game Designer
Los Angeles, CA · Remote
$80K - $140K/yr
... both the engineering and design teams. The goal in this role is to drive the creation and ... Any interactive system applies -- procedural animation, cloth simulation, player controls, AI ...
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Physically-based animation and simulation * Machine learning for computer graphics * Motion ... Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Systems Engineer - Digital Signal Processing (Entry-Level)
El Segundo, CA · On-site
$79.05 - $105K/hr
Systems Engineer - Digital Signal Processing (Entry-Level) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Systems Engineer - Digital Signal Processing (Entry-Level)
El Segundo, CA · On-site
$79.05 - $105K/hr
Systems Engineer - Digital Signal Processing (Entry-Level) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Systems Engineer - Digital Signal Processing (Entry-Level)
El Segundo, CA · On-site
$79.05 - $105K/hr
Systems Engineer - Digital Signal Processing (Entry-Level) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Systems Engineer - Digital Signal Processing (Entry-Level)
El Segundo, CA · On-site
$79.05 - $105K/hr
Systems Engineer - Digital Signal Processing (Entry-Level) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg)
El Segundo, CA · On-site
$79K - $106K/yr
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg)
El Segundo, CA · On-site
$79K - $106K/yr
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg)
El Segundo, CA · On-site
$79K - $106K/yr
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg)
El Segundo, CA · On-site
$79K - $106K/yr
Entry-Level Systems Engineer (Digital Comm & Networks Sys Engrg) Company: The Boeing Company Boeing ... Support unit-level integration and performance simulations. * Support ASIC and FPGA level system ...
SynergisticIT focuses on roles such as entry-level software programmers, Java full stack developers ... That's why guided mock interviews and structured interview coaching can be a game-changer. Ideal ...
SynergisticIT focuses on roles such as entry-level software programmers, Java full stack developers ... That's why guided mock interviews and structured interview coaching can be a game-changer. Ideal ...
Entry Level Game Simulation Programming information
See Los Angeles, CA salary details
$11.9K - $22.7K
0% of jobs
$22.7K - $33.5K
0% of jobs
$44.2K is the 25th percentile. Wages below this are outliers.
$33.5K - $44.3K
25% of jobs
$44.3K - $55.1K
5% of jobs
$55.1K - $66K
8% of jobs
The median wage is $73.1K / yr.
$66K - $76.8K
17% of jobs
$83.9K is the 75th percentile. Wages above this are outliers.
$76.8K - $87.6K
29% of jobs
$87.6K - $98.4K
9% of jobs
$98.4K - $109.3K
3% of jobs
$109.3K - $120.1K
1% of jobs
$120.1K - $130.9K
1% of jobs
$11.9K
$72.8K
$130.9K
How much do entry level game simulation programming jobs pay per year?
What is the difference between Entry Level Game Simulation Programming vs Entry Level Software Developer?
| Aspect | Entry Level Game Simulation Programming | Entry Level Software Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Game Design, or related field; basic programming skills | Bachelor's in Computer Science or related field; foundational programming skills |
| Work Environment | Game studios, simulation companies, entertainment industry | Tech companies, software firms, various industries |
| Industry Usage | Primarily in gaming and simulation sectors |
Entry Level Game Simulation Programming focuses on developing interactive simulations and game mechanics, often within entertainment or training sectors. Entry Level Software Developer has a broader scope, working on various software applications across industries. While both roles require programming skills and a related degree, game simulation programmers specialize in game engines and graphics, whereas software developers may work on diverse software solutions.

Other
Posted 23 days ago
Anduril rating
9.1
Anduril
Based on 17 frontline employees who took The Breakroom Quiz
7.4
Manufacturers average
Based on 74,790 frontline employees who took The Breakroom Quiz
Job description
Anduril's Lattice software platform integrates together many sensors into a single cohesive view of the world, providing needed context for our users. Anduril's Frontier AI team builds edge-compatible, generative AI systems into the Lattice software platform to provide features and products that improve autonomy and reduce cognitive burden on the warfighter. Specific applications include but are not limited to automating mission planning, battle-space understanding, voice-control of assets, and enabling higher-levels of autonomy.
ABOUT THE JOBAnduril is looking for a full-stack software engineer to build agentic modeling and simulation systems for operational planning. This role sits at the intersection of applied AI, backend systems, model and simulation, wargaming, and mission software. You will build the systems that let humans and AI agents author scenarios, task simulated entities, inspect simulation state, reason about human and adversary behavior, and evaluate courses of action in near real time. The goal is to shorten military planning cycles from days to minutes by putting physics-backed simulation and AI-assisted planning directly in the hands of operators.
- Build agentic workflows that make modeling and simulation capabilities accessible through natural language, structured tools, APIs, and operator-facing product experiences.
- Design multi-agent architectures that model human decision-making, adversary responses, operational constraints, and plan tradeoffs across complex military operations.
- Integrate LLM tool use, function calling, retrieval, planning loops, evaluation hooks, and guardrails with simulation engines, physics/modeling backends, and mission planning systems.
- Build backend services and interfaces for scenario creation, entity tasking, simulation state retrieval, course-of-action generation, plan comparison, and real-time analysis.
- Partner with warfighters, model/sim experts, autonomy engineers, game/simulation engineers, and mission software teams to translate ambiguous planning workflows into reliable software.
- Improve observability, reproducibility, and evaluation for agent behavior so generated scenarios and recommendations are inspectable, explainable, and operationally useful.
- Learn and apply relevant DoD modeling and simulation tools and concepts, including campaign-level simulation, mission-level simulation, wargaming workflows, and systems such as AFSIM and STORM.
- Strong production software engineering experience building backend services, APIs, platforms, or integrations around complex stateful systems.
- Hands-on experience building AI/ML or LLM-powered software, ideally including tool/function calling, RAG, structured outputs, agent orchestration, MCP-style interfaces, or model evaluation.
- Proficiency in Python, Go, or a similar backend language, with the ability to work across service boundaries and integrate with external systems.
- A degree in Computer Science, Software Engineering, Mathematics, Physics, or a related technical field.
- Ability to work directly with operators, warfighters, and technical SMEs to turn ambiguous operational planning needs into concrete product and engineering requirements.
- Strong judgment around reliability, safety, observability, and debugging for AI systems deployed in high-stakes environments.
- Eligible to obtain and maintain an active U.S. Top Secret security clearance.
- Experience with modeling and simulation, physics engines, wargaming tools, autonomy simulation, operations research, planning systems, or human/adversary behavior modeling.
- Experience with DoD modeling and simulation tools or concepts such as AFSIM, STORM, campaign-level simulation, mission-level simulation, or course-of-action analysis.
- Experience shipping production agentic systems, not only prototypes.
- Familiarity with gRPC/protobuf, Kubernetes, containerized deployments, distributed systems, observability, and secure or air-gapped environments.
- Experience in defense, aerospace, autonomy, robotics, gaming/simulation, command-and-control, or operational planning domains.
Working at Anduril
About Anduril, in their own words
From Anduril
As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.
About Anduril Industries
Sourced by ZipRecruiter
Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.
Industry
Guided missile and space vehicle manufacturing
Company size
501 - 1,000 Employees
Headquarters location
Costa Mesa, CA, US
Year founded
2017