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Entry Level Game Simulation Programming Jobs in Sacramento, CA

Engineer

Sacramento, CA · On-site

$60 - $80/hr

Perform technical analyses and simulations to evaluate the feasibility and performance of ... How we elevate your game Joining Wood Rodgers comes with perks to support you in your personal and ...

Coach

Vacaville, CA · On-site

$20 - $23/hr

Responsibilities * Entry Level - no prior coaching experience necessary. Training provided ... games and activities. * Adhere to safety guidelines outlined for Lil' Kickers programming. * Set up ...

Entry Level Game Simulation Programming information

See Sacramento, CA salary details

$11.7K

$72.1K

$129.6K

How much do entry level game simulation programming jobs pay per year?

As of Sep 8, 2026, the average yearly pay for entry level game simulation programming in Sacramento, CA is $72,084.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,900.00 and $84,800.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Simulation Programming vs Entry Level Software Developer?

AspectEntry Level Game Simulation ProgrammingEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; basic programming skillsBachelor's in Computer Science or related field; foundational programming skills
Work EnvironmentGame studios, simulation companies, entertainment industryTech companies, software firms, various industries
Industry UsagePrimarily in gaming and simulation sectors

Entry Level Game Simulation Programming focuses on developing interactive simulations and game mechanics, often within entertainment or training sectors. Entry Level Software Developer has a broader scope, working on various software applications across industries. While both roles require programming skills and a related degree, game simulation programmers specialize in game engines and graphics, whereas software developers may work on diverse software solutions.

What are popular job titles related to Entry Level Game Simulation Programming jobs in Sacramento, CA?

For Entry Level Game Simulation Programming jobs in Sacramento, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Simulation Programming jobs in Sacramento, CA look for?

The top searched job categories for Entry Level Game Simulation Programming jobs in Sacramento, CA are:

What cities near Sacramento, CA are hiring for Entry Level Game Simulation Programming jobs?

Cities near Sacramento, CA with the most Entry Level Game Simulation Programming job openings:

Firmware Engineer - Boot & SoC Initialization

Advanced Micro Devices, Inc

Folsom, CA • On-site

$126K/yr

Full-time

Re-posted 24 days ago


Advanced Micro Devices rating

8.6

Company rating: 8.6 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

26th of 161 rated electronics manufacturers


Job description

WHAT YOU DO AT AMD CHANGES EVERYTHING
At AMD, our mission is to build great products that accelerate next-generation computing experiences-from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you'll discover the real differentiator is our culture. We push the limits of innovation to solve the world's most important challenges-striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.
THE ROLE
Join a System IP team developing critical boot firmware that enables system-on-chip (SoC) initialization across a wide range of products. In this role, you will own low-level boot code that runs at power-on, making it one of the first and most essential components in the system lifecycle. You will work at the intersection of firmware and hardware in a pre-silicon environment, translating architecture requirements into code, supporting simulation and validation efforts, and collaborating closely with design and verification teams. This is a high-impact role with visibility across multiple business units, contributing to products spanning client, server, AI, and semi-custom platforms.
THE PERSON
You are a curious and driven engineer who enjoys understanding how systems work from the ground up. You take ownership of complex technical challenges and approach problems with a structured, analytical mindset. You thrive in collaborative environments, working closely with hardware, architecture, and verification teams, and communicate ideas clearly across disciplines. You are motivated by impact, eager to learn new technologies, and comfortable navigating both coding and system-level debugging to deliver reliable, high-quality solutions.
KEY RESPONSIBILITIES
  • Develop and maintain boot firmware for SoC initialization and boot flows
  • Translate architecture requirements into efficient, scalable firmware solutions
  • Design and implement unit-level tests for boot and initialization features
  • Collaborate with verification teams to support pre-silicon validation efforts
  • Debug issues across firmware, simulation, RTL, and post-silicon environments
  • Analyze failures, identify root causes, and drive resolution across teams
  • Support silicon bring-up activities and provide post-silicon debug assistance
  • Perform coverage analysis and identify verification gaps
  • Contribute to documentation of features, flows, and system interactions

PREFERRED EXPERIENCE
  • Experience with C/C++ development for low-level or embedded systems
  • Understanding of microprocessor architectures (e.g., ARM, RISC-V)
  • Familiarity with SoC boot flows, resets, clocking, and initialization
  • Exposure to pre-silicon environments and simulation-based development
  • Experience collaborating with design verification teams and workflows
  • Knowledge of hardware description languages (e.g., Verilog/SystemVerilog)
  • Experience debugging across firmware and hardware layers
  • Familiarity with UVM-based verification environments
  • Experience with scripting (e.g., Shell, Perl, Ruby, Makefile)
  • Exposure to emulation, silicon bring-up, or post-silicon debug

ACADEMIC CREDENTIALS
  • Bachelor's or Master's degree in Electrical Engineering, Computer Engineering, or related field preferred

This role is not eligible for visa sponsorship.
#LI-LC3
#LI-HYBRID
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD's "Responsible AI Policy" is available here.
This posting is for an existing vacancy.

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