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Remote Game Developer Jobs in Texas (NOW HIRING)

Audio Lead (Games)

Austin, TX ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Austin, TX ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

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Remote Game Developer information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do remote game developer jobs pay per year?

As of Jun 8, 2026, the average yearly pay for remote game developer in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

How do remote game developers typically collaborate with team members across different time zones?

Remote game developers often work closely with artists, designers, and other programmers who may be in various locations around the world. To ensure smooth collaboration, teams usually rely on project management tools, version control systems, and regular virtual meetings scheduled at overlapping hours. Clear communication, documentation, and flexible work hours can help overcome challenges related to time zone differences, ensuring everyone stays aligned on project goals and deadlines. Building strong asynchronous communication habits is key to maintaining productivity and team cohesion.

What Does a Remote Game Developer Do?

As a remote developer, your duties and responsibilities involve programming the algorithms and code that control mobile, online, and computer video games. You work from home to develop action sequences in games, graphical user interfaces, and other basic tools that allow for seamless user gameplay. You must ensure that the software is compatible with console or computer requirements, such as memory usage and graphics chip limitations, and be able to identify and fix glitches in the game quickly. In this role, you virtually collaborate with other programmers and QA testers to ensure that these issues are dealt with systematically.

What does a Remote Game Developer do?

A Remote Game Developer is a professional who designs, builds, and maintains video games while working from a location outside of a traditional office environment. Their responsibilities often include coding, testing, debugging, and collaborating with other team members such as designers and artists through online tools. Remote Game Developers may work on creating new games, updating existing ones, or developing specific features. They rely heavily on communication platforms, version control systems, and project management software to coordinate with their teams. This role allows for flexibility in location but requires strong self-management and technical skills.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems (e.g., Git), and sometimes specialized certifications are important technical assets. Effective communication, time management, and collaborative problem-solving are crucial soft skills for remote teamwork and project success. These skills and qualities enable developers to create high-quality games, meet deadlines, and work efficiently within distributed teams.
What are the most commonly searched types of Game Developer jobs in Texas? The most popular types of Game Developer jobs in Texas are:
What job categories do people searching Remote Game Developer jobs in Texas look for? The top searched job categories for Remote Game Developer jobs in Texas are:
What cities in Texas are hiring for Remote Game Developer jobs? Cities in Texas with the most Remote Game Developer job openings:
Infographic showing various Remote Game Developer job openings in Texas as of May 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

San Antonio, TX โ€ข Remote

$20 - $120/hr

Part-time

Posted 7 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.