2

Remote Game Dev Jobs in Alabama (NOW HIRING)

$73K - $98K/yr

Perform complex needs/job analysis and effectively communicate development requirements to all ... HTML, ActionSript or application/gaming design * Excellent written and verbal communication skills

Showing results 21-28

Remote Game Dev information

See Alabama salary details

$29.5K

$98.3K

$163.2K

How much do remote game dev jobs pay per year?

As of Aug 20, 2026, the average yearly pay for remote game dev in Alabama is $98,317.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,900.00 and $112,400.00 per year, depending on experience, location, and employer.

What is a remote game dev?

Remote game developers are professionals who design, build, and test video games while working from a location outside of a traditional office setting. They collaborate with other developers, artists, and designers using online tools and platforms to create engaging gaming experiences. Remote game development offers flexibility, but also requires strong communication skills and self-management to keep projects on track. Many companies now hire remote game devs, making it a popular career choice in the gaming industry.

How can I get a job as a remote game dev?

To be a remote game dev, your qualifications must include significant experience as a software engineer in the gaming industry. You should have expert knowledge of multiple programming languages like Python, C++, JavaScript, and C/C++, and your skills should include matrix math and core elements of game development like UI rendering and 3D animation. You also need a good grasp of physics, and some roles prefer candidates with a bachelor’s degree in computer science or gaming technologies. Most employers expect knowledge of network game logic, and in general, you should be up-to-date with the latest trends and technologies in this fast-moving industry.

What are the key skills and qualifications needed to thrive as a remote game dev, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (in languages like C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal, version control systems (e.g., Git), and experience with collaborative development tools are essential. Excellent communication, self-motivation, and problem-solving abilities distinguish standout remote team members. These skills enable efficient, creative, and reliable game development while ensuring seamless collaboration across distributed teams.

What are some common challenges faced by remote game devs, and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and staying aligned on project goals. These challenges can be mitigated by using collaborative tools like version control systems, project management software, and regular video meetings to ensure everyone stays connected. Additionally, setting clear expectations for deliverables and maintaining transparent documentation helps remote teams work efficiently and avoid misunderstandings.

What is the difference between Remote Game Dev vs Remote Game Designer?

AspectRemote Game DevRemote Game Designer
Required CredentialsDegree in Computer Science, Software Engineering, or related fields; programming skillsDegree in Game Design, Art, or related fields; creative portfolio
Work EnvironmentPrimarily coding, debugging, and technical developmentConcept creation, story development, and visual design
Industry UsageUsed across game studios, tech companies, and independent developersCommon in game studios, freelance, and creative agencies
Search & Comparison IntentOften compared for technical roles in game developmentCompared for creative and design roles in gaming

Remote Game Dev focuses on programming, technical development, and software engineering for games, while Remote Game Designer emphasizes creative design, story development, and visual concepts. Both roles are essential in game creation but differ in skills, responsibilities, and daily tasks.

Infographic showing various Remote Game Dev job openings in Alabama as of August 2026, with employment types broken down into 67% Full Time, 20% Part Time, 1% Temporary, and 12% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $98,317 per year, or $47.3 per hour.

Program Manager (Firmware)

EBSCO Information Services

Birmingham, AL • On-site, Remote

Full-time

Re-posted 10 days ago


Job description

Headquartered in Birmingham, Alabama, Moultrie (www.moultrie.com) is the leader in game feeders and cellular camera innovation, building products used by hunters, property owners, and others for real-time remote monitoring. We take pride in developing deep user understanding, obsessing about the details, and going the extra mile to show our users we love them. Moultrie is customer-driven - hardware, software, marketing, and customer success teams collaborate to deliver a quality user experience.

We are guided by the following principles: Customer Obsession.; Excellence is the Standard.; Bias for Action.; Act Boldly.; Deliver Results.; Hire and Develop the Best.; Be Curious and Learn.; Win as a Team

Job Summary

Moultrie is a leader in innovative products that inspire and excite hunters across the globe. We're seeking a results-driven Firmware Program Manager to own engineering and program timelines for the firmware and connectivity that run our connected cameras and feeders - the embedded systems, wireless connectivity (cellular, Bluetooth, Wi-Fi), and over-the-air update pipeline that keep our devices talking to the Moultrie app and cloud. This role leads cross-functional teams, manages engineering and program timelines, and ensures the delivery of high-quality firmware on time and within budget. The ideal candidate combines embedded systems expertise, project management excellence, and leadership to drive results.

Job Responsibilities

Strategic Planning: Partner with product management and hardware engineering to define firmware roadmaps, development goals, and key performance indicators (KPIs) for new programs.

Project Management: Lead cross-functional teams through all firmware development phases, including discovery, design, development, QA, staging, release, and post-launch support.

Budget & Schedule Management: Develop, monitor, and manage project budgets and timelines. Proactively identify and address potential delays or risks to keep firmware programs on schedule and within budget.

Risk Management: Identify and mitigate risks across technical, security, and compliance areas throughout the firmware development lifecycle, including wireless certification and power management.

Cross-Functional Collaboration: Facilitate communication and alignment between firmware engineering, electrical and mechanical hardware teams, app/cloud engineering, QA, and product to ensure cohesive product development.

Technical Expertise: Apply in-depth knowledge of embedded systems, RTOS and bare-metal firmware, wireless connectivity (cellular LTE/5G, Bluetooth, Wi-Fi), low-power design, and over-the-air (OTA) update mechanisms to guide informed decisions.

Quality Assurance: Oversee firmware QA processes, including unit, integration, and field testing, and release management to ensure firmware meets rigorous standards.

Release & DevOps Coordination: Manage firmware release schedules and OTA deployment pipelines, and coordinate with firmware and DevOps engineering to ensure smooth, reliable releases across the device fleet.

Post-Launch Support: Monitor firmware performance after launch - device stability, connectivity reliability, battery life, and support tickets - and implement improvements as needed.

Job Requirements

Bachelor's degree in computer engineering, electrical engineering, or a related field (Master's or MBA preferred).

Proven experience managing complex firmware or embedded systems programs from concept to release using Agile, Scrum, or hybrid project management methodologies.

Strong technical understanding of embedded firmware development, RTOS or bare-metal systems, and wireless connectivity (cellular, Bluetooth, Wi-Fi) for connected hardware products.

Demonstrated ability to lead and motivate cross-functional engineering teams, including firmware, electrical, and hardware, while managing multiple stakeholders.

Excellent communication skills, able to translate technical details to diverse audiences.

Strong analytical skills with the ability to make data-driven decisions.

Experience delivering firmware or embedded products on time, on budget, and to high-quality standards.

Knowledge of firmware release management, QA processes, and security/compliance considerations for connected products, including wireless carrier and FCC certification.

Essential Job Function

Experience as a Program Manager, Scrum Master, or similar leadership role in an embedded or firmware environment.

Experience with budgetary planning, cost tracking, and financial accountability for projects.

Familiarity with low-power battery management and solar-powered device design.

We are an equal opportunity employer and comply with all applicable federal, state, and local fair employment practices laws. We strictly prohibit and do not tolerate discrimination against employees, applicants, or any other covered persons because of race, color, sex, pregnancy status, age, national origin or ancestry, ethnicity, religion, creed, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. This policy applies to all terms and conditions of employment, including, but not limited to, hiring, training, promotion, discipline, compensation, benefits, and termination of employment.

We comply with the Americans with Disabilities Act (ADA), as amended by the ADA Amendments Act, and all applicable state or local law.