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Remote Game Dev Trainee Jobs (NOW HIRING)

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Game Designer

$154K/yr

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$158K/yr

Description Position at ARRISE ABOUT US ARRISE is a global leader in software development and ... With a remote team of product experts, we're tapping into American talent to drive the next ...

ABOUT US ARRISE is a global leader in software development and services for the iGaming industry ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Description Position at ARRISE ABOUT US ARRISE is a global leader in software development and ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

Oversee game development pipelines, from pre-production to launch. * Work closely with design, art ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Oversee game development pipelines, from pre-production to launch. * Work closely with design, art ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Charleston, SC · Remote

$126K - $129K/yr

Oversee game development pipelines, from pre-production to launch. * Work closely with design, art ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

Oversee game development pipelines, from pre-production to launch. * Work closely with design, art ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Oversee game development pipelines, from pre-production to launch. * Work closely with design, art ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

$100K - $125K/yr

Unleash your game dev talent on a new genre of medical games - games that achieve serious impact ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

Showing results 41-60

Remote Game Dev Trainee information

What is the difference between Remote Game Dev Trainee vs Remote Game Developer?

AspectRemote Game Dev TraineeRemote Game Developer
CredentialsBasic knowledge of game development, often enrolled in or recently completed relevant coursesProfessional experience or proven skills in game development
Work EnvironmentEntry-level, training-focused, often supervisedFull responsibility for projects, collaborative teams
Employer UsageInternships, training programs, entry-level positionsFull-time roles in game studios or companies
Search & Comparison IntentLearning, entry-level opportunities, training programsCareer advancement, professional roles, project work

The main difference between a Remote Game Dev Trainee and a Remote Game Developer lies in experience and responsibilities. Trainees are typically in training or entry-level positions focusing on learning and skill development, while developers are experienced professionals responsible for creating and managing game projects. Understanding these distinctions helps job seekers identify the right opportunities based on their skills and career stage.

More about Remote Game Dev Trainee jobs
Infographic showing various Remote Game Dev Trainee job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution.

Game Developer (Java / libGDX) - Remote

micro1 AI

Houston, TX • Remote

$20 - $120/hr

Part-time

Re-posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.