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Remote Game Artist Internship Jobs in Bothell, WA

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Principal Engineer

Seattle, WA · Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.

Post-Bar Law Clerk

Seattle, WA · On-site +1

$35 - $45/hr

Launch Your Career with a Firm That's Changing the Game Justice Law Corporation is a plaintiff-side ... Previous internship or clerkship experience * Familiarity with employment law concepts * Experience ...

Remote Game Artist Internship information

See Bothell, WA salary details

$41.4K

$137.7K

$219.1K

How much do remote game artist internship jobs pay per year?

As of Jul 26, 2026, the average yearly pay for remote game artist internship in Bothell, WA is $137,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,300.00 and $190,600.00 per year, depending on experience, location, and employer.

What is a Remote Game Artist Internship job?

A Remote Game Artist Internship is a temporary, entry-level position where aspiring game artists work remotely to create visual assets for video games. Interns may assist with concept art, character design, environment art, textures, or animations under the guidance of experienced artists. This role helps build industry experience, refine artistic skills, and expand a portfolio while collaborating with a development team. It also offers exposure to game development pipelines, software tools, and remote teamwork.

What are the key skills and qualifications needed to thrive in the Remote Game Artist Internship position, and why are they important?

To thrive as a Remote Game Artist Intern, you should possess foundational skills in digital illustration, 2D/3D art creation, and familiarity with design principles, often supported by a portfolio or relevant coursework in game art or graphic design. Experience using industry-standard tools such as Adobe Creative Suite, Blender, or Unity is typically required, while formal certifications can enhance your candidacy. Strong communication, self-motivation, and time management skills help you collaborate effectively in a remote, multidisciplinary game development team. These abilities are essential for delivering high-quality assets on schedule, adapting to feedback, and contributing creatively to game projects from a distance.

What are typical responsibilities for a Remote Game Artist Intern, and how do they interact with the broader game development team?

As a Remote Game Artist Intern, you’ll often work on creating and refining visual assets such as character models, environments, or UI elements under the guidance of senior artists and art directors. You’ll collaborate regularly with other team members—including programmers, designers, and animators—by attending virtual meetings, sharing progress updates, and incorporating feedback to ensure consistency with the game's visual style. Tasks may vary from week to week, providing exposure to different aspects of game art and development workflows. This internship structure offers valuable hands-on experience and insight into how art contributes to the overall game production pipeline, while helping you build a portfolio and industry connections for future growth.

What are popular job titles related to Remote Game Artist Internship jobs in Bothell, WA? For Remote Game Artist Internship jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Remote Game Artist Internship jobs in Bothell, WA look for? The top searched job categories for Remote Game Artist Internship jobs in Bothell, WA are:
CONTRACT - Environment Artist I (NST)

CONTRACT - Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 18 days ago


Nintendo rating

7.2

Company rating: 7.2 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

183rd of 245 rated software companies


Job description

Nintendo of America

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including MarioDonkey KongThe Legend of ZeldaMetroidAnimal CrossingPikmin and Splatoon across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash.,

Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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