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Remote Experiential Producer Jobs in Oregon (NOW HIRING)

ARC Specialist

Portland, OR · On-site +1

$55K - $65K/yr

This position is remote if located in a state with a Ballard presence . Hours for this shift are 7 ... Join a Business Resource Group and share cultural, experiential, or job-related interests ...

Remote Experiential Producer information

What is a remote experiential producer?

A Remote Experiential Producer is a professional who plans, manages, and executes virtual or hybrid events and experiences from a remote location. They coordinate with creative teams, vendors, and clients to deliver engaging digital experiences such as virtual conferences, product launches, and immersive online events. Their responsibilities often include project management, technical production, and ensuring smooth event execution, all while working remotely. This role requires strong organizational, communication, and technical skills to create memorable digital experiences for audiences.

How does a remote experiential producer manage and coordinate virtual events with distributed teams?

As a Remote Experiential Producer, you’ll often collaborate with team members, clients, and vendors across different time zones and locations. Effective coordination involves leveraging project management tools, clear communication channels, and regular virtual meetings to ensure everyone is aligned. You’ll be responsible for overseeing event timelines, managing digital platforms, and troubleshooting technical issues in real time. Building strong relationships and fostering a collaborative environment are key to delivering seamless virtual experiences.

What are the key skills and qualifications needed to thrive as a remote experiential producer?

To thrive as a Remote Experiential Producer, you need expertise in event production, project management, and a solid understanding of digital engagement strategies, often supported by a background in communications, marketing, or related fields. Familiarity with virtual event platforms, streaming technologies, and collaboration tools like Zoom, Slack, and project management software is highly valuable. Outstanding communication, creativity, and problem-solving skills help you coordinate teams and deliver memorable virtual experiences. These abilities are crucial for ensuring seamless event execution, engaging audiences, and achieving client objectives in a remote environment.

What is the difference between Remote Experiential Producer vs Remote Event Coordinator?

AspectRemote Experiential ProducerRemote Event Coordinator
CredentialsExperience in event production, project management, and creative planningEvent planning experience, organizational skills, and sometimes certifications like CMP
Work EnvironmentCreative agencies, brand marketing teams, experiential marketing firmsEvent planning companies, corporate event departments, nonprofits
Industry UsageUsed in marketing, branding, and experiential campaignsUsed across corporate, nonprofit, and social events
Search & Comparison IntentUnderstanding production scope, creative roles, and project managementLogistics, scheduling, and vendor coordination

The Remote Experiential Producer focuses on creating immersive brand experiences, managing creative and technical aspects of events. In contrast, the Remote Event Coordinator handles logistical planning, vendor management, and scheduling. Both roles require strong organizational skills, but the producer emphasizes creative oversight and production management, while the coordinator concentrates on execution and logistics.

What are popular job titles related to Remote Experiential Producer jobs in Oregon?

For Remote Experiential Producer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Experiential Producer jobs in Oregon look for?

The top searched job categories for Remote Experiential Producer jobs in Oregon are:

What cities in Oregon are hiring for Remote Experiential Producer jobs?

Cities in Oregon with the most Remote Experiential Producer job openings:

Infographic showing various Remote Experiential Producer job openings in Oregon as of August 2026, with employment types broken down into 90% Full Time, and 10% Contract. Highlights an 100% Remote job distribution.

Environmental Designer at PINNACLE | Events, Activations, Experiential

PINNACLE

Portland, OR • Remote

Full-time

Posted 11 days ago


Job description

Environmental Designer

Hi, we're Pinnacle, an experiential marketing agency that builds what it dreams up. Strategists, creatives, builders, and your future besties, all living at the intersection of big ideas and sawdust. An idea isn't worth much to us unless it can live IRL. And if we're going to build it, it had better move somebody.

We're looking for an Environmental Designer to join our design studio. This is a remote role, open to candidates anywhere in the US. You'll report to a Design Director and work alongside creatives, producers, strategists, and the people who actually build the thing.

Here's something that makes us different: we run two studios. Environmental designs trade show exhibits, showrooms, and fabricated branded spaces - the places people walk into. Experiential designs activations, festivals, tours, and live moments. This role sits in environmental, and that's where you'll build your craft. But the wall between the two studios is more of a doorway. If you want to stretch into experiential work, we'll make room for it.

The Role

You're a designer who does the work. Concepting, modeling, rendering, iterating, and defending the idea in the room.

You'll take a brief and a footprint and turn them into a space worth walking into - one that holds up under budget, the laws of gravity, venue rules, and a timeline that never feels generous enough. You'll design for how people actually move: sightlines, traffic flow, where they stop, what pulls them in, where they linger...

You'll learn that the best environmental design is more than decoration on a booth. It's a story someone walks through without realizing they're being told one.

What You'll Do

  • Design branded environments. Custom trade show exhibits, showrooms, branded interiors, and installations, from first sketch through production handoff.
  • Build the visual case. Spatial concepts, floor plans, elevations, mood boards, 3D models, and renderings good enough to sell the idea on their own.
  • Explore, then explore more. Push multiple directions before settling. First ideas are rarely the best ones.
  • Design for how it gets built. Understand materials, finishes, fabrication methods, and constraints, designing within them without designing small.
  • Hand it off cleanly. Share 3D files and design intent drawings with graphics, estimating, project management, and fabrication partners.
  • Present your thinking. Walk internal teams and clients through the concept and the why behind it.
  • Take feedback well. Absorb notes, fold them in, and keep the concept intact.
  • Stretch when you want to. Raise your hand for new projects and we'll find you a lane.

Who You Are

  • A visual thinker who's happiest with a model open and a problem to solve.
  • Curious about design, architecture, art, materials, and what's happening in culture - and it shows in the work.
  • Organized enough to run several projects at once without dropping one.
  • Someone who can explain a design decision, not just make one.
  • Collaborative by default. Egos stay at the door.

What You Bring

  • 4-7 years designing trade show exhibits, branded environments, retail, museums, or related spatial work.
  • A strong portfolio of environmental and experiential work. A portfolio is required for consideration - please include it with your application.
  • Twinmotion and Unreal Engine are our preferred rendering tools. Modeling software is your call - 3ds Max, Rhino, SketchUp, whatever gets you there.
  • Adobe Creative Suite.
  • A real understanding of scale, proportion, materials, lighting, and environmental graphics.
  • Comfort reading and producing construction drawings.
  • Conceptual sketching skills a plus.
  • Using AI tools to speed up ideation, visualization, and iteration is a plus. We're interested in designers who are figuring out where these tools help.

Where This Goes

This isn't a role we expect you to sit in forever. Designers here grow into Senior Designer and Design Director, or move laterally into experiential if that's where the pull is. We hire people we want to keep, and we'd rather grow a Design Director than go recruit one.

Not For You If...

  • You want to design the same booth in a different color forever.
  • Feedback feels like an attack rather than information.
  • You'd rather protect your original idea than make the final one better.
  • Budget and fabrication constraints feel like someone else's problem.

Why Pinnacle

  • Fully custom work for brands you've heard of, with a team that actually builds what it draws.
  • Two studios, one doorway - build depth in environmental, get exposure to experiential.
  • A clear path forward, and leaders whose job is to get you down it.
  • Remote-first design studio, so you can do your best work where you work best.
  • Competitive pay and benefits.
  • A shot at the next "holy smokes" moment.