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Remote Bento Box Animation Jobs (NOW HIRING)

The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including ... This role is preferred based in Raleigh, NC, but open to fully remote candidates. Key ...

The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including ... This role will help lead the development of animation assets to support the execution of the ...

The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including ... This is a preferred hybrid position in Los Angeles, CA, but open to considering remote for the ...

The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including ... This is a preferred hybrid position in Los Angeles, CA, but open to considering remote for the ...

The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including ... This is a preferred hybrid position in Los Angeles, CA, but open to considering remote for the ...

Associate Producer (5933)

Seattle, WA · On-site +1

$65 - $80/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Experience working with asset management and collaboration tools such as Box and Frame.io

Graphic Designer

Post Falls, ID · On-site +1

$70K - $75K/yr

This is a full-time, 40-hour, Monday - Friday, remote position with an annual salary starting ... on video and animation projects. You will be able to draw on your skills and experience to do ...

Associate Producer (5933)

Seattle, WA · Remote

$65 - $80/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Experience working with asset management and collaboration tools such as Box and Frame.io

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ...

Engineering & Science Job Schedule: Full time Remote: No The Opportunity: JR Automation, a Hitachi ... Provide high quality realistic imaging and 3D animation videos for marketing. Note: This list of ...

Senior Graphic Designer

Post Falls, ID · On-site +1

$90K - $95K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... on video and animation projects. You will be able to draw on your skills and experience to do ...

Add graphics, subtitles, simple motion design, and basic animations to improve clarity and ... Reliable internet access and a private remote workstation. How To Apply * Please send or attach ...

Remote Bento Box Animation information

See salary details

$77K

$112.7K

$122K

How much do remote bento box animation jobs pay per year?

As of Jun 1, 2026, the average yearly pay for remote bento box animation in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Bento Box Animation vs Remote Character Animator?

AspectRemote Bento Box AnimationRemote Character Animator
Required Skills2D/3D animation, storytelling, software proficiency (Toon Boom, Adobe Animate)Character design, rigging, animation, software proficiency (Maya, After Effects)
Work EnvironmentRemote, collaborative teams, animation studiosRemote, freelance or studio-based, focus on character movement
Industry UsageAnimation studios, entertainment, advertisingFilm, TV, gaming, advertising

Remote Bento Box Animation involves creating animated content primarily for TV, film, and digital media, focusing on storytelling and visual effects. Remote Character Animators specialize in bringing characters to life through movement and expressions, often working on specific projects like films or games. While both roles require animation skills and software knowledge, Bento Box Animators may work on broader scenes, whereas Character Animators focus on character-specific animation. Both roles are essential in the animation industry and often overlap in skills and work environment.

More about Remote Bento Box Animation jobs
What cities are hiring for Remote Bento Box Animation jobs? Cities with the most Remote Bento Box Animation job openings:
What are the most commonly searched types of Bento Box Animation jobs? The most popular types of Bento Box Animation jobs are:
What states have the most Remote Bento Box Animation jobs? States with the most job openings for Remote Bento Box Animation jobs include:
Infographic showing various Remote Bento Box Animation job openings in the United States as of May 2026, with employment types broken down into 97% Part Time, and 3% Contract. Highlights an 35% Physical, and 65% Remote job distribution, with an average salary of $112,707 per year, or $54.2 per hour.

Full-time

Posted 27 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
Position Summary:
AGBO is seeking a Principal Animation Engineer to lead the technical vision and development of animation systems for our interactive projects. This role focuses on building scalable, high-performance animation architecture that supports expressive, responsive, and emotionally resonant gameplay.
As a Principal Animation Engineer, you will define the technical direction for animation systems across the project-owning core runtime architecture and partnering closely with Animation, Design, and Technical Art. You'll play a critical role in ensuring our character performance and gameplay feel meet the cinematic and storytelling standards.
This role is preferred based in Raleigh, NC, but open to fully remote candidates.
Key Responsibilities:
  • Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance.
  • Architect and implement advanced runtime animation systems including state machines, animation blueprints, motion matching, locomotion systems, blending frameworks, and procedural solutions.
  • Collaborate closely with animators to ensure animation content integrates seamlessly and performs optimally in-engine.
  • Establish and communicate best practices for animation pipelines, performance optimization, replication, and networked animation systems.
  • Serve as the primary technical partner to Animation leadership, translating creative goals into sustainable engineering solutions.
  • Identify performance bottlenecks and proactively implement solutions to maintain high frame-rate targets.
  • Partner with Design and Gameplay Engineering to ensure tight integration between animation systems, combat mechanics, and player controls.
  • Contribute to tooling improvements and workflow enhancements that increase iteration speed and team efficiency.
  • Perform other duties as assigned.

Qualifications & Skills:
  • 10+ years of professional experience in gameplay or animation engineering, with multiple shipped titles and at least one in a senior or principal capacity.
  • Significant professional experience as an Animation Engineer on at least one shipped UE4 or UE5 title.
  • Experience developing animation systems for a third-person game, with strong understanding of locomotion, combat, and character responsiveness.
  • Deep expertise in C++ and Unreal Engine animation frameworks (Animation Blueprints, Montages, Blend Spaces, Control Rig, etc.).
  • Strong understanding of character movement, camera systems, and player input responsiveness.
  • Experience optimizing animation systems for performance across platforms.
  • Proven ability to lead technical initiatives and mentor other engineers.
  • Strong communication skills with the ability to clearly articulate technical concepts to non-engineering partners.

Bonus Skills:
  • Experience with motion matching, procedural animation, IK systems, or advanced locomotion frameworks.
  • Familiarity with network replication for character animation systems.
  • Experience working on narrative-driven or cinematic gameplay experiences.
  • Background in early-stage or prototype development environments.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.