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Remote Audio Editing Jobs in Raleigh, NC (NOW HIRING)

AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine.

New

Audio Director

Raleigh, NC ยท On-site +1

AGBO is looking for an Audio Director to set the creative and technical bar for audio across games - building signature SFX, shaping dialogue and music, and solving implementation problems in-engine.

Remote Audio Editing information

See Raleigh, NC salary details

$22.7K

$72.6K

$139.7K

How much do remote audio editing jobs pay per year?

As of Jul 29, 2026, the average yearly pay for remote audio editing in Raleigh, NC is $72,564.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,845.00 and $84,575.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Audio Editor, and why are they important?

To thrive as a Remote Audio Editor, you need a solid understanding of audio production, editing techniques, and file management, often supported by relevant experience or an audio engineering certificate. Familiarity with digital audio workstations (DAWs) like Pro Tools, Adobe Audition, or Audacity, as well as knowledge of plugins and file formats, is essential. Strong attention to detail, time management, and clear communication skills help editors meet deadlines and collaborate effectively with clients or teams remotely. These skills ensure the delivery of high-quality audio content, efficient workflows, and client satisfaction in a remote work environment.

What Is a Remote Audio Editing Job?

A remote audio editing job is a work from home position in which you edit sound recordings or the audio portion of a video. Your duties depend on the type of audio with which you work. If you work in music, you ensure that the mix meets the needs of the producer or the artist. In radio or podcasting, audio editors may edit down the original recording for content purposes or edit out extraneous noises like pops. In film or videography, your responsibilities are to ensure that the visual and sound elements in a video match up.

What are some common challenges faced by remote audio editors, and how can they be addressed?

Remote audio editors often encounter challenges such as inconsistent file quality from various sources, communication delays with clients or team members, and managing large file transfers. To overcome these, it's important to establish clear file format and quality guidelines with clients, use collaborative tools for real-time feedback, and leverage secure cloud-based storage solutions for efficient file sharing. Proactively scheduling regular check-ins and maintaining organized project files can also help ensure smooth workflows and project delivery.

What is remote audio editing?

Remote audio editing involves editing, mixing, and enhancing audio files from a location outside of a traditional studio, often using digital tools and cloud-based platforms. Professionals in this field work with clients or teams online to improve sound quality, remove unwanted noise, and arrange audio tracks for podcasts, music, videos, or other media. This work can be done from home or any location with a reliable internet connection, making it a flexible career option for those with strong audio production skills.

What is the difference between Remote Audio Editing vs Remote Sound Design?

AspectRemote Audio EditingRemote Sound Design
CredentialsAudio editing software proficiency, basic audio engineering knowledgeSound design skills, audio editing knowledge, creativity
Work EnvironmentHome studio or remote setup, editing softwareHome studio, sound libraries, editing tools
Industry UsageFilm, TV, podcasts, music productionFilm, video games, advertising, multimedia projects
Search & Comparison IntentFocus on editing existing audio tracksFocus on creating new sound effects and audio elements

Remote Audio Editing involves refining and polishing existing audio recordings, while Remote Sound Design focuses on creating new sound effects and audio elements for various media. Both roles require audio editing skills, but sound design emphasizes creativity and sound creation, often involving different tools and techniques.

What are the most commonly searched types of Audio Editing jobs in Raleigh, NC? The most popular types of Audio Editing jobs in Raleigh, NC are:
What are popular job titles related to Remote Audio Editing jobs in Raleigh, NC? For Remote Audio Editing jobs in Raleigh, NC, the most frequently searched job titles are:
What cities near Raleigh, NC are hiring for Remote Audio Editing jobs? Cities near Raleigh, NC with the most Remote Audio Editing job openings:
Infographic showing various Remote Audio Editing job openings in Raleigh, NC as of July 2026, with employment types broken down into 68% Full Time, 16% Part Time, 5% Temporary, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $72,564 per year, or $34.9 per hour.

Audio Director (Remote)

AGBO

Raleigh, NC โ€ข Remote

Full-time

Posted yesterday

New


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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