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Remote Animation Studio Jobs (NOW HIRING)

Keynote Production Designer (6783)

Seattle, WA ยท On-site +1

$60 - $78/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Apply motion, animation, and transitions within Apple Keynote to enhance storytelling and audience ...

Recording Engineer

Burbank, CA ยท Remote

$28 - $33/hr

Record talent in studio and remotely * Flag any recording issues during sessions to avoid pickups ... Problemsolveany software or technical errors that may arise in remote recording * Work with ...

Graphic Designer (Remote)

New York, NY ยท Remote

$2.0K - $4.0K/mo

... studio that partners with category-defining tech companies to engineer virality around fundraise ... In this role, you'll create the visual blueprints that guide our motion graphics and animation ...

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Remote Animation Studio information

See salary details

$11K

$172.5K

How much do remote animation studio jobs pay per year?

As of Jul 15, 2026, the average yearly pay for remote animation studio in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

How do remote animation studios typically coordinate teamwork and maintain creative collaboration across different locations?

Remote animation studios usually rely on a combination of cloud-based project management tools, video conferencing, and real-time collaboration software to coordinate teamwork. Artists, animators, and production staff often meet virtually for daily or weekly check-ins, share feedback through annotated reviews, and use shared asset libraries to ensure everyone is working with the latest files. This setup allows for flexibility, but also requires strong communication skills and self-motivation to keep projects on track. Many studios also host virtual brainstorming sessions or social events to foster a sense of team spirit and creative synergy, despite the physical distance.

What is the difference between Remote Animation Studio vs Remote Character Animator?

AspectRemote Animation StudioRemote Character Animator
CredentialsPortfolio, animation software skillsPortfolio, animation software skills
Work EnvironmentCollaborative teams, project-basedIndividual work, project-based
Industry UsageAnimation studios, media companiesMedia, gaming, advertising
Common Search IntentFinding full-service animation providersSeeking specialized character animation roles

Remote Animation Studios are comprehensive entities offering a range of animation services, often employing multiple animators. Remote Character Animators focus specifically on bringing characters to life through individual or team work. While both roles require animation skills and software proficiency, studios emphasize project management and collaboration, whereas character animators concentrate on character-specific tasks.

What is a remote animation studio?

A remote animation studio is a company or team that creates animated content while working from different locations rather than a centralized office. Artists, animators, writers, and producers collaborate virtually using digital tools to produce films, series, advertisements, or games. This setup allows studios to tap into global talent, offer flexible work arrangements, and often reduce overhead costs. Communication, project management, and file sharing are handled through online platforms to ensure smooth collaboration and timely project delivery.

What are the key skills and qualifications needed to thrive in a remote animation studio, and why are they important?

To excel in a remote animation studio, you need expertise in animation principles, strong artistic abilities, and experience with industry-standard software like Adobe After Effects and Autodesk Maya, often supported by a relevant degree or portfolio. Familiarity with collaborative platforms such as Slack, ShotGrid, and cloud-based asset management systems is also essential. Excellent communication, time management, and self-motivation are crucial soft skills for remote teamwork and meeting deadlines. These competencies ensure that high-quality animation projects are delivered efficiently while maintaining effective collaboration despite the physical distance.
More about Remote Animation Studio jobs
What cities are hiring for Remote Animation Studio jobs? Cities with the most Remote Animation Studio job openings:
What are the most commonly searched types of Animation Studio jobs? The most popular types of Animation Studio jobs are:
What states have the most Remote Animation Studio jobs? States with the most job openings for Remote Animation Studio jobs include:
Infographic showing various Remote Animation Studio job openings in the United States as of July 2026, with employment types broken down into 4% Locum Tenens, 5% Internship, 16% As Needed, 52% Full Time, 18% Part Time, and 5% Nights. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.
Technical Motion Designer (6422)

Technical Motion Designer (6422)

RUN STUDIOS LLC

Seattle, WA โ€ข On-site, Remote

$51 - $61.25/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

Live at the intersection of motion design and front-end engineering.

RUN Studios, and its client partner, a large online retailer headquartered in Seattle, are seeking aย Technical Motion Designer (Rive / Front-End Focus)ย to join for an approximateย 3-month project.ย 

While this position has potential to be remote, RUN Studios can only consider candidates currently residing in the following states at this time: CA, CO, FL, ID, MI, NJ, NY, OR, TX, WA.

This isnโ€™t a traditional motion role. Itโ€™s closer to a front-end engineer who deeply understands motionโ€”someone who can build, structure, and ship interactive animations using Rive in real products. Youโ€™ll work on expressive, real-time motion systemsโ€”not just exporting animations, but designing how motion behaves, responds, and scales in code. The ideal candidate should have experience with state machines, advanced data binds, and React Native integration. They need to function as an independent owner who can work with engineering teams without extensive oversight.

As a Technical Motion Designer, You Will

  • Build and implement interactive animations using Rive across product surfaces.
  • Translate motion concepts into production-ready assets.
  • Own animation logic, state machines, and databinds inside Rive.
  • Optimize for performance, scalability, and reusability.
  • Help define best practices for how motion is built and implemented with Rive.
  • Build tools that can be used by designers to modify Rive files at runtime.

In This Role, You Bringย 

  • 7-10+ years of experience in motion/UX design with a minimum of 1+ years of experience in RIVE technologyย  .
  • Strong front-end engineering skills (JavaScript/TypeScript preferred).
  • Experience with Rive, including: State machines, Advanced databinds and logic, Complex, interactive animation systems.
  • Solid understanding of animation principles (timing, easing, choreography).
  • Experience integrating animation into real productsโ€”not just prototypes.
  • Comfortable working between design and engineering teams.
  • Ability to debug, iterate, and refine motion directly in code.

Bonus If You Have

  • Experience with React, React Native, or similar frameworks.
  • Familiarity with animation tools like After Effects (but not required).
  • Experience building design systems or reusable motion systems.
  • Interest in real-time, interactive, or generative animation.

Additional Position Details

  • Supervisory Responsibilities
    • None.
  • Physical Demands
    • Physical demands of the job, including bending, sitting, and lifting.
    • Prolonged periods of sitting at a desk and working on a computer.
  • Work Environment
    • 5 days onsite/week.
  • Travel
    • No travel requirements at this time, subject to change.

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change or be assigned at any time with or without notice.

Compensation

Pay Range: $51.00 - $61.25 hourly

The successful candidateโ€™s pay will be based on various factors such as individual qualifications and work location.ย ย 

Benefits

Benefits and perks may vary depending on location and nature of the work, but eligible employees have access to medical, dental, vision, life, and AD&D benefits, health savingsย and flexible spending accounts, other telehealth and wellness benefits, a minimum of seven paid holidays per year, accrual of at least 6.5 days (Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k plan with company match, discretionary bonuses dependent on company, team or individual performance, and referral bonuses for eligible hired referrals.ย ย 

As an equal opportunity employer,ย RUN Studios is committed to pay equity and does not discriminateย on the basis ofย race, color, religion, national origin, gender, gender identity or expression, sexual orientation, genetic information, protected veteran status, disability, age, or other legally protected status.