The studio is headquartered in Austin, Texas, but operates with a fully remote, globally ... UE5 Animation Clear communicator who can explain technical concepts to non-programmers and ...
The studio is headquartered in Austin, Texas, but operates with a fully remote, globally ... UE5 Animation Clear communicator who can explain technical concepts to non-programmers and ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
Interns will gain access to industry‐standard tools, studio resources, and creative feedback to ... Experiment with motion graphics and animation tools to create original content. Practice designing ...
Interns will gain access to industry‐standard tools, studio resources, and creative feedback to ... Experiment with motion graphics and animation tools to create original content. Practice designing ...
Experience recording for e-learning, advertising, animation, or documentary projects * Knowledge of ... Fully remote and flexible - record from your own studio, on your own schedule * Freelance autonomy ...
Experience recording for e-learning, advertising, animation, or documentary projects * Knowledge of ... Fully remote and flexible - record from your own studio, on your own schedule * Freelance autonomy ...
Interns will gain access to industry-standard tools, studio resources, and creative feedback to ... Experiment with motion graphics and animation tools to create original content. * Practice ...
Interns will gain access to industry-standard tools, studio resources, and creative feedback to ... Experiment with motion graphics and animation tools to create original content. * Practice ...
Art Director (Remote - Texas)
Houston, TX · Remote
$115K - $121K/yr
Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...
Art Director (Remote - Texas)
Houston, TX · Remote
$115K - $121K/yr
Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...
Art Director (Remote - Texas)
Houston, TX · On-site +1
$115K - $121K/yr
Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...
Art Director (Remote - Texas)
Houston, TX · On-site +1
$115K - $121K/yr
Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...
Audio Lead (Games)
Austin, TX · On-site +1
$115K - $130K/yr
Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...
Audio Lead (Games)
Austin, TX · On-site +1
$115K - $130K/yr
Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...
Audio Lead (Games)
Austin, TX · On-site +1
$115K - $130K/yr
Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...
Audio Lead (Games)
Austin, TX · On-site +1
$115K - $130K/yr
Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...
Remote Animation Studio information
What are the key skills and qualifications needed to thrive in a remote animation studio, and why are they important?
How do remote animation studios typically coordinate teamwork and maintain creative collaboration across different locations?
What is a remote animation studio?
What is the difference between Remote Animation Studio vs Remote Character Animator?
| Aspect | Remote Animation Studio | Remote Character Animator |
|---|---|---|
| Credentials | Portfolio, animation software skills | Portfolio, animation software skills |
| Work Environment | Collaborative teams, project-based | Individual work, project-based |
| Industry Usage | Animation studios, media companies | Media, gaming, advertising |
| Common Search Intent | Finding full-service animation providers | Seeking specialized character animation roles |
Remote Animation Studios are comprehensive entities offering a range of animation services, often employing multiple animators. Remote Character Animators focus specifically on bringing characters to life through individual or team work. While both roles require animation skills and software proficiency, studios emphasize project management and collaboration, whereas character animators concentrate on character-specific tasks.

Unreal Engine Animation Engineer (US Pacific Time or APAC hours)
United Code, Inc.Austin, TX • Remote
Full-time
This job post has expired 1 day ago. Applications are no longer accepted.
Job description
Unreal Engine Animation Engineer (US Pacific Time or APAC hours) Remote | Long Term 5 months ago C++ C++ UE5 UE4 Blueprints GAS Animation Visual Logger Multiplayer Gameplay Debugger Rewind Debugging About project A new AAA multiplayer, squad-based cyberpunk shooter is in development using Unreal Engine 5, set in a dystopian future where authoritarian AI rule over a decaying city, and factions of rogue law enforcers and street gangs battle for control. The game is being created by a team of veteran developers with backgrounds at top-tier studios in the industry. The studio is headquartered in Austin, Texas, but operates with a fully remote, globally distributed team across the US, Australia, and Europe.
The team follows a Developer‐First ethos , focusing on small, empowered teams with the freedom to push creative and technical boundaries. The studio recently secured $6.3M in Series A funding (as of June 2025), bringing total investment to approximately $11M to date. Required skills You are a game lover person 1+years with C++11 or newer 1+ years Blueprints 1+ years creating animation systems in Unreal Engine (indie/college/hobby projects count!) – UE4 & UE5 Gameplay Ability System (GAS) and can create maintainable animation systems driven by abilities.
UE5 Animation Clear communicator who can explain technical concepts to non-programmers and collaborate well across disciplines. Solid grasp of multiplayer basics such as prediction and lag compensation. Self-starter who likes to learn new tools and techniques.
Strong debugging chops in Unreal Engine (visual logger, gameplay debugger, rewind debugging, etc.). Advanced multiplayer profiling skills (packet capture, network-simulated tests, performance tuning). Experience creating context-aware animation using the UE5 features What will you do?
Build gameplay-driven animations in Unreal Engine 5 using both C++ and Blueprints. Examples include finisher moves, traversal, melee combat, and in-game cut-scenes. Partner with the Animation Director to turn creative ideas into shippable features and help animators solve technical issues.
Own the pipelines for animation features in a multiplayer setting, from prototyping to networked testing and final polish. #J-18808-Ljbffr