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Remote Animation Character Design Jobs (NOW HIRING)

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Work on 3D solid modeling, design theory, and game design principles. Communicate effectively ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Work on 3D solid modeling, design theory, and game design principles. Communicate effectively ...

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Work on 3D solid modeling, design theory, and game design principles. Communicate effectively ...

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Refine and enhance character performances, focusing on both body and facial animation, to create ...

New

Senior Cinematic Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Refine and enhance character performances, focusing on both body and facial animation, to create ...

New

Partnering with cross-discipline leads (design, engineering, art, production) to align animation ... Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Work on 3D solid modeling, design theory, and game design principles. Communicate effectively ...

Senior Motion Designer (Remote)

New York, NY ยท Remote

$116K - $132K/yr

... design, with demonstrated work in luxury, fashion, consumer tech, or culture-focused campaigns. Software: Expert command of Adobe After Effects and Creative Cloud (character rigging and animation ...

New

Senior Cinematic Facial Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate closely with Animation Directors and Lead Animators to design cinematic facial ... Refine and enhance character performances, focusing on facial animation, to create lifelike and ...

New

Animator

Reno, NV ยท On-site +1

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Animator

Reno, NV ยท On-site +1

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Refine and enhance character performances, focusing on both body and facial animation, to create ...

New

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

Showing results 41-60

Remote Animation Character Design information

See salary details

$32K

$77.5K

$139K

How much do remote animation character design jobs pay per year?

As of Sep 5, 2026, the average yearly pay for remote animation character design in the United States is $77,513.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $73,500.00 per year, depending on experience, location, and employer.

What is remote animation character design?

Remote animation character design involves creating and developing characters for animated projects while working from a location outside of a traditional studio, often from home. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and feedback from directors or clients. This role requires strong artistic skills, creativity, and proficiency with animation software. Collaboration is typically done online through video meetings and file-sharing platforms. Remote character designers are essential to animated films, TV shows, games, and commercials.

What are the key skills and qualifications needed to thrive as a remote animation character designer?

To thrive as a Remote Animation Character Designer, you need a strong portfolio demonstrating expertise in character anatomy, creativity, and proficiency in drawing or digital illustration, often supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Adobe Creative Suite, Toon Boom Harmony, or Blender is typically expected. Exceptional communication, time management, and self-motivation are vital soft skills for collaborating effectively in remote teams and meeting project deadlines. These skills and qualities ensure that designers can create compelling, on-brand characters efficiently while maintaining productive remote workflows.

How do remote animation character designers typically collaborate with other team members during the production process?

Remote animation character designers often collaborate with art directors, animators, and writers using digital tools like Slack, Zoom, and project management platforms. Regular virtual meetings, design reviews, and shared cloud-based workspaces help ensure everyone stays aligned on project goals and feedback. Clear communication and file organization are essential to streamline revisions and maintain consistency across the team. This collaborative workflow allows designers to contribute creatively while remaining flexible in their remote environment.

What is the difference between Remote Animation Character Design vs Remote 3D Modeler?

AspectRemote Animation Character DesignRemote 3D Modeler
Required SkillsConcept art, character development, illustration3D modeling, texturing, rigging
Work EnvironmentDesign studios, animation companies, freelanceVFX studios, game development, freelance
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

Remote Animation Character Design focuses on creating visual concepts and character illustrations for animation projects, while Remote 3D Modeler specializes in building 3D models used in animation, games, and films. Both roles often require similar skills in digital art and work in related industries, but they differ in technical focus and deliverables.

More about Remote Animation Character Design jobs

What cities are hiring for Remote Animation Character Design jobs?

Cities with the most Remote Animation Character Design job openings:

What are the most commonly searched types of Animation Character Design jobs?

The most popular types of Animation Character Design jobs are:

What states have the most Remote Animation Character Design jobs?

States with the most job openings for Remote Animation Character Design jobs include:

Infographic showing various Remote Animation Character Design job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $77,513 per year, or $37.3 per hour.

Character Designer

3METAD

San Jose, CA โ€ข On-site, Remote

$141K - $148K/yr

Part-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES

We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.

Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .