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Remote Animation Character Design Jobs (NOW HIRING)

Senior Technical Animator

Las Vegas, NV ยท On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... as creating exceptional animation. This role sits at the intersection of art, design, and ...

Lead the design and animation of motion graphics for marketing campaigns, product explainers ... Results, speed, and ownership matter more than titles Location This role is remote, but candidates ...

Partnering with cross-discipline leads (design, engineering, art, production) to align animation ... Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push ...

Gameplay Animator (Senior/Principal)

Irvine, CA ยท On-site +1

$113K - $129K/yr

... design, combat and audio. We play the game daily and our deep understanding of it allows us to ... Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... Design and adhere to standards and specifications that are consistent with the project vision and ...

... animation workflow and create a new realm of possibilities with Interactive Design across ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

... animation workflow and create a new realm of possibilities with Interactive Design across ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

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Remote Animation Character Design information

See salary details

$32K

$77.5K

$139K

How much do remote animation character design jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote animation character design in the United States is $77,513.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $73,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote animation character designer?

To thrive as a Remote Animation Character Designer, you need a strong portfolio demonstrating expertise in character anatomy, creativity, and proficiency in drawing or digital illustration, often supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Adobe Creative Suite, Toon Boom Harmony, or Blender is typically expected. Exceptional communication, time management, and self-motivation are vital soft skills for collaborating effectively in remote teams and meeting project deadlines. These skills and qualities ensure that designers can create compelling, on-brand characters efficiently while maintaining productive remote workflows.

How do remote animation character designers typically collaborate with other team members during the production process?

Remote animation character designers often collaborate with art directors, animators, and writers using digital tools like Slack, Zoom, and project management platforms. Regular virtual meetings, design reviews, and shared cloud-based workspaces help ensure everyone stays aligned on project goals and feedback. Clear communication and file organization are essential to streamline revisions and maintain consistency across the team. This collaborative workflow allows designers to contribute creatively while remaining flexible in their remote environment.

What is the difference between Remote Animation Character Design vs Remote 3D Modeler?

AspectRemote Animation Character DesignRemote 3D Modeler
Required SkillsConcept art, character development, illustration3D modeling, texturing, rigging
Work EnvironmentDesign studios, animation companies, freelanceVFX studios, game development, freelance
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

Remote Animation Character Design focuses on creating visual concepts and character illustrations for animation projects, while Remote 3D Modeler specializes in building 3D models used in animation, games, and films. Both roles often require similar skills in digital art and work in related industries, but they differ in technical focus and deliverables.

What is remote animation character design?

Remote animation character design involves creating and developing characters for animated projects while working from a location outside of a traditional studio, often from home. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and feedback from directors or clients. This role requires strong artistic skills, creativity, and proficiency with animation software. Collaboration is typically done online through video meetings and file-sharing platforms. Remote character designers are essential to animated films, TV shows, games, and commercials.
More about Remote Animation Character Design jobs

What cities are hiring for Remote Animation Character Design jobs?

Cities with the most Remote Animation Character Design job openings:

What are the most commonly searched types of Animation Character Design jobs?

The most popular types of Animation Character Design jobs are:

What states have the most Remote Animation Character Design jobs?

States with the most job openings for Remote Animation Character Design jobs include:

Infographic showing various Remote Animation Character Design job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 6% Part Time, and 5% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $77,513 per year, or $37.3 per hour.

Senior Technical Animator

Spinplay Games

Las Vegas, NV โ€ข On-site, Remote

$101K - $115K/yr

Full-time

Posted 11 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.