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Remote Animation Character Design Jobs (NOW HIRING)

Create high-quality, keyframe Character Animation. * Develop the timing and pace of the movement of ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

Work cross-functionally with engineering, product management, character design and character animation. Projects You Could Work On * How can we revolutionize the way people interact with their mobile ...

The Role We are seeking a dynamic Design & Animation Producer for a full-time role at our New York ... Mondays and Fridays remote. * Generous allotment of work from home flex days to work remotely on in ...

Partnering with cross-discipline leads (design, engineering, art, production) to align animation ... Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push ...

Senior Cinematic Animator

$76.92 - $86.06/hr

Collaborate closely with Animation Directors and Lead Animators to design cinematics that reflect ... Refine and enhance character performances, focusing on both body and facial animation, to create ...

Gameplay Animator (Senior/Principal)

Irvine, CA ยท On-site +1

$113K - $129K/yr

... design, combat and audio. We play the game daily and our deep understanding of it allows us to ... Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Deep understanding of motion, composition, and player-driven animation design * Ability to ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site +1

$115K - $131K/yr

... Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and ... Deep understanding of body mechanics and physics as they relate to believable character movement ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art, Game Design ...

3D Animator

Pasadena, CA ยท On-site +1

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

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Remote Animation Character Design information

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$32K

$77.5K

$139K

How much do remote animation character design jobs pay per year?

As of Jul 5, 2026, the average yearly pay for remote animation character design in the United States is $77,513.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $73,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Animation Character Designer, and why are they important?

To thrive as a Remote Animation Character Designer, you need a strong portfolio demonstrating expertise in character anatomy, creativity, and proficiency in drawing or digital illustration, often supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Adobe Creative Suite, Toon Boom Harmony, or Blender is typically expected. Exceptional communication, time management, and self-motivation are vital soft skills for collaborating effectively in remote teams and meeting project deadlines. These skills and qualities ensure that designers can create compelling, on-brand characters efficiently while maintaining productive remote workflows.

How do remote animation character designers typically collaborate with other team members during the production process?

Remote animation character designers often collaborate with art directors, animators, and writers using digital tools like Slack, Zoom, and project management platforms. Regular virtual meetings, design reviews, and shared cloud-based workspaces help ensure everyone stays aligned on project goals and feedback. Clear communication and file organization are essential to streamline revisions and maintain consistency across the team. This collaborative workflow allows designers to contribute creatively while remaining flexible in their remote environment.

What is the difference between Remote Animation Character Design vs Remote 3D Modeler?

AspectRemote Animation Character DesignRemote 3D Modeler
Required SkillsConcept art, character development, illustration3D modeling, texturing, rigging
Work EnvironmentDesign studios, animation companies, freelanceVFX studios, game development, freelance
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

Remote Animation Character Design focuses on creating visual concepts and character illustrations for animation projects, while Remote 3D Modeler specializes in building 3D models used in animation, games, and films. Both roles often require similar skills in digital art and work in related industries, but they differ in technical focus and deliverables.

What is remote animation character design?

Remote animation character design involves creating and developing characters for animated projects while working from a location outside of a traditional studio, often from home. Designers use digital tools to sketch, refine, and finalize character concepts based on project requirements and feedback from directors or clients. This role requires strong artistic skills, creativity, and proficiency with animation software. Collaboration is typically done online through video meetings and file-sharing platforms. Remote character designers are essential to animated films, TV shows, games, and commercials.
More about Remote Animation Character Design jobs
What cities are hiring for Remote Animation Character Design jobs? Cities with the most Remote Animation Character Design job openings:
What are the most commonly searched types of Animation Character Design jobs? The most popular types of Animation Character Design jobs are:
What states have the most Remote Animation Character Design jobs? States with the most job openings for Remote Animation Character Design jobs include:
What job categories do people searching Remote Animation Character Design jobs look for? The top searched job categories for Remote Animation Character Design jobs are:
Infographic showing various Remote Animation Character Design job openings in the United States as of June 2026, with employment types broken down into 9% Internship, 45% Full Time, 17% Part Time, 3% Temporary, and 26% Contract. Highlights an 100% Remote job distribution, with an average salary of $77,513 per year, or $37.3 per hour.
Expression of Interest - Animator

Expression of Interest - Animator

AGBO

Los Angeles, CA โ€ข On-site, Remote

Temporary

Posted 28 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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