Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features. * Take character concepts through the full production cycle, from early ideation ...
Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features. * Take character concepts through the full production cycle, from early ideation ...
Animation & Storytelling Intern
New York, NY · On-site +1
... character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare animations and video clips for use on social media, campaigns, and events • Add ...
Animation & Storytelling Intern
New York, NY · On-site +1
... character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare animations and video clips for use on social media, campaigns, and events • Add ...
Character Animator (Nisqually Tribal Member Only)
Olympia, WA · On-site
$34.33/hr
GENERAL SUMMARY The Character Animator is responsible for collaborating with the Language Team to ... Associate's or Bachelor's degree in Animation, Graphic Design, Fine Arts, or a related field.
Quick apply
Character Animator (Nisqually Tribal Member Only)
Olympia, WA · On-site
$34.33/hr
GENERAL SUMMARY The Character Animator is responsible for collaborating with the Language Team to ... Associate's or Bachelor's degree in Animation, Graphic Design, Fine Arts, or a related field.
... Use character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare animations and video clips for use on social media, campaigns, and events Add ...
... Use character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare animations and video clips for use on social media, campaigns, and events Add ...
Character Animator (Nisqually Tribal Member Only)
Olympia, WA · On-site
$34.33/hr
GENERAL SUMMARY The Character Animator is responsible for collaborating with the Language Team to ... Associate's or Bachelor's degree in Animation, Graphic Design, Fine Arts, or a related field.
Character Animator (Nisqually Tribal Member Only)
Olympia, WA · On-site
$34.33/hr
GENERAL SUMMARY The Character Animator is responsible for collaborating with the Language Team to ... Associate's or Bachelor's degree in Animation, Graphic Design, Fine Arts, or a related field.
... Character Rigging DIGM 235 - Previsualization and Career Development DIGM 298 - Design and ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
... Character Rigging DIGM 235 - Previsualization and Career Development DIGM 298 - Design and ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Character Design and Concept Art * Animation Project I Requisitos: * Titulacion en Animacion, Artes Visuales, Diseno o areas afines. * Doctorado en areas relacionadas ( muy valorable, no excluyente
Character Design and Concept Art * Animation Project I Requisitos: * Titulacion en Animacion, Artes Visuales, Diseno o areas afines. * Doctorado en areas relacionadas ( muy valorable, no excluyente
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
... Character Rigging DIGM 235 - Previsualization and Career Development DIGM 298 - Design and ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
... Character Rigging DIGM 235 - Previsualization and Career Development DIGM 298 - Design and ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Rive Motion Designer and Animator (Contract-to-Hire)
New York, NY · On-site
$60 - $100/hr
You'll design UI animations, build out our character universe, and bring it all to life with bold, innovative motion and art styles. As part of our Games team, you'll collaborate closely with ...
Rive Motion Designer and Animator (Contract-to-Hire)
New York, NY · On-site
$60 - $100/hr
You'll design UI animations, build out our character universe, and bring it all to life with bold, innovative motion and art styles. As part of our Games team, you'll collaborate closely with ...
... and character design at the Orange Art Center. We are seeking an engaging and reliable instructor ... Background in cartooning, illustration, animation, or related visual arts * Degree in Fine Arts ...
... and character design at the Orange Art Center. We are seeking an engaging and reliable instructor ... Background in cartooning, illustration, animation, or related visual arts * Degree in Fine Arts ...
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
Quick apply
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
Visual Art Instructor / Cartooning
Pepper Pike, OH · On-site
$25 - $50/hr
... character design at the Orange Art Center. We are seeking an engaging and reliable instructor with ... Background in cartooning, illustration, animation, or related visual arts * Degree in Fine Arts ...
Visual Art Instructor / Cartooning
Pepper Pike, OH · On-site
$25 - $50/hr
... character design at the Orange Art Center. We are seeking an engaging and reliable instructor with ... Background in cartooning, illustration, animation, or related visual arts * Degree in Fine Arts ...
Industry-Grade Animation Experience : A portfolio demonstrating 3D character work in industry-standard tools such as Maya or Blender. * Movement Design for Physical Products: Experience in robotics ...
Industry-Grade Animation Experience : A portfolio demonstrating 3D character work in industry-standard tools such as Maya or Blender. * Movement Design for Physical Products: Experience in robotics ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
... Design, Solar Photovoltaics, Surveying Technology, Water Utility Operations, Wastewater Treatment ... Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
... Design, Solar Photovoltaics, Surveying Technology, Water Utility Operations, Wastewater Treatment ... Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D ...
3D Artist
Auburn Hills, MI · On-site
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
3D Artist
Auburn Hills, MI · On-site
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
Creative Desginer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Quick apply
Creative Desginer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Creative Designer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Quick apply
Creative Designer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Senior Engineer
Auburn Hills, MI · On-site
$120K - $130K/yr
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
Senior Engineer
Auburn Hills, MI · On-site
$120K - $130K/yr
... Animation • Knowledge in render engines V-ray and Arnold • Proven experience implementing best practices for 3D Design and re-use • Simple Character Design • Composition Roles ...
... character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio ...
... character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio ...
Creative Desginer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Creative Desginer
Boca Raton, FL · On-site
... on animations. • Research and follow the games, have a good understanding of Marketing ... SKILLS • Proficiency in the Adobe Suite (Photoshop, Illustrator) character design, illustration ...
Entry Level Animation Character Design information
See salary details
$15.38 - $16.63
4% of jobs
$16.63 - $17.88
8% of jobs
$17.88 - $19.12
11% of jobs
$19.36 is the 25th percentile. Wages below this are outliers.
$19.12 - $20.37
9% of jobs
$20.37 - $21.61
12% of jobs
The median wage is $22.24 / hr.
$21.61 - $22.86
12% of jobs
$22.86 - $24.10
14% of jobs
$24.70 is the 75th percentile. Wages above this are outliers.
$24.10 - $25.35
12% of jobs
$25.35 - $26.60
8% of jobs
$26.60 - $27.84
5% of jobs
$27.84 - $29.09
5% of jobs
$15
$22
$29
How much do entry level animation character design jobs pay per hour?
What is the difference between Entry Level Animation Character Design vs Entry Level 3D Modeler?
| Aspect | Entry Level Animation Character Design | Entry Level 3D Modeler |
|---|---|---|
| Required Skills | Drawing, character concepting, basic animation principles | 3D modeling, texturing, software proficiency (e.g., Maya, Blender) |
| Work Environment | Animation studios, gaming companies, film production | Game development, film, visual effects studios |
| Common Industry Usage | Creating 2D character designs for animation and games | Building 3D models for characters and assets |
| Credentials | Portfolio, art or animation degree often preferred | Portfolio, 3D modeling coursework or certification |
While both roles involve creating characters, Entry Level Animation Character Design focuses on 2D character concepts and illustrations, whereas Entry Level 3D Modeler specializes in building three-dimensional character models. Both require a strong portfolio and relevant skills, but they differ in tools and output formats.
Full-time
Medical, Dental, PTO
Posted 8 days ago
Job description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Character Designer based in Netherlands.
This role offers the opportunity to shape memorable, gameplay-driven characters at the core of a highly ambitious video game project. You will be responsible for designing characters that are not only visually compelling but also deeply integrated into combat mechanics, abilities, and player experience. Working in a highly collaborative game development environment, you will partner closely with animators, gameplay programmers, and designers to bring characters from early concept through full production and release. Your work will directly influence how players interact with and experience combat systems, making character design a central pillar of gameplay innovation. The environment is creative, iterative, and highly hands-on, with a strong focus on prototyping, player feedback, and continuous refinement. This is a role for a designer who thrives on blending artistic vision with gameplay functionality in modern game development.
- Design and develop gameplay-driven characters, ensuring they integrate meaningfully into combat systems and player experience.
- Identify opportunities to introduce engaging gameplay hooks through character design, abilities, and mechanics.
- Collaborate closely with animators, gameplay programmers, and design teams to prototype and implement combat features.
- Take character concepts through the full production cycle, from early ideation to final in-game implementation.
- Design and refine combat mechanics, weapons, abilities, and character-specific systems with a focus on balance and player engagement.
- Use player feedback, analytics, and gameplay metrics to iterate and improve character designs.
- Support hands-on prototyping in collaboration with engineering and design teams, including working with Unreal Engine workflows.
- Ensure clear documentation and communication of character design intent, mechanics, and iteration updates.
- Contribute to maintaining consistency in character identity, gameplay clarity, and overall game experience.
- Continuously refine designs based on testing, balancing, and live or playtest feedback.
- At least 2 years of experience as a Character Designer or similar role on shipped game titles.
- Proven experience taking character designs from concept through to full production and release.
- Strong passion for third-person action and combat-focused gameplay systems.
- Deep understanding of character design principles including strengths, weaknesses, counterplay, and gameplay balance.
- Strong portfolio demonstrating original, thematic, and gameplay-integrated character designs.
- Experience working in iterative, prototype-driven development environments.
- Familiarity with Unreal Engine 5, including Blueprint-based workflows for ability or gameplay prototyping.
- Strong collaboration skills with animators, engineers, and cross-functional game development teams.
- Excellent communication skills, both written and verbal, with the ability to clearly articulate design intent.
- Strong interest in gameplay systems and how character design influences player experience and engagement.
- Ability to respond to feedback and iterate quickly in a fast-paced creative environment.
- Fully remote working model with flexibility to work from almost anywhere.
- Generous paid time off allowance.
- Additional studio-wide closures during summer and winter holidays (separate from PTO).
- Private medical and dental healthcare coverage.
- Private mental health support scheme.
- Annual health and wellbeing allowance.
- Discretionary performance-based studio bonus.
- High-quality equipment provided for home workspace setup.
- Flexible, trust-based culture focused on outcomes over hours worked.
- Strong emphasis on autonomy, creativity, and ownership of work.
- Inclusive and collaborative environment centered on continuous improvement and craft excellence.