2

Remote 3D Production Artist Jobs (NOW HIRING)

As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... Active and passionate Sky player This position is available for remote work for candidates within ...

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... 3D product library for real-time applications. 7. Collaborates with developers to make realtime ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ...

Be Seen First

Production Artist (Video, Motion & Content Creation) Las Vegas, NV or Phoenix, AZ Contract-to-Hire ... The role is primarily remote but requires in-person availability for scheduled shoot days and ...

Showing results 21-40

Remote 3D Production Artist information

See salary details

$9

$24

$40

How much do remote 3d production artist jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for remote 3d production artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.
More about Remote 3D Production Artist jobs

What cities are hiring for Remote 3D Production Artist jobs?

Cities with the most Remote 3D Production Artist job openings:

What are the most commonly searched types of 3D Production Artist jobs?

The most popular types of 3D Production Artist jobs are:

What states have the most Remote 3D Production Artist jobs?

States with the most job openings for Remote 3D Production Artist jobs include:

What job categories do people searching Remote 3D Production Artist jobs look for?

The top searched job categories for Remote 3D Production Artist jobs are:

Infographic showing various Remote 3D Production Artist job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, 3% Contract, and 2% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Lead 3D Environment Artist - Virtual Reality

Immersive Entertainment

Irvine, CA • On-site, Remote

Contractor

Re-posted yesterday


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO.
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the environment modellers team
  • Setting the quality targets and bar for 3D environments on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D environment artists

Qualifications
  • 5+ years of experience in game development
  • Experience with Unreal Engine and or Unity.
  • Perfect knowledge of 3ds Max (or Maya) & Photoshop
  • High texturing and Zbrush skills
  • Ability to create realistic looking objects & environments, being limited by technological frames
  • High texturing and Zbrush skills
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player and leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Environment Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences