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Remote 3D Graphics Software Engineer Jobs in Santa Ana, CA

Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and ... Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU ...

New

Senior Software Engineer

Los Angeles, CA ยท On-site +1

$152K - $205K/yr

The Senior Software Engineer is responsible for extending Circle's in-house blockchain systems ... Excellent communication skills, able to collaborate with remote teams, share ideas and present ...

Embedded Software Engineer

Long Beach, CA ยท On-site +1

$100K - $168K/yr

Bachelor's degree in electrical engineering, Computer Science, Computer Engineering, experience 5 ... Remote #LI-MZ1 #UEV What you'll do... Design and implement software running on a distributed ...

Staff Software Engineer

Los Angeles, CA ยท On-site +1

$195K - $257K/yr

The Staff Software Engineer is responsible for extending Circle's in-house blockchain systems ... Excellent communication skills, able to collaborate with remote teams, share ideas and present ...

Embedded Software Engineer

Long Beach, CA ยท On-site +1

$118K - $198K/yr

Bachelor's degree in electrical engineering, Computer Science, Computer Engineering, experience 5 ... Remote #LI-MZ1 #UEV What you'll do... Design and implement software running on a distributed ...

Software Engineer (Flight Reliability)

Hawthorne, CA ยท On-site +1

$145K - $175K/yr

SOFTWARE ENGINEER (FLIGHT RELIAIBLITY) The Flight Reliability software team creates mission ... Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay range: Level I ...

Sr. Software Engineer

Irvine, CA ยท On-site +1

$112K - $190K/yr

This position is based at our Irvine, California headquarters and follows a hybrid schedule, with three days per week in the office and two days remote. As a Sr. Software Engineer, you will lead the ...

Showing results 41-60

Remote 3D Graphics Software Engineer information

See Santa Ana, CA salary details

$144.1K

$168.6K

$181.6K

How much do remote 3d graphics software engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote 3d graphics software engineer in Santa Ana, CA is $168,639.00, according to ZipRecruiter salary data. Most workers in this role earn between $145,700.00 and $180,000.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Santa Ana, CA?

For Remote 3D Graphics Software Engineer jobs in Santa Ana, CA, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Santa Ana, CA look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Santa Ana, CA are:

What cities near Santa Ana, CA are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Santa Ana, CA with the most Remote 3D Graphics Software Engineer job openings:

GPU Programming Expert - Remote

YO AI Labs

Los Angeles, CA โ€ข Remote

$60 - $85/hr

Full-time

Posted 3 days ago

New


Job description

GPU Programming Expert - Remote

Job Type: Contractor
Location: Remote

Job Overview

We are seeking experienced GPU Programmers / Software Engineers to design and optimize GPU-based tasks for AI and LLM applications. You will apply your expertise in GPU programming, performance optimization, and C++ development to build high-performance solutions.

Key Responsibilities
  • Design, implement, and optimize GPU software using CUDA, WebGPU, or GLSL.

  • Profile and optimize GPU kernels and shaders for performance and efficiency.

  • Develop host-side logic and GPU integrations using C++.

  • Create GPU-focused tasks and solutions for AI/LLM applications.

  • Analyze performance bottlenecks and implement optimization strategies.

Required Qualifications
  • Strong experience with GPU programming, particularly on NVIDIA GPUs.

  • Proficiency in CUDA, WebGPU, or GLSL.

  • Strong C++ programming skills.

  • Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU-focused fields.

  • Strong understanding of GPU architecture and performan