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Remote 3D Graphics Software Engineer Jobs in Fairfield, CA

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท Remote

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Principal Graphics Engineer

San Francisco, CA ยท On-site +1

$164K - $203K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Principal Graphics Engineer

San Francisco, CA ยท Remote

$143K - $177K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ...

Software Engineer, Graphics & Media

San Francisco, CA ยท On-site +1

$164K - $203K/yr

The Pixel Engine team is looking for engineers with domain expertise in Media processing and ... We'd love to hear from you if you have: * 5+ years of professional experience shipping software ...

Software Engineer

San Francisco, CA ยท Remote

$60 - $80/hr

Remote Software Engineer (USA Only) | $60 - $80 per hour Are you a software engineer who thrives in remote environments, enjoys solving complex problems, and wants to work on cutting-edge technology?

Senior Software Engineer - Remote

San Francisco, CA ยท Remote

$144K - $190K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

B achelor's degree in Computer Science, Software Engineering, or a related field. * P roven ... F lexible working hours and remote work options. * G enerous paid time off and holiday leave. * A ...

About You You are a passionate Software Engineer who wants to develop and scale our multi-tenant ... We are fully remote (US only, other areas are subject to review). * Competitive compensation and ...

A note before you apply We're hiring Software Engineering Interns! This is a full-time salaried 12 ... Clerkie is a remote-first company, with over 40 employees spanning 4 time zones across the United ...

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Showing results 1-20

Remote 3D Graphics Software Engineer information

See Fairfield, CA salary details

$140.9K

$164.9K

$177.6K

How much do remote 3d graphics software engineer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for remote 3d graphics software engineer in Fairfield, CA is $164,930.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,500.00 and $176,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Fairfield, CA? For Remote 3D Graphics Software Engineer jobs in Fairfield, CA, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Fairfield, CA look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Fairfield, CA are:
What cities near Fairfield, CA are hiring for Remote 3D Graphics Software Engineer jobs? Cities near Fairfield, CA with the most Remote 3D Graphics Software Engineer job openings:
Infographic showing various Remote 3D Graphics Software Engineer job openings in Fairfield, CA as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $164,930 per year, or $79.3 per hour.

Senior / Staff Graphics Software Engineer

Waabi

San Francisco, CA โ€ข On-site, Remote

$155K - $269K/yr

Full-time

Medical, Dental, Vision, PTO

Posted 24 days ago


Job description

Waabi, founded by AI visionary Raquel Urtasun, is the leader in Physical AI. With a world-class team, we're unlocking the next era of autonomous transportation with technology that's powering commercial autonomous trucks and robotaxis. Waabi is backed by and partners with world leaders in AI, automotive, logistics, and deep tech.

With offices in Toronto, San Francisco, Dallas, and Pittsburgh, Waabi is growing quickly and looking for diverse, innovative and collaborative candidates who want to impact the world in a positive way. To learn more visit: www.waabi.ai

As a Graphics Software Engineer, you will create the next generation of multi-sensor rendering software for autonomous driving. You will collaborate with our team of world-renowned scientists and engineers to build innovative, practical, and scalable rendering and content creation solutions for self-driving. We value original, high-impact ideas and rigorous experimental validation.
ย 
You will...
- Be part of a team of multidisciplinary Research Scientists and Engineers working on building a cutting-edge multi-sensor simulation stack leveraging graphics, computer vision, and machine learning.
- Design and implement core rendering technology for simulating cameras, LiDARs, and RADARs by mixing traditional real-time rendering with neural rendering, 3D Gaussian Splatting, generative models, etc.
- Collaborate with Waabi's autonomy and safety teams to improve the realism and diversity of Waabi World.
- Have the opportunity to publish high-impact research at top conferences (CVPR, ECCV, ICCV, SIGGRAPH, NeurIPS, ICLR, ICRA).
ย 
Qualifications:
- Real-time graphics experience. You've spent a minimum of three years shipping real-time rendering projects, and you have extensive experience in at least one GPU API (Vulkan, DirectX, OpenGL, or similar).
- Familiarity with GPU optimization. You have a deep understanding of GPU performance, and you know how to use instrumentation and tracing tools like NSight, Tracy, or Renderdoc to identify and address bottlenecks.
- Strong software engineering fundamentals. You write efficient and maintainable code in systems languages such as C++ or Rust, and you are proficient in at least one shading language (GLSL, HLSL, WGSL, etc.).
- A passion for building worlds. Whether you've worked on AAA games, indie titles, or complex robotics simulators, you have experience creating and working within interactive 3D environments.
ย 
Bonus/nice to have:
- Experience in working with robotics and other autonomous systems.
- Experience with accelerated computing like CUDA, OpenCL, and Vulkan compute pipelines.
- Experience with accelerated raytracing (Nvidia OptiX, Vulkan Raytracing, DXR, etc.).
- Experience with Python and deep learning frameworks like PyTorch, JAX, or TensorFlow.
- Experience with neural rendering (NeRF, Gaussian Splatting, etc.).
- Experience working in cloud computing environments, e.g., launching and debugging GPU jobs in the cloud.
- The US yearly salary range for this role is: $155,000 - $269,000 USD
ย 
In addition to competitive perks & benefits, Waabi US Inc. and Waabi Canada Inc.'s yearly salary ranges are determined based on several factors in accordance with the Company's compensation practices. The salary base range is reflective of the minimum and maximum target for new hire salaries for the position across all US and Canada locations.ย  Note: The Company provides additional compensation for employees in this role, including discretionary equity incentive awards and discretionary annual performance bonus.

Perks/Benefits:
- Competitive compensation and equity awards.
- Health and Wellness benefits encompassing Medical, Dental and Vision coverage (for full-time employees only).
- Unlimited Vacation.
- Flexible hours and Work from Home support.
- Daily drinks, snacks and catered meals (when in office).
- Regularly scheduled team building activities and social events both on-site, off-site & virtually.
- As we grow, this list continues to evolve!ย 

Waabi is a technology start-up building technologies to transform the way the world moves. Join our talented team to be a part of the future and to make an impact!

Waabi is an equal opportunity employer. We celebrate diversity and are committed to creating a supportive, inclusive, and accessible workplace for all our employees. We seek applicants of all backgrounds and identities, across race, color, ethnicity, national origin or ancestry, age, citizenship, religion, sex, sexual orientation, gender identity or expression, military or veteran status, marital status, pregnancy or parental status, caregiver status, disability, or any other characteristic protected by law. We make workplace accommodations for qualified individuals with disabilities as required by applicable law. If reasonable accommodation is needed to participate in the job application or interview process please let our recruiting team know.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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