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Remote 3D Graphics Software Engineer Jobs in Los Altos, CA

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and ...

Principal Graphics Engineer

Santa Clara, CA ยท Remote

$143K - $177K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

This may include occasional remote work, starting the day with morning meetings from home before ... graphics problems. At Applied Intuition, we encourage engineers to take ownership of technical and ...

Software Engineer

Mountain View, CA ยท Remote

$280K - $320K/yr

... remote work options If you are a talented and passionate Senior Software Engineer looking to make an impact in the technology industry, we want to hear from you! Apply now to join our team in ...

We are looking for a Software Engineer to join our Engineering team. This contract has a 6 month duration. We are looking for a motivated Software Engineer who is looking to work with a small but ...

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Remote 3D Graphics Software Engineer information

See Los Altos, CA salary details

$164K

$191.9K

$206.7K

How much do remote 3d graphics software engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for remote 3d graphics software engineer in Los Altos, CA is $191,932.00, according to ZipRecruiter salary data. Most workers in this role earn between $165,800.00 and $204,900.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Los Altos, CA look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Los Altos, CA are:

What cities near Los Altos, CA are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Los Altos, CA with the most Remote 3D Graphics Software Engineer job openings:

Infographic showing various Remote 3D Graphics Software Engineer job openings in Los Altos, CA as of August 2026, with employment types broken down into 70% Full Time, 20% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $191,932 per year, or $92.3 per hour.

Senior Research Engineer - 3D Graphics Compression

Sony Electronics

San Jose, CA โ€ข On-site, Remote

$164K - $202K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 27 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

POSITION SUMMARY

Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center in San Jose, CA to drive research in 3D image processing, computer graphics, and 3D image compression by creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations (e.g., NeRF and Gaussian splats), delivering reproducible results and efficient solutions for product integration.

JOB RESPONSIBILITIES

  • Ensure technical relevance by evaluating current and emerging 3D compression technologies.
  • Deliver new 3D imaging concepts by taking them from initial design through product integration and market release.
  • Validate capability and quality by performing feasibility studies and experimental evaluations.
  • Deliver robust implementations by designing algorithm architectures and applying advanced engineering and mathematical principles.
  • Achieve cross-platform performance targets by optimizing algorithm performance across a variety of platforms.
  • Ensure consistent evaluation by defining test procedures and evaluation methodologies.
  • Sustain high-quality algorithms and software applications by providing advanced technical expertise across design, development, and maintenance.
  • Increase capability by writing code that improves or extends existing solutions.
  • Restore reliability by diagnosing, debugging, and resolving complex application issues.
  • Improve outcomes by developing new technical and domain expertise and applying it to products and research problems.
  • Ensure reproducibility by documenting all phases of research and development.
  • Secure intellectual property by drafting and filing invention disclosures and collaborating with patent attorneys.
  • Influence international standards by contributing technical proposals and participating in standards meetings.
  • Disseminate results by drafting professional articles for technical journals as required.
  • Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above

QUALIFICATIONS FOR POSITION

Your qualifications and experience should include:

  • PhD (or MS with a minimum of 3 years of related experience) in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field.
  • Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression and computer graphics (e.g., publications, patents, open-source contributions, or shipped features).
  • Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression (e.g., peer-reviewed work, prototypes, or standards-related experimentation).
  • Strong programming skills in C/C++ and Python (e.g., production-quality code, performance profiling/optimization, and reproducible experimentation).
  • Experience with machine learning libraries such as TensorFlow and/or PyTorch (e.g., experimentation, training/inference pipelines, or integrating learned components).
  • Excellent communication and presentation skills (e.g., clear technical writing, conference or internal talks, and cross-functional collaboration).
  • Proficiency in Linux-based development environments.

Work Arrangement

Remote work can be considered after an extensive period of on-site training and may require monthly business trips to the head office.

We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology."

Benefits:

SCA offers benefits-eligible employees (generally regularemployees scheduled to work 20 or more hours a week) a comprehensive benefits program that offers coverage and support for employees and their family's physical, emotional, and financial well-being.

What we offer you:

  • Comprehensive medical, prescription drug, dental, and vision coveragewith coverage for spouses/domestic partners and child dependents, including access to a Health Savings Account (HSA) and Flexible Spending Account (FSA)

  • Employeeassistanceplan and comprehensive behavioral health benefits

  • Fertility benefits, including, surrogacy, and adoptionassistanceprograms

  • Basic and supplemental life insurance for employees as well as supplemental life insurance coverage for their spouses/domestic partners and children

  • Voluntary benefits such as group legal, identity theft protection, accident, and hospital indemnity insurance

  • Short-term & long-term disability plans

  • Up to12 weeksof paid parental and caregiver leave

  • 401(k) Plan with pre-tax, Roth, and after-tax options and company match with immediate vesting

  • Educationassistanceand student loan programs

Other Programs:

  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)

  • Referral bonuses (subject to eligibility)

  • Matching gift program

  • A wide variety of employee business resource groups (EBRGs)

  • Special discountson Sony products, offered exclusively to Sony employees

  • Employee stock purchase plan (Sony covers commissions and fees for your Sony stock purchases made through after-tax payroll deductions)

Theanticipatedannual base salary for this position is $150,000 to $160,000In addition to the annual base salary, this role has an annual bonus target of10%.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

#LI-AS1

SCA will consider qualified applicants with arrest or conviction recordsin accordance withapplicable law.

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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