2

Remote 3D Graphics Software Engineer Jobs in Reston, VA

Software Engineer

Mclean, VA ยท On-site +1

$69K - $158K/yr

Remote Work: Hybrid Job Number: R0244488 Location: McLean,VA,US Share job via: Share Software Engineer The Opportunity: We're looking for a passionate, full-stack software engineer to work with a ...

Software Engineer

Mclean, VA ยท On-site +1

$69K - $158K/yr

Remote Work: Hybrid Job Number: R0242777 Location: McLean,VA,US Share job via: Share Software Engineer The Opportunity: We're looking for a passionate, full-stack software engineer to work with a ...

Software Engineer

Mclean, VA ยท On-site +1

$69K - $158K/yr

Remote Work: Hybrid Job Number: R0244653 Location: McLean,VA,US Share job via: Share Software Engineer The Opportunity: We're looking for a passionate, full-stack software engineer to work with a ...

Software Engineer

Mclean, VA ยท On-site +1

$69K - $158K/yr

Remote Work: Hybrid Job Number: R0244487 Location: McLean,VA,US Share job via: Share Software Engineer The Opportunity: We're looking for a passionate, full-stack software engineer to work with a ...

Staff Software Engineer

Washington, DC ยท Remote

$170K - $200K/yr

About the Role As a Staff Software Engineer, you will play a key role in designing and building ... Fully remote work environment Equal Opportunity Statement We are committed to diversity and ...

AI Software Engineer

Arlington, VA ยท On-site +1

$86K - $198K/yr

Remote Work: Hybrid Job Number: R0244680 Location: Arlington,VA,US Share job via: Share AI Software Engineer The Opportunity: As an Artificial Intelligence (AI) Software Engineer, you know that good ...

AI Software Engineer

Arlington, VA ยท On-site +1

$86K - $198K/yr

Remote Work: Hybrid Job Number: R0230233 Location: Arlington,VA,US Share job via: Share AI Software Engineer The Opportunity: As an artificial intelligence (AI) software engineer, you know that good ...

Lead Software Engineer

Washington, DC ยท Remote

$190K - $250K/yr

While this is a fully remote role, candidates in the Washington, D.C. metro area are strongly ... As a Lead Software Engineer, you'll be measured on the output, quality, and growth of your team.

Senior AI Software Engineer

Washington, DC ยท On-site +1

$180K - $210K/yr

Hybrid or Remote with limited travel Benefits: Expression offers competitive salaries and benefits ... AI/ML, software engineering, information technology, and electromagnetic spectrum management ...

next page

Showing results 1-20

Remote 3D Graphics Software Engineer information

See Reston, VA salary details

$144.1K

$168.6K

$181.5K

How much do remote 3d graphics software engineer jobs pay per year?

As of Jul 24, 2026, the average yearly pay for remote 3d graphics software engineer in Reston, VA is $168,603.00, according to ZipRecruiter salary data. Most workers in this role earn between $145,600.00 and $180,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Reston, VA? For Remote 3D Graphics Software Engineer jobs in Reston, VA, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Reston, VA look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Reston, VA are:
What cities near Reston, VA are hiring for Remote 3D Graphics Software Engineer jobs? Cities near Reston, VA with the most Remote 3D Graphics Software Engineer job openings:
Radio Frequency Software Engineer Principal - 1660 (Remote)

Radio Frequency Software Engineer Principal - 1660 (Remote)

Global InfoTek, Inc.

Reston, VA โ€ข Remote

$100K - $240K/yr

Full-time

Posted 22 days ago


Job description

Clearance Level: Public Trust (Secret Eligible)

US Citizenship: Required

Job Classification: 1099/Consultant ($150 - $200 per hour)

Location: Remote

Years of Experience: 10+ years of relevant experience

Education Level: BS Degree experience may be considered in place of education requirement.

Briefly Describe the Work:

GITI is seeking a Principal Software Engineer to support Cyber Operations Research and Development as the technical lead for production software development on a passive RF emitter identification and network analysis from real-time sensor data streams. The candidate will own the architecture, implementation, and delivery of the production pipeline a stream ingestion, rollup, and post-processing system that operates on NDF (Network Description File) data produced by TDMA network sensors in dense, contested RF environments. The candidate will lead a small team of senior software engineers, coordinate closely with the program technical lead and AI/ML researchers to drive Cyber Operations software from prototype to production-quality, resource-efficient components deployable on tactical edge hardware. This is a hands-on technical leadership role: the Principal Engineer writes code, makes architecture decisions, and is accountable for pipeline performance and reliability in support of real world cyber operations.

Responsibilities:

  • Own the architecture and implementation of the production software pipeline, including stream ingestion, rollup, database write, and batch post-processing components
  • Lead a team of Senior Software Engineers in support of real world cyber operations; assign work, conduct code reviews, enforce quality standards, and provide technical mentorship
  • Establish and maintain disciplined software engineering practices: versioning, CI/CD pipelines, unit and integration testing, and documentation standards
  • Design and evaluate database and storage architecture for the tactical system and research enclave environments
  • Collaborate with the program technical lead to translate research findings and batch optimization algorithms into production pipeline components
  • Evaluate and benchmark Python pipeline performance on tactical-box-spec hardware; identify bottlenecks and lead porting of mature components to Rust or C for edge deployment
  • Manage and coordinate the tactical system VM environment and stream simulation infrastructure; ensure research VM is not disrupted by development activity
  • Define and enforce stream interface contracts between the ingestion layer, database, and downstream consumers
  • Evaluate emerging technologies (e.g., DuckDB/Parquet, Polars, message queues) against program requirements and recommend adoption decisions to the technical lead
  • Maintain the program's GitLab repository structure, branching strategy, and release management
  • Produce clear technical documentation including architecture decision records, interface specifications, and deployment guides
  • Support technical reviews and provide written inputs for sponsor deliverables as directed by the program technical lead

Expert-level career professional with broad and deep application of software engineering principles across the full development lifecycle. Exercises independent judgment in evaluating methods, techniques, and approaches; identifies and resolves complex technical problems with significant program impact. Provides technical leadership and direction to other engineers. Bachelor's (or equivalent) with 10+ years of experience.

Required Skills:

  • Demonstrated experience leading a software engineering team on a production data pipeline or streaming system; ability to set technical direction and mentor junior engineers
  • Expert-level Python development, including stream processing, multi-threaded/async architectures, and performance profiling
  • Proficiency in one or more compiled or systems languages (Rust, C, C++, or Go) for performance-critical components; experience porting Python to compiled targets
  • Hands-on experience designing and implementing relational database schemas and write-intensive data pipelines (MySQL, PostgreSQL, or equivalent)
  • Experience parsing binary serialization formats such as FlatBuffers or Protocol Buffers in a production context
  • Demonstrated ability to benchmark and optimize pipeline throughput on resource-constrained hardware or cloud environment
  • Strong proficiency with Linux system administration, remote server management via SSH, and air-gapped development environments
  • Experience architecting multi-consumer data systems where a single write path must serve concurrent display, analytics, and batch processing readers
  • Proficient in disciplined software engineering practices: GitLab/Git, CI/CD pipeline design, test-driven development, and code review
  • Excellent written and oral communication skills; ability to produce architecture decision records and technical documentation for both engineering and leadership audiences

Desired Skills:

  • Experience with TNS (Target Network System) sensor data formats and NDF ICD specifications
  • Familiarity with TDMA network protocols, time-division access architectures, and passive RF signal processing concepts
  • Experience deploying and operating software on tactical edge hardware co-located with a sensor system
  • Experience with lightweight stream or message queue architectures (ZeroMQ, RabbitMQ, or equivalent)
  • Experience with Polars or DuckDB for high-performance analytical workloads and write-once/read-many storage patterns
  • Experience with LLM-assisted software development tools (e.g., Claude Code, GitHub Copilot, JetBrains AI Assistant, or equivalent); demonstrated ability to use AI tools productively for code generation, refactoring, and test case development while maintaining engineering judgment and code quality standards
  • Familiarity with AI/ML model inference integration ability to incorporate batch optimizer outputs into the production pipeline without requiring ML expertise
  • Experience with browser-based data visualization or reporting tools (React, D3, or equivalent) as a consumer of pipeline output
  • Experience with Jupyter Notebooks and research enclave environments; ability to bridge from research prototype to production code
  • Experience with FlatBuffers binary stream replay and simulation infrastructure for pipeline testing
  • Familiarity with Rust toolchain and ecosystem for systems-level development on Linux

Relevant Certifications:

  • Certifications in software engineering, computer science, or related fields (e.g., Certified Software Development Professional (CSDP); Certified Secure Software Lifecycle Professional (CSSLP); Red Hat Certified Engineer (RHCE); C++ Certified Professional Programmer (CPP); Professional Software Developer Certification (PSD); etc.)

Global InfoTek, Inc. is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status, or disability.

About Global InfoTek, Inc. Global InfoTek Inc. has an award-winning track record of designing, developing, and deploying best-of-breed technologies that address the nation's pressing cyber and advanced technology needs. GITI has rapidly merged pioneering technologies, operational effectiveness, and best business practices for over two decades.