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Remote 3D Graphics Software Engineer Jobs in Ruckersville, VA

GEOINT Analyst Mid

Charlottesville, VA ยท Remote

$110K - $150K/yr

... software, or RealSite * Experience with using Microsoft Word, PowerPoint, database entry, graphics ... techniques, remote sensing, and photogrammetry * Ability to annotate Map Graphics, displaying ...

This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ... Creating and updating detailed 3D models of electrical systems using BIM software * Model ...

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Controls Engineer

Charlottesville, VA ยท On-site +1

$90K - $125K/yr

This remote position can be located in the Charlottesville, VA area, or surrounding areas or Remote ... and software and hardware selection. * Program PLCs, OITs and SCADA systems, tune processes for ...

Deep knowledge of AutoCAD 2D drafting, 3D modeling, dimensioning, layers, blocks, hatching ... engineering, interior design, and construction documentation careers using AutoCAD software.

... engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction ... Adapts instruction using dynamic geometry software, hands-on manipulatives, and visual diagrams to ...

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... Adapts instruction using matrix visualization tools, computational software like MATLAB or Python ...

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Remote 3D Graphics Software Engineer information

See Ruckersville, VA salary details

$123.2K

$144.2K

$155.2K

How much do remote 3d graphics software engineer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for remote 3d graphics software engineer in Ruckersville, VA is $144,174.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,500.00 and $153,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What cities near Ruckersville, VA are hiring for Remote 3D Graphics Software Engineer jobs? Cities near Ruckersville, VA with the most Remote 3D Graphics Software Engineer job openings:
GEOINT Analyst Mid

GEOINT Analyst Mid

Riverside Research

Charlottesville, VA โ€ข Remote

$110K - $150K/yr

Full-time

Posted 27 days ago


Job description

Riverside Overview

Riverside Research is an independent National Security Nonprofit dedicated to research and development in the national interest. We provide high-end technical services, research and development, and prototype solutions to some of the countryโ€™s most challenging technical problems. All Riverside Research opportunities require U.S. Citizenship.

Position Overview

Riverside Research is seeking a full-time GEOINT Analyst. This position conducts geospatial analysis of objects, networks, and persons using geospatial tools, methodologies, spatial-temporal data, imagery, social and physical sciences. Exploits imagery, vector, and other data types to include non-geospatially correlated data to locate, identify, and map objects in the spatial domain. Provides analysis on, but is not limited to, terrain mapping, route planning, and maritime geospatial activity.

Position based in Charlottesville, VA and requires approximately 4 months at a time deployed to OCONUS locations.

Responsibilities

  • Provides non-literal analysis to produce intelligence products, using remote sensing methodologies, on data from a range of airborne and space-based imaging sensors.
  • Applies customized algorithms, tools, and methodologies for exploitation of GEOINT imagery, focusing on new approaches and capabilities to operational missions.
  • Assist Imagery Scientists in developing novel analytical methodologies to be applied to challenging remote sensing problem sets.
  • Utilize analytic tools and techniques such as geographic information systems (GIS), data visualization and modeling, systems analysis, comparative analysis, and database development.
  • Supports GEOINT collection experiments and employs measures of effectiveness to assess remote sensing system capabilities. Understands the capabilities of GEOINT systems and sensors and their potential application to the intelligence mission.

Qualifications

  • 8+ years of experience with Geospatial Analysis
  • Experience with producing 3D models and visualizations of buildings, terrain, or equipment by utilizing all forms of imagery, including NTM, commercial, airborne, Google Sketch-Up software, or RealSite
  • Experience with using Microsoft Word, PowerPoint, database entry, graphics design principles, ArcGIS, QT Modeler, the Integrated Exploitation Capability (IEC) system, RemoteView, or SocetGXP
  • Knowledge of digital cartography, image processing, computer technology, geographic information systems (GIS), geospatial production techniques, remote sensing, and photogrammetry
  • Ability to annotate Map Graphics, displaying geospatial data according to a provided format, including all pertinent reference information, such as scale, geolocation indicators, legend, title, classification, and projection information
  • Ability to process and analyze geospatial data to solve intelligence problems
  • Ability to process Geospatial Data layers to retrieve data from appropriate sources, including ArcGIS, Excel, or Pathfinder, and format it for inclusion into a geospatial database or Geospatial data viewer, such as ArcGIS or FalconView
  • TS/SCI clearance

Global Comp

$110,000- $150,000 This represents the typical compensation range for this position based on experience, location and other factors.

Closing Statement

Riverside Research Institute is a not-for-profit, technology-oriented defense company, where service to our customers and support of our staff is our overall mission. Riverside is an affirmative action-equal opportunity employer and complies with all applicable federal, state, and local laws regarding recruitment and hiring. Riverside offers comprehensive compensation and benefit packages to our employees. Riverside bases its employment decisions solely on technical experience, qualifications and other job-related criteria related to our organizational purpose as a not-for-profit company, and without regard to race, color, religion, age, sex marital status, sexual orientation, national origin, physical or mental disability, veteranโ€™s status or any other status legally protected by applicable federal, state, and local law.