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Remote 3D Graphics Software Engineer Jobs in Virginia Beach, VA

Senior Software Engineer

Hampton, VA · Remote

$80K - $120K/yr

None Potential for Remote Work: ORA_ON_SITE Description SAIC is looking for a Software Developer Configuration Manager/ Full Stack Developer to join our team of the Air Operations Center Weapons ...

Requirements As a Full-Stack Engineer at Commence, you will play a key role in designing ... This is a remote position. Candidates must be able to sit, read, work on a computer, and watch a ...

Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll apply your expertise ...

Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll apply your expertise ...

Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll apply your expertise ...

Remote micro1 is engaging Computational Biology & Cheminformatics Experts to contribute their expertise to a customer's computational drug discovery project. In this role, you'll apply your expertise ...

Data Engineer - Remote

Virginia Beach, VA · On-site +1

$108K - $130K/yr

Sentara is hiring a Data Engineer! This is a fully remote position. Work Location: Remote opportunities available in the following states: Alabama, Delaware, Florida, Georgia, Idaho, Indiana, Kansas ...

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Remote 3D Graphics Software Engineer information

See Virginia Beach, VA salary details

$131.4K

$153.8K

$165.6K

How much do remote 3d graphics software engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote 3d graphics software engineer in Virginia Beach, VA is $153,802.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,900.00 and $164,200.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Virginia Beach, VA?

For Remote 3D Graphics Software Engineer jobs in Virginia Beach, VA, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Virginia Beach, VA look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Virginia Beach, VA are:

What cities near Virginia Beach, VA are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Virginia Beach, VA with the most Remote 3D Graphics Software Engineer job openings:

Senior Software Engineer

SAIC

Hampton, VA • Remote

$80K - $120K/yr

Full-time

Re-posted 25 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

78th of 223 rated it services


Job description

Job ID: 2612790

Location: Hampton, VA, US

Date Posted: 2026-05-20

Category: Software

Subcategory: SW Engineer

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: Secret

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_ON_SITE


Description

SAIC is looking for a Software Developer Configuration Manager/ Full Stack Developer to join our team of the Air Operations Center Weapons System (AOC WS) Falconer Program. The ideal candidate serves as a member of the Engineering and Sustainment software development team. Provides technical and design aspects and aids in the innovation and creation of government software and programs. The developer shall provide a proactive approach to problem-solving as well as a detailed understanding of software dev configuration management.

Responsibilities Include:

  • Work alongside a team of programmers and system engineers and shall seek to facilitate the proper design and implementation of software:
  • Creating and maintaining GitLab Pipelines.
  • Managing source code using git and git tools.
  • Managing weekly deployments to Production environment.
  • Diagnosing and troubleshooting operational problems.
  • Must be able to work independently and represent the program and SAIC at meetings and working groups with government and associate contractors.

Qualifications

Required Education & Experience:

  • Must have an active Secret clearance.
  • Bachelors and five (5) years or more experience; Masters and three (3) years or more experience.
  • Experience managing multiple environments including Production, Staging, User Acceptance, and Integration.
  • Experience using NPM to configure Javascript-based applications and manage dependencies.
  • Experience using Gradle/Maven to configure Java-based REST services and manage dependencies.
  • Managing containerized environments with Docker and/or Kubernetes.
  • Unix/Shell scripting.
  • Visual Studio Code/JetBrains IntelliJ IDEA or similar IDEs.
  • Building REST services.
  • Object-Relational Mapping tools (Hibernate preferred).
  • Frontend Javascript frameworks (Angular preferred).
  • HTML/CSS.
  • Backend testing frameworks such as JUnit and Mockito; frontend testing frameworks such as Jasmine and Karma.
  • Database schema design and implementation (MySQL preferred).

Desired experience with the following tools/technology:

  • Nexus Repository Manager.
  • Static security code analysis using Sonarqube/Fortify/Sbom.
  • Managing Kubernetes deployments through Argo CD.
  • AWS S3.
  • Spring Boot.
  • Integration testing using Cypress.
  • OAuth.
  • Frontend Dependency management with NPM.

Target salary range: $80,001 - $120,000. The estimate displayed represents the typical salary range for this position based on experience and other factors.

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