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Remote 3D Artist Blender Jobs (NOW HIRING)

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

MediaLab 3D Solutions is seeking an entry-level Floorplan Artistto join our Interactive Floor Plans ... In this remote position, the Artist must remain reliable and able to work independently, while ...

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

The lead also coaches junior artists, collaborates with other departments, and supports production ... For this particular position, full remote could be an option. * Career development is important to ...

Showing results 21-40

Remote 3D Artist Blender information

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$19

$39

$68

How much do remote 3d artist blender jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for remote 3d artist blender in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a remote 3D artist Blender?

Remote 3D Artist Blender jobs involve creating 3D models, animations, and visual effects using Blender, a popular open-source 3D software, while working from a remote location. Artists in these roles may work on projects such as video games, architectural visualizations, films, or product designs. Responsibilities typically include modeling, texturing, lighting, rendering, and sometimes animating assets according to project requirements. Communication and collaboration are often conducted online using file-sharing and project management tools. This role is ideal for creative individuals who are skilled in Blender and prefer the flexibility of working from home.

How does a remote 3D artist Blender typically collaborate with other team members on projects?

As a Remote 3D Artist working with Blender, collaboration is generally facilitated through cloud-based platforms and communication tools. You will frequently share project files via services like Google Drive, Dropbox, or version control systems such as Git, ensuring that all team members can access the latest assets. Regular video meetings, chat apps, and project management tools help coordinate tasks and provide feedback. Close communication with art directors, animators, and developers is essential to align your work with project goals and timelines. Clear documentation and timely updates are key to overcoming the challenges of remote teamwork.

What are the key skills and qualifications needed to thrive as a remote 3D artist Blender?

To thrive as a Remote 3D Artist using Blender, you need a solid grasp of 3D modeling, texturing, lighting, and animation, along with a portfolio demonstrating your expertise. Proficiency in Blender software is essential, and familiarity with related tools like Photoshop or Substance Painter can be advantageous. Strong communication, time management, and the ability to collaborate remotely are crucial soft skills for this position. These skills ensure the creation of high-quality assets, efficient project delivery, and seamless teamwork in a virtual work environment.
More about Remote 3D Artist Blender jobs
What cities are hiring for Remote 3D Artist Blender jobs? Cities with the most Remote 3D Artist Blender job openings:
What states have the most Remote 3D Artist Blender jobs? States with the most job openings for Remote 3D Artist Blender jobs include:
Infographic showing various Remote 3D Artist Blender job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Animator

M&S Consulting

Pasadena, CA • On-site, Remote

Part-time

Re-posted 26 days ago


Job description

M&S (which stands for Management and Solutions) was conceived in 2002 with the vision of creating highly effective teams of elite consultants to deliver strategic process and technology solutions to enterprise organizations across the US. Our commitment to delivery in complex environments and long-term customer success has merged process and technology into innovative solutions, established deep pockets of expertise, and enabled innovative transformation for evolving businesses.
We have intentionally cultivated steady growth focused on being approachable and helpful to our dearly valued clients and closely cared-for employees. M&S people simply "care hard", and this reflects in our work products, our interactions, and our culture.
Job Responsibilities:
The 3D Animator will create high-fidelity, cinematic animations that communicate complex scientific and technical concepts through compelling visual storytelling. This role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipeline-from modeling through final render-and translating real-world data, engineering concepts, and mission narratives into visually engaging content.
  • Create cinematic 3D animations from pre-visualization or animatics through final render
  • Model, texture, shade, and light assets for high-quality scientific and technical visualization
  • Rig and animate mechanical systems, spacecraft, instruments, and robotic processes
  • Develop environments and planetary visualizations to support mission storytelling
  • Render and composite final sequences for video deliverables
  • Collaborate with creative directors, producers, and technical experts to ensure scientific accuracy
  • Translate complex engineering or scientific concepts into clear visual narratives
  • Iterate efficiently based on creative and technical feedback

Required Skills:
  • Strong portfolio demonstrating cinematic 3D animation and visualization work
  • Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing
  • Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects
  • Ability to produce high-quality animations both independently and within collaborative pipelines
  • Strong sense of motion, timing, lighting, and cinematic composition
  • Comfort working from storyboards, pre-vis, or animatics to final delivery

Desired Skills:
  • Experience working with CAD files and converting them into production-ready 3D assets
  • Background animating mechanical systems, robotics, or engineering processes
  • Experience creating space, planetary, or scientific visualizations
  • Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines)
  • Experience collaborating with scientists, engineers, or technical subject-matter experts

*Must be a US Citizen or Permanent Resident
*This is a remote position
*M&S Consulting proactively fulfills its role as an equal opportunity employer. We do not discriminate against any employee or applicant for employment because of race, color, sex, religion, age, sexual orientation, gender identity and expression, national origin, marital status, physical or mental disability, status as a protected veteran, or any other characteristic protected by law.