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Rapid Prototype Jobs (NOW HIRING)

Youre resourceful, adaptable, and able to balance speed with quality, supporting rapid prototyping efforts without compromising craftsmanship. You take ownership of your work, ensuring everything ...

The company focuses on rapid prototyping and low-volume production to support R&D and new product development. RivCut provides full material sourcing, finishing, and quality inspection, ensuring ...

You're resourceful, adaptable, and able to balance speed with quality, supporting rapid prototyping efforts without compromising craftsmanship. You take ownership of your work, ensuring everything ...

Prototype ModelMaker

Fairfield, CT ยท On-site

$32 - $45/hr

You're resourceful, adaptable, and able to balance speed with quality, supporting rapid prototyping efforts without compromising craftsmanship. You take ownership of your work, ensuring everything ...

Ability to program complex 3D parts in CNC or optimize for rapid prototyping. Ability to validate dimensions and critical features using metrology equipment. Experience with work ticketing systems ...

Prototype Machinist

Sterling, VA ยท On-site

$30 - $45/hr

The Role You will support rapid prototyping, machining, fabrication, fixture building, and production readiness for complex defense and dual-use hardware products. This is a hands-on shop role for ...

Ability to program complex 3D parts in CNC or optimize for rapid prototyping. Ability to validate dimensions and critical features using metrology equipment. Experience with work ticketing systems ...

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Rapid Prototype information

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$15

$26

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How much do rapid prototype jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for rapid prototype in the United States is $26.11, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $27.64 per hour, depending on experience, location, and employer.

What is the difference between Rapid Prototype vs Product Designer?

AspectRapid PrototypeProduct Designer
CredentialsSkills in CAD, 3D modeling, rapid prototyping toolsDesign degree, UX/UI skills, user research experience
Work EnvironmentDesign labs, manufacturing facilities, workshopsOffice, collaborative teams, user testing environments
Industry UsageProduct development, engineering, manufacturingTech, consumer products, digital platforms
Primary FocusCreating quick, functional prototypes for testingDesigning user-centered products and interfaces

While Rapid Prototypes focus on quickly creating tangible models for testing ideas, Product Designers concentrate on developing user-centered digital or physical products with an emphasis on aesthetics and usability. Both roles are essential in product development but serve different stages and aspects of the process.

What are some common challenges faced by professionals in rapid prototyping roles, and how can they be addressed?

Professionals in rapid prototyping often face tight deadlines and evolving project requirements, which can make it challenging to balance speed with quality. Additionally, they must frequently collaborate with cross-functional teams, such as designers and engineers, to quickly iterate and incorporate feedback. Staying adaptable, maintaining clear communication, and using agile development methods can help address these challenges. Emphasizing documentation and version control also ensures that progress is tracked and lessons are learned from each iteration.

What are the key skills and qualifications needed to thrive as a rapid prototyping engineer, and why are they important?

To excel as a Rapid Prototyping Engineer, you need expertise in CAD design, 3D modeling, and a solid engineering or technical background. Familiarity with rapid prototyping tools such as 3D printers, CNC machines, and relevant software like SolidWorks or AutoCAD, as well as knowledge of manufacturing processes, is crucial. Creativity, problem-solving, and effective communication are vital soft skills for quickly iterating ideas and collaborating with cross-functional teams. These competencies ensure efficient development of prototypes, facilitate innovation, and streamline the transition from concept to product.

What is a rapid prototype?

A rapid prototype is a preliminary version of a product or system created quickly to visualize, test, and iterate ideas before full-scale development. This process uses techniques such as 3D printing, computer-aided design (CAD), or software tools to produce models or mock-ups. Rapid prototyping allows designers, engineers, and stakeholders to evaluate functionality, design, and user experience early in the development cycle, saving time and reducing costs by identifying issues and improvements early on. It is widely used in industries like manufacturing, software development, and product design.
More about Rapid Prototype jobs
What cities are hiring for Rapid Prototype jobs? Cities with the most Rapid Prototype job openings:
What states have the most Rapid Prototype jobs? States with the most job openings for Rapid Prototype jobs include:
What job categories do people searching Rapid Prototype jobs look for? The top searched job categories for Rapid Prototype jobs are:
Infographic showing various Rapid Prototype job openings in the United States as of July 2026, with employment types broken down into 2% Locum Tenens, 3% As Needed, 91% Full Time, 1% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $54,312 per year, or $26.1 per hour.

Faculty, Rapid Prototype Machinist

Colorado Community College System Career Site

Pueblo, CO โ€ข On-site

$72K/yr

Full-time, Contractor

Re-posted 7 days ago


Job description

Title: Faculty, Rapid Prototype Machinist

Position Type: Faculty 9 Month Full Time

College: Pueblo Community College

Division: Business & Advanced Technology

Department: PCC Machining & Industrial Maintenance

Campus: Orman Campus

Location: Pueblo

Salary Range: Salary Range: $72,395 with an expected summer term to be fulfilled. Faculty are offered a 12-month contract with 166 workdays between August-May. Additional teaching and compensation my be offered during the summer term.

Job Summary:

The Faculty of Business and Advanced Technology provides classroom, laboratory, or related instruction under the supervision of the Department Chair and is responsible for planning and providing student instruction in accordance with approved syllabi, curriculum guidelines, and required program standards. This is a grant-funded position.

Duties & Responsibilities:

Essential Functions
•Teaches courses as assigned within faculty workload guidelines.
•Meets all scheduled classes unless the class has been canceled or with the permission of the Chair.
•Presents instruction via classroom, hybrid classroom/online, synchronous online, or asynchronous online modalities.
•Attends all regularly scheduled department, division, and college meetings/trainings as required by contract, unless these meetings conflict with a scheduled class or unless the faculty member is excused by their Chair or Dean.
•Serves as a substitute within the program for absent colleagues for short-term absences as determined by the Chair, Coordinator, or Dean.
•Maintains a work schedule as agreed upon by the supervisor and in concert with the state and faculty workload policy (at least a forty-hour work week with a minimum of 24 hours on campus, which can include co-ops or off-campus assignments).
•Maintains regularly scheduled office hours (a minimum of five per week) for consultation or advisement with students.
•Performs student advisement and registration responsibilities professionally and accurately.
•Adopts, implements, and supports Diversity, Equity, and Inclusion (DEI) strategies throughout the Division, including Equity-Minded Teaching and Culturally-Relevant Pedagogy.
•Provides adequate preparation of the course material for all assigned courses.
•Supervises and enforces appropriate safety procedures.
•Assists in the development and implementation of the approved program curriculum and syllabi and participates in cooperative planning with colleagues.
•Assists with training of instructors and with the preparation of materials for them.
•Participates in college-wide assessment of student learning activities and/or projects.
•Assists in program reviews and evaluation process required by internal/external sources.
•Assists in marketing, recruitment, and retention activities.
•Serves on and contributes to a minimum of one college committee or special task force per academic year after the first provisional year and represents the college in the community as requested.
Additional Functions:
In addition to faculty responsibilities, faculty are also expected to support and assist with student orientations, advising, and registration. Absences will be minimal and only for appropriate cause; notification of supervisor is required. Faculty must provide coverage or obtain approval for class cancellation according to PCC policy. Two personal days per year are available with approval. Refer to PCC Operational Procedures and Protocols for further information.
Engages in ongoing professional development in the areas of active learning and cultural competency.
Faculty are expected to model professionalism in dress, action, and communication. Accordingly, faculty are obliged to respond professionally to constructive feedback and to follow the chain of command in resolving conflicts.
Faculty must adhere to the laws, policies, procedures, rules, and applications which govern and affect the college, including the fiscal rules of the State of Colorado.
This list of functions is not exhaustive, and other functions may be added at the discretion of Pueblo Community College or the employee’s supervisor.
PCC offers job function modifications consistent with providing reasonable accommodation when requested from Human Resources.

Competencies/KSAs:

•Knowledge of best practices in teaching in post-secondary settings.
•Proficiency with Microsoft Office; Learning Management System
•Able to read and communicate in English.
•Mobility around campus.
•Able to lift 15 pounds.

Minimum Qualifications:

Education
•Associate’s degree from a regionally accredited institution in Machining Technology, Manufacturing Technology, Mechanical Engineering, Industrial Design, or related field.
Experience
•At least 3 years of professional experience in machining, CNC operation, or rapid prototyping
•Teaching experience in post-secondary or technical education.
•Experience in curriculum development and course design.
•Experience working in or managing a maker space or prototyping lab.
•Experience with digital fabrication tools (e.g., laser cutters, electronics prototyping) preferred
License/Certification
•Possession of or ability to obtain Colorado CTE credential within first year
•Possession of or post-hire willingness to obtain NIMS (National Institute for Machinist) credentials or willingness to obtain OSHA or industry safety certifications.
Physical Requirements
•Ability to stand for extended periods
•Ability to lift up to 15 pounds
•Manual dexterity for operating precision equipment
•Visual acuity for reading blueprints and measuring tools
•Mobility around campus
•Ability to work in an environment with machinery noise and metal dust
•Hands-on instruction in lab and classroom settings
•Exposure to machining tools, shop environments, and prototyping materials
•Supervising student workstations
Selection Process:

Review of applications begins immediately and closes at 5pm (Mountain) on July 31, 2026.
Anticipated start for this position is August 11, 2026.
Colorado PERA are not eligible to fill faculty positions.

Application Instructions: 

Pueblo Community College is not able to provide sponsorship for applicants who do not currently have the legal right to work in the United States or require transfer of a visa.
An employee must be a resident of Colorado or reside in Colorado on the first day of employment.
An applicant may redact any information on an unofficial transcript that reveals years of attendance, date of graduation, or age.