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Procedural Modeling Houdini Jobs (NOW HIRING)

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... procedural content generation tools (e.g., Houdini). • Knowledge of animation and rigging ...

$133K - $175K/yr

... modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building ...

... models. You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D ... Extensive experience with procedural generation tools such as Houdini, Unreal Engine's PCG ...

Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and ... Houdini and Substance beneficial * Perforce required; Jira or equivalent project tracking

Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and ... Houdini and Substance beneficial. * Perforce required; Jira or equivalent project tracking.

Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and ... Houdini and Substance beneficial * Perforce required; Jira or equivalent project tracking

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Background in procedural content generation tools (e.g., Houdini). * Knowledge of animation and ...

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

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Procedural Modeling Houdini information

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How much do procedural modeling houdini jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for procedural modeling houdini in the United States is $40.33, according to ZipRecruiter salary data. Most workers in this role earn between $31.25 and $43.51 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Procedural Modeling Houdini Artist, and why are they important?

To thrive as a Procedural Modeling Houdini Artist, you need a strong grasp of 3D modeling principles, procedural generation techniques, and a solid background in computer graphics or a related field. Mastery of SideFX Houdini software, including its node-based workflow and scripting languages like VEX or Python, is essential, and experience with industry-standard rendering engines is highly beneficial. Creativity, problem-solving abilities, and effective communication distinguish top professionals in this role. These skills and qualities are crucial for efficiently delivering high-quality, flexible assets and collaborating within multidisciplinary teams in fast-paced production environments.

What is the difference between Procedural Modeling Houdini vs 3D Modeler?

AspectProcedural Modeling Houdini3D Modeler
CredentialsKnowledge of Houdini, scripting, and procedural workflowsDegree in 3D art, design, or related field; proficiency in modeling software
Work EnvironmentVFX studios, animation, game developmentGame studios, animation, advertising agencies
Industry UsageSpecialized in procedural assets, effects, simulationsCreating detailed, handcrafted models

Procedural Modeling Houdini focuses on creating assets through algorithms and procedural workflows, ideal for complex effects and automation. In contrast, a 3D Modeler typically crafts detailed models manually, emphasizing artistic control. Both roles are vital in digital content creation but serve different production needs.

What are some common challenges faced by Procedural Modeling Houdini artists when working on collaborative projects?

Procedural Modeling Houdini artists often encounter challenges related to maintaining consistency and compatibility of assets within a collaborative workflow, especially when multiple artists contribute to the same project. Sharing and updating Houdini Digital Assets (HDAs) can lead to version control issues, and ensuring that procedural setups are flexible and well-documented is crucial for team efficiency. Additionally, artists must frequently communicate with other departments, such as lighting and animation, to make sure their procedural models integrate seamlessly into the production pipeline. Adopting standardized naming conventions and thorough documentation helps overcome these challenges and ensures smooth collaboration.

What is procedural modeling in Houdini?

Procedural modeling in Houdini is a technique where artists use a series of rules or algorithms to generate 3D models and environments. Unlike traditional modeling, which is manual and static, procedural modeling allows for flexible, non-destructive workflows where changes can be made quickly by adjusting parameters. Houdini is renowned for its node-based system, enabling artists to create complex structures, terrains, or effects that can be easily modified or replicated. This approach is widely used in visual effects, animation, and game development for creating detailed and varied assets efficiently.
More about Procedural Modeling Houdini jobs
What cities are hiring for Procedural Modeling Houdini jobs? Cities with the most Procedural Modeling Houdini job openings:
What states have the most Procedural Modeling Houdini jobs? States with the most job openings for Procedural Modeling Houdini jobs include:
What job categories do people searching Procedural Modeling Houdini jobs look for? The top searched job categories for Procedural Modeling Houdini jobs are:
Infographic showing various Procedural Modeling Houdini job openings in the United States as of June 2026, with employment types broken down into 2% Locum Tenens, 3% As Needed, 1% Full Time, 81% Part Time, 12% Contract, and 1% Nights. Highlights an 76% Physical, 5% Hybrid, and 19% Remote job distribution, with an average salary of $83,896 per year, or $40.3 per hour.

Senior Technical Artist (Contractor)

Enludio

Orlando, FL • On-site

$118K - $141K/yr

Full-time

Posted 23 days ago


Job description

Job Summary:
Enludio is a technology company dedicated to solving complex challenges in spatial computing and visual systems. As a Senior Technical Artist specializing in real-time engines, you will bridge the artistic and technical teams, optimizing assets and creating tools to deliver cutting-edge interactive experiences.
Responsibilities:
• Optimize Assets: Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in real-time engines (Unity/Unreal).
• Create Tools: Develop tools, scripts, and workflows to streamline the production pipeline and enhance team productivity.
• Shader Development: Design and implement custom shaders using Shader Graph (Unity) or Material Editor/Blueprints (Unreal Engine).
• Collaborate Across Disciplines: Work closely with artists, engineers, and designers to address technical issues and ensure visual fidelity.
• Solve Challenges: Troubleshoot performance bottlenecks, rendering issues, and other technical problems that arise during production.
• Support the Team: Assist artists with engine-specific tasks, such as material setup, asset integration, and lighting adjustments.
• Implement VFX: Create and optimize real-time particle effects and other visual enhancements.
Qualifications:
Required:
• Strong understanding of Unity or Unreal Engine, including lighting, shaders, materials, and rendering pipelines.
• Familiarity with scripting languages (Python, C#, or Blueprint) to develop tools and workflows.
• Understanding of art principles like lighting, composition, and color theory to support artistic intent.
• Experience profiling and optimizing assets for real-time performance across platforms.
• Experience integrating assets from tools like Blender, Maya, Zbrush, Substance Painter/Designer into real-time engines.
• Mandatory that you are a US Citizen and able to comply with Government regulations.
Preferred:
• Experience with VR/AR development and optimization.
• Background in procedural content generation tools (e.g., Houdini).
• Knowledge of animation and rigging workflows.
• Familiarity with CAD-to-real-time workflows.
• Experience with photogrammetry or other advanced asset creation techniques.
Company:
Enludio is a technology company dedicated to solving complex challenges in spatial computing and visual systems. Founded in 2024, the company is headquartered in Orlando, Florida, US, , with a team of 11-50 employees. The company is currently Early Stage.