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Procedural Modeling Houdini Jobs (NOW HIRING)

Senior Technical Artist (Contractor)

Orlando, FL ยท On-site

$118.60K - $141.90K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Background in procedural content generation tools (e.g., Houdini). * Knowledge of animation and ...

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Familiarity with procedural workflows and PCG tools. Experience with advanced material creation ...

Asset Artist

Los Angeles, CA ยท On-site +1

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar.

Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ... Familiarity with procedural workflows and PCG tools. Experience with advanced material creation ...

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Procedural Modeling Houdini information

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How much do procedural modeling houdini jobs pay per hour?

As of May 31, 2026, the average hourly pay for procedural modeling houdini in the United States is $40.33, according to ZipRecruiter salary data. Most workers in this role earn between $31.25 and $43.51 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Procedural Modeling Houdini Artist, and why are they important?

To thrive as a Procedural Modeling Houdini Artist, you need a strong grasp of 3D modeling principles, procedural generation techniques, and a solid background in computer graphics or a related field. Mastery of SideFX Houdini software, including its node-based workflow and scripting languages like VEX or Python, is essential, and experience with industry-standard rendering engines is highly beneficial. Creativity, problem-solving abilities, and effective communication distinguish top professionals in this role. These skills and qualities are crucial for efficiently delivering high-quality, flexible assets and collaborating within multidisciplinary teams in fast-paced production environments.

What are some common challenges faced by Procedural Modeling Houdini artists when working on collaborative projects?

Procedural Modeling Houdini artists often encounter challenges related to maintaining consistency and compatibility of assets within a collaborative workflow, especially when multiple artists contribute to the same project. Sharing and updating Houdini Digital Assets (HDAs) can lead to version control issues, and ensuring that procedural setups are flexible and well-documented is crucial for team efficiency. Additionally, artists must frequently communicate with other departments, such as lighting and animation, to make sure their procedural models integrate seamlessly into the production pipeline. Adopting standardized naming conventions and thorough documentation helps overcome these challenges and ensures smooth collaboration.

What is procedural modeling in Houdini?

Procedural modeling in Houdini is a technique where artists use a series of rules or algorithms to generate 3D models and environments. Unlike traditional modeling, which is manual and static, procedural modeling allows for flexible, non-destructive workflows where changes can be made quickly by adjusting parameters. Houdini is renowned for its node-based system, enabling artists to create complex structures, terrains, or effects that can be easily modified or replicated. This approach is widely used in visual effects, animation, and game development for creating detailed and varied assets efficiently.

What is the difference between Procedural Modeling Houdini vs 3D Modeler?

AspectProcedural Modeling Houdini3D Modeler
CredentialsKnowledge of Houdini, scripting, and procedural workflowsDegree in 3D art, design, or related field; proficiency in modeling software
Work EnvironmentVFX studios, animation, game developmentGame studios, animation, advertising agencies
Industry UsageSpecialized in procedural assets, effects, simulationsCreating detailed, handcrafted models

Procedural Modeling Houdini focuses on creating assets through algorithms and procedural workflows, ideal for complex effects and automation. In contrast, a 3D Modeler typically crafts detailed models manually, emphasizing artistic control. Both roles are vital in digital content creation but serve different production needs.

More about Procedural Modeling Houdini jobs
What cities are hiring for Procedural Modeling Houdini jobs? Cities with the most Procedural Modeling Houdini job openings:
What states have the most Procedural Modeling Houdini jobs? States with the most job openings for Procedural Modeling Houdini jobs include:
What job categories do people searching Procedural Modeling Houdini jobs look for? The top searched job categories for Procedural Modeling Houdini jobs are:
Infographic showing various Procedural Modeling Houdini job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $83,896 per year, or $40.3 per hour.

Designer Advocate - Figma Weave (New York, United States)

Figma

New York, NY โ€ข On-site, Remote

$169.60K - $208.40K/yr

Other

Posted 23 days ago


Job description

We're building the next chapter of AI-native craft and creativity - where craft and technology meet. Our unified platform bridges the gap between AI capabilities and human creativity, and lets professional creatives and designers harness the power of the world's leading AI models without losing precision, expression, or soul.ย  Together, we're building tools that help people move faster without sacrificing quality, precision, or craft - a platform where AI supports creativity instead of flattening it.

Our Designer Advocates are at the core of our mission - online, in written and video content, and in live interactions with our users. This Designer Advocate will be a Workflow Builder - someone who helps creative teams design and scale their own systems. You'll work at the intersection of art and technology, showing how AI and human creativity can flow together inside Figma Weave. It's a mix of teaching, building, and inspiring, helping professionals turn their creative process into powerful, repeatable workflows. You will be a key partner to support our sales and marketing team in helping add design credibility and product knowledge to our messaging and conversations with users and new teams looking to adopt Figma Weave. If you love our products and already find yourself advocating to everyone you know, reach out!

This is a full time role that can be held from our New York Hub.

What you'll do at Figma Weave:
  • Enable Figma Weave users at scale: Produce standard methodology guides, create resources, and host live streams to help our users better understand how to use the tool and encourage others to share their takeaways and experiences
  • Sales enablement: For key high value accounts, join sales demos to explain the product, share standard methodologies, and answer in-depth questions
  • Motivate and empower the community: Maintain and establish relationships with users in the community and find opportunities to collaborate
  • Events: Speak regularly at meet ups and conferences. Support community advocates managing events worldwide
  • Advocate for users with the product team: Keep a pulse on community sentiment on product releases and emerging themes. Share product feedback from the community with PM & Design in an organised, systematic way. Act as trusted advisor for launches to prepare for community reaction
We'd love to hear from you if you have:
  • Experience building AI-driven creative workflows or generative pipelines
  • Familiarity with node-based or procedural tools (e.g., ComfyUI, Houdini, TouchDesigner, Runway, or similar)
  • Ability to translate creative processes into repeatable systems or workflows that others can adopt
  • Experience teaching, documenting, or sharing workflows with creative or technical audiences, including through events or live demos (travel up to 25%)
  • Deep expertise in a creative domain such as motion, VFX, post-production, design systems, or creative automation

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you're excited about this role but your past experience doesn't align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.