1

Playback Engineer Jobs in California (NOW HIRING)

Principal Software Engineer - Video

San Mateo, CA · On-site

$153K - $206K/yr

As a Principal Software Engineer on the Video team, you'll be responsible for building, operating, and evolving our video transcoding and playback platform and innovate on new uses for video in a 3D ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and ...

Senior iOS Engineer

Irvine, CA · On-site

$148K/yr

... like Video Playback and hybrid mobile strategies. Responsibilities : • Own and drive the ... iOS engineers across multiple product teams and within Mobile Core, including onboarding and ...

Senior iOS Engineer, Twitch

San Francisco, CA · Hybrid

$164K/yr

In this role, you will directly contribute to creating and refining core features, such as Video Playback, while architecting strategic solutions for internal developers Twitch is evolving its mobile ...

Senior iOS Engineer, Twitch

San Francisco, CA · Hybrid

$164K/yr

In this role, you will directly contribute to creating and refining core features, such as Video Playback, while architecting strategic solutions for internal developers Twitch is evolving its mobile ...

next page

Showing results 1-20

Playback Engineer information

See California salary details

$9

$46

$86

How much do playback engineer jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for playback engineer in California is $46.47, according to ZipRecruiter salary data. Most workers in this role earn between $35.34 and $60.00 per hour, depending on experience, location, and employer.

What does a Playback Engineer do?

A Playback Engineer is responsible for managing and operating the backing tracks, click tracks, and digital elements used in live performances. They ensure seamless audio playback using software like Ableton Live, often syncing tracks with lighting and video cues. Their role includes programming setlists, troubleshooting technical issues, and collaborating with musicians and crew to maintain consistent sound quality.

What are the typical daily responsibilities of a Playback Engineer during a live event tour?

As a Playback Engineer on tour, you'll be responsible for programming, operating, and maintaining playback systems that supply pre-recorded tracks, click tracks, and timecode to the band and production team. Your typical day may include setting up and testing equipment, troubleshooting technical issues, coordinating with musical directors and other crew members, and ensuring all playback cues run accurately during performances. You may also collaborate with lighting and video teams to synchronize production elements and may need to adapt to last-minute show changes. The role requires flexibility and strong communication skills, as you'll often work in fast-paced, dynamic environments to deliver flawless live productions.

What are the key skills and qualifications needed to thrive in the Playback Engineer position, and why are they important?

To thrive as a Playback Engineer, you need expertise in audio engineering, signal flow, and live sound reinforcement, often demonstrated by a degree or equivalent experience in audio production. Familiarity with playback systems such as Ableton Live, Pro Tools, and digital audio interfaces—as well as certifications from manufacturers or relevant training—are highly valuable. Strong problem-solving abilities, attention to detail, and excellent communication skills help you excel in high-pressure environments. These competencies ensure smooth integration of playback tracks, seamless show execution, and effective collaboration with artists and technical teams.

What are the most commonly searched types of Playback Engineer jobs in California? The most popular types of Playback Engineer jobs in California are:
What are popular job titles related to Playback Engineer jobs in California? For Playback Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Playback Engineer jobs in California look for? The top searched job categories for Playback Engineer jobs in California are:
What cities in California are hiring for Playback Engineer jobs? Cities in California with the most Playback Engineer job openings:
Infographic showing various Playback Engineer job openings in California as of July 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $96,657 per year, or $46.5 per hour.

Full-time

Re-posted 4 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 51 rated entertainment


Job description

Job Posting Title:

Product Software Engineer II

Req ID:

10154688

Job Description:

Disney Entertainment and ESPN Product & Technology

Technology is at the heart of Disney's past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more - all working to build and advance the technological backbone for Disney's media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company's media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.


Here are a few reasons why we think you'd love working here:

  • Building the future of Disney's media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
  • Reach, Scale & Impact: More than ever, Disney's technology and products serve as a signature doorway for fans' connections with the company's brands and stories. Disney+. Hulu. ESPN. ABC. ABC News...and many more. These products and brands - and the unmatched stories, storytellers, and events they carry - matter to millions of people globally.
  • Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Job Summary:

The Watch Fleet is responsible for building playback experiences across all of the brands at The Walt Disney Company (Disney+, Hulu, ESPN, ABC, Marvel NatGeo, etc.). We are seeing a Product Software Engineer II to join the DMX-JS Squad. As a developer on the team, you will contribute to building watch experiences across JavaScript based clients (Web, BBD, and Chromecast). You will write clean, well-tested TypeScript and JavaScript, collaborate with senior engineers on architectural decisions, and participate actively in code review across the team's shared monorepo. Day-to-day work spans a wide range of playback concerns - UI controls, Chromecast sender and receiver behavior, analytics and telemetry instrumentation, accessibility, and performance - across multiple brands and device targets simultaneously. This role is well-suited to an engineer who is comfortable working in a large, shared codebase, takes ownership of their work end-to-end, and thrives in an async-first, high-autonomy engineering culture.

Responsibilities:

  • Implement and maintain video playback features across Web, Chromecast, and Browser Based Devices including player controls, overlays, and UI components within a shared TypeScript/JavaScript monorepo
  • Diagnose and resolve production bugs across multiple brand properties (Disney+, ESPN+, Hulu, Disney Now, ABC News) up to and including P1-severity incidents requiring independent root-cause analysis
  • Develop and maintain Chromecast sender and receiver functionality, ensuring playback parity and correct behavior across cast sessions including audio/subtitle selection, scrubbing, and error handling
  • Build and support Browser Based Device (BBD) playback experiences, accounting for platform-specific input models, performance constraints, and rendering differences across device categories
  • Write clean, well-tested code with appropriate unit and integration test coverage; participate in and contribute to the team's Playwright end-to-end test suite
  • Contribute to team-wide code review across platform, core-ui, and brand UI packages, providing constructive feedback and maintaining code quality standards across the monorepo
  • Instrument and maintain analytics and telemetry integrations (QoE, Conviva, Adobe, DCF) to ensure accurate playback event tracking across platforms and devices
  • Support accessibility requirements including keyboard navigation, screen reader compatibility, and caption/subtitle rendering across all supported surfaces
  • Collaborate with senior engineers on architectural decisions, RFC discussions, and cross-brand platform initiatives
  • Participate in on-call or incident response rotations, helping triage and resolve production playback issues across brands as they arise
  • Work closely with QA, product, and partner teams to validate features, reproduce reported issues, and ensure delivery against roadmap commitments

Minimum Qualifications:

  • Bachelor's degree in Computer Science or related field, or equivalent training or work experience
  • 3+ years of experience in software engineering
  • Strong TypeScript and modern JavaScript, including ESM and CJS module systems and interoperability
  • Experience building or maintaining full-stack web applications - SSR frameworks, REST APIs, relational databases
  • Hands-on experience with AWS services, including S3, CloudFront, RDS, and CloudWatch
  • Experience building or consuming CI/CD pipelines - GitHub Actions, release automation, versioning and publish workflows
  • Comfort working with Infrastructure-as-Code tooling, Terraform preferred
  • Ability to independently ramp on an existing production system using code, documentation, and architectural context as primary resources
  • Excellent written and verbal communication skills; this team works async-first through PRs, RFCs, and GitHub discussions

Preferred Qualifications

  • Experience building developer-facing tooling or platform infrastructure - systems built for engineers rather than end users
  • SDK authorship experience - TypeScript generics, type inference, versioning, ESM/CJS compatibility, Vite and Webpack plugin development
  • Familiarity with feature flagging systems such as LaunchDarkly and runtime configuration or tag-resolution patterns
  • Background in runtime deployment, CDN-backed package distribution, or versioned release automation
  • Experience with web video player technology - MSE, EME, HLS, DASH - or streaming platform engineering
  • React and component library development experience
  • Experience with observability tooling - CloudWatch, dashboards, alerting, and metric instrumentation

#disneytech

The hiring range for this position in New York, NY is $123,000 to $165,000 and in Los Angeles, CA is $117,500 to $157,500 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

PE - Streaming Frontend

Job Posting Primary Business:

PE - Streaming Frontend - App Foundations

Primary Job Posting Category:

Product Software Engineering

Employment Type:

Full time

Primary City, State, Region, Postal Code:

New York, NY, USA

Alternate City, State, Region, Postal Code:

USA - CA - 1200 Grand Central Ave

Date Posted:

2026-07-08

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

Social media