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Physics Software Engineer Jobs in Florida (NOW HIRING)

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Physics Software Engineer information

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What cities in Florida are hiring for Physics Software Engineer jobs? Cities in Florida with the most Physics Software Engineer job openings:
Infographic showing various Physics Software Engineer job openings in Florida as of August 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Contract. Highlights an 100% In-person job distribution.

Principal Engineer, Software Engineering

Judge Group, Inc.

Weston, FL โ€ข On-site

$100 - $118/hr

Other

Posted 10 days ago


Job description

Location: Weston, FL Salary: $100.00 USD Hourly - $118.00 USD Hourly Description: Our client is currently seeking a Principal Engineer, Software Engineering for a 6 month + contract.
Principal engineer shall develop a digital twin environment for Robotics and Enabling Technology applications. The work includes migration of the current OR simulator to NVIDIA Isaac Sim and expansion of the environment to support OR layout optimization, robotic system simulation, sensor simulation, and future AI model development for intra-operative use cases. The consultant will work closely with clinical application, robotics, and software engineering teams to establish a representative simulation environment of the robotic system and related OR components, and to build a technical foundation for simulation-based evaluation, workflow studies, and AI model training.
Responsibilities include:
Migrate the assets from the existing OR simulator to Isaac Sim using its import and scene definition capabilities, including the robot, the operating table, sawbone and tracking instrument models.
- Set up an articulation controller to control joint positions of the robot. Connect the simulation to ROS2 to use already existing functionality for controlling the robot.
- Evaluate the use of Isaac Sim for OR layout optimization and implement or extend missing features needed to support basic layout, access, collision, and workflow studies.
- Develop a physics model for tool-tissue interaction to accurately model bone resection and tissue manipulation.
- Integrate a variety of sensor models into the simulation.
Desired qualifications:
- Solid background with python programming in a Linux environment.
- Experience with robotics hardware development and CAD modeling.
- Exposure to simulation tools (e.g., Gazebo, Webots, Unity, MATLAB/Simulink, NVIDIA Isaac Sim).
- Experience with physics modeling and simulation.
- Experience with Omniverse and USD workflows preferred.
- Experience with articulated robot simulation preferred.
- Experience with edge computing preferred.
- Robotics controls background and working knowledge of ROS2 preferred.
This is a highly specialized individual contributor role that requires deep expertise from a professional / technical thought leader in their respective field or discipline. This position typically requires extensive experience in a specialized field and an advanced college degree or equivalent. As a key expert, the job requires in-depth knowledge and understanding within one discipline. They are regarded within the organization as a technical 'expert' in their particular field. The job requires good analytical skills as well as evaluative judgement based on the analysis of factual and qualitative information in complicated or novel situations. The complexity implied at this level of problem solving relates to the ability to filter, prioritize, analyze and validate potentially complex and dynamic material. This job typically requires a degree or equivalent and a minimum of 8 or more years experience.
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This job and many more are available through The Judge Group. Please apply with us today!