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Physics Software Engineer Jobs (NOW HIRING)

Principal Software Engineer

Boulder, CO · On-site

$180K - $220K/yr

Due to the need for collaboration with Atom's physics, software and hardware teams, this role is ... Mentor and support engineers through technical guidance, code reviews, and knowledge sharing to ...

Principal Software Engineer

Boulder, CO · On-site

$180K - $220K/yr

Due to the need for collaboration with Atom's physics, software and hardware teams, this role is ... Mentor and support engineers through technical guidance, code reviews, and knowledge sharing to ...

Physics Location: Blacksburg, Virginia Categories: Information Systems / Technology The Department of Physics at Virginia Tech seeks multiple Wage Software Engineers to support the NSF-funded project ...

Bachelor's degree in Engineering, Computer Science, Math, or Physics with a concentration in software development * US citizenship * Secret Clearance (Interim or Final) EDUCATION AND EXPERIENCE

Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics * 3+ years working with a variety of programming ...

Software Engineer

Fort Collins, CO · On-site

$120K - $200K/yr

Requirements Candidates for the Software Engineer position must have a strong background in engineering, computer science, physics, and/or mathematics. A minimum of an MS degree with some industry ...

The Department of Physics at Virginia Tech seeks multiple Wage Software Engineers to support the NSF-funded project "NSF POSE: Phase II: Ecosystem of the Applications and Libraries for Physics ...

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Physics Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do physics software engineer jobs pay per year?

As of Jun 3, 2026, the average yearly pay for physics software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Physics Software Engineer, and why are they important?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

How does a Physics Software Engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.

What is a Physics Software Engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

More about Physics Software Engineer jobs
What cities are hiring for Physics Software Engineer jobs? Cities with the most Physics Software Engineer job openings:
What states have the most Physics Software Engineer jobs? States with the most job openings for Physics Software Engineer jobs include:
What job categories do people searching Physics Software Engineer jobs look for? The top searched job categories for Physics Software Engineer jobs are:
Infographic showing various Physics Software Engineer job openings in the United States as of May 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.
Computational Physics Software Engineer

Computational Physics Software Engineer

PassiveLogic

Salt Lake City, UT

Other

Medical, Dental, Vision, Life, PTO

Posted 12 days ago


Job description

Computational Physics Software Engineer

Are you interested in the intersection of differentiable programming, software engineering, and computer science? Are you interested in developing innovative solutions to enable the next generation of Autonomous Systems? PassiveLogic is looking for a highly motivated and dedicated candidate who wants to learn from the best and stretch their skills.

PassiveLogic is the first fully autonomous platform for buildings. We've reinvented the fundamental principles of automation to democratize technology, optimize buildings, and reduce the world's carbon footprint. We are a team of technologists, engineers, and creatives dedicated to making a sustainable impact through real-world solutions.

We are looking for team members who have a passion for technology and want to work on cutting-edge problems with real-world solutions. Our culture is built on bringing together the most talented engineers, thinkers, and creatives—backed by the world's leading investors—working together to make the future a reality.

About the Role

This is a career-defining opportunity to play a crucial role in a hyper-scale AI company that is transforming the future of autonomous systems, energy, and the built environment.

As the Computational Physics Software Engineer, you will play a meaningful role in our AI team developing differentiable physics-based equipment inferencer environment within an AI-driven control engine.

What You'll Do
  • Build infrastructure: Develop and maintain infrastructure for a differentiable multi-physics simulation engine.
  • Design interfaces: Develop an interface with the object model through Object Relational Mapping.
  • Control path support: Provide an infrastructure to support PassiveLogic's control path predictor and front-end simulation environments.
  • Develop autonomous systems: Develop robust autonomous software that must run with no human supervision for decades.
  • Ensure robust systems: Use thoughtful architecture design, documentation, unit testing, integration testing, profiling, and collaboration with the Formal Methods team to ensure this robustness.
  • Collaboration: Collaborate with the Digital Twins team for physics optimization and collaborate with the Compiler team for accelerator approaches.
What You'll Bring

If your experience does not meet all our posted requirements below, we'd still love to hear from you. We are looking for practitioners who are passionate about understanding people, committed to lifelong learning, and driven by the love of what they do. If that's you, please apply!

You must have:

  • Proven experience: Strong proficiency in systems programming languages such as Swift, Rust, C++, or Java, as well as appreciable software engineering skills in working with large codebases with non-trivial architecture, beyond just coding small (1000's of lines) programs and scripts
  • Exceptional communication skills: Extraordinary teammate with excellent interpersonal skills.
  • Organized and strategic: Experience with software design, design patterns, and software architecture
  • Collaborative mindset: Strong self-motivation towards PassiveLogic's mission to "empower people through generative autonomy to solve the world's largest climate challenges."
  • Adaptability: Comfortable in a fast-paced startup environment, eager to learn, iterate, and innovate.
  • Problem solving: You own this role. When issues arise, be the empowered force that solves them, rolling-up.

You should have:

  • Experience with: Code performance and memory optimization
  • Concurrency, threads, processes, Lib-dispatch/GCD
  • GPU programming, high-performance computing, and scientific computing
  • Vector, SIMD, and tensor computational methods
  • Strong math, numerical methods, and analysis skills

It's helpful to have:

  • A relevant educational background: A BS, MS, or PhD in software engineering, computer science, applied mathematics, physics or other engineering degrees.
  • Varied programming and domain experience: Experience with Swift programming language, auto-differentiation, systems modeling and algorithm development, fundamentals of building energy or electromechanical systems, and/or autonomous systems.
  • Familiarity with the startup environment: Experience working and collaborating in a startup.
Compensation, Benefits & Perks:
  • Competitive compensation
  • Generous equity share package
  • Medical, dental and vision coverage
  • Disability and life Insurance options
  • Flex PTO
  • Team-building events
  • Free catered lunch in the office Monday — Friday
  • Free ski pass (We are at the base of Big Cottonwood Canyon)
  • Free National Park pass
When Applying, Include:
  • A cover letter telling us why you're the perfect candidate for PassiveLogic
  • A resume
  • Extra mile—include a description of a project (of any type) you personally created, devised, built, managed, organized, or designed that was of your own self-initiative

Diversity and inclusion is woven into our values and everything we do. We welcome all—come as you are and bring your whole self. We are proud to be an Equal Opportunity Employer. We celebrate diversity every day by maintaining a safe and inclusive environment for our employees at every stage of their careers.