1

Physics Software Engineer Jobs in Miami, FL (NOW HIRING)

Principal Software Engineer

Weston, FL ยท On-site

$100 - $115/hr

Principal Software Engineer Location: Remote (within the US) Employment Type: Contract (6 Months ... Develop a physics model for tool-tissue interaction to accurately model bone resection and tissue ...

next page

Showing results 1-20

Physics Software Engineer information

See Miami, FL salary details

$60.7K

$141.1K

$196.6K

How much do physics software engineer jobs pay per year?

As of Aug 26, 2026, the average yearly pay for physics software engineer in Miami, FL is $141,098.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,800.00 and $165,500.00 per year, depending on experience, location, and employer.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are popular job titles related to Physics Software Engineer jobs in Miami, FL?

For Physics Software Engineer jobs in Miami, FL, the most frequently searched job titles are:

What job categories do people searching Physics Software Engineer jobs in Miami, FL look for?

The top searched job categories for Physics Software Engineer jobs in Miami, FL are:

What cities near Miami, FL are hiring for Physics Software Engineer jobs?

Cities near Miami, FL with the most Physics Software Engineer job openings:

Infographic showing various Physics Software Engineer job openings in Miami, FL as of August 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $141,098 per year, or $67.8 per hour.

Principal Software Engineer

Comrise

Weston, FL โ€ข On-site

$100 - $115/hr

Contractor

Posted 29 days ago


Job description

Principal Software Engineer

Location: Remote (within the US)

Employment Type: Contract (6 Months) – with potential contract extensions

Pay Rate: $100 to $115 per hour (W2)

Industry: Global Medical Technology & Manufacturing

Note: No Corp-to-Corp (C2C) or visa transfer. No visa sponsorship. Only open to W2 employment.

Job Description

As a Principal Engineer, you will lead the development of a digital twin environment for advanced Robotics and Enabling Technology applications. This work includes migrating the existing Mako OR simulator to NVIDIA Isaac Sim and expanding the simulation environment to support operating room (OR) layout optimization, robotic system simulation, sensor simulation, and future AI model development for intra-operative use cases. You will collaborate closely with clinical application, robotics, and software engineering teams to establish a representative simulation environment for the Mako robotic system and related OR components, creating the technical foundation for simulation-based evaluation, workflow studies, and AI model training.

This is a highly specialized individual contributor role requiring deep technical expertise and recognized leadership within a specialized engineering discipline. The ideal candidate brings extensive experience in their field, along with an advanced degree or equivalent combination of education and experience. As a technical expert, you will apply in-depth knowledge to solve complex engineering challenges, exercise sound analytical and evaluative judgment, and make informed decisions in situations involving both quantitative and qualitative information. Success in this role requires the ability to assess, prioritize, analyze, and validate complex and evolving technical problems while contributing to innovative solutions. Candidates should possess a bachelor's degree or equivalent experience and typically have 8+ years of relevant professional experience.

Typical Day-to-Day

  • Participate in daily standup / progress reporting meetings
  • Work independently on assigned tasks
  • Work with stakeholders to resolve issues and blockers
  • Present on milestone achievements

Responsibilities

  • Migrate the assets from the existing OR simulator to Isaac Sim using its import and scene definition capabilities, including the robot, the operating table, sawbone and tracking instrument models.
  • Set up an articulation controller to control joint positions of the robot. Connect the simulation to ROS2 to use already existing functionality for controlling the robot.
  • Evaluate the use of Isaac Sim for OR layout optimization and implement or extend missing features needed to support basic layout, access, collision, and workflow studies.
  • Develop a physics model for tool-tissue interaction to accurately model bone resection and tissue manipulation.
  • Integrate a variety of sensor models into the simulation.

Desired Qualifications

  • Candidates should possess a bachelor's degree or equivalent experience and typically have 8+ years of relevant professional experience.
  • Solid background with Python programming in a Linux environment.
  • Experience with robotics hardware development and CAD modeling.
  • Exposure to simulation tools (e.g., Gazebo, Webots, Unity, MATLAB/Simulink, NVIDIA Isaac Sim).
  • Experience with physics modeling and simulation.
  • Experience with Omniverse and USD workflows preferred.
  • Experience with articulated robot simulation preferred.
  • Experience with edge computing preferred.
  • Robotics controls background and working knowledge of ROS2 preferred.

Additional Information

  • This is a newly created position supporting the development of foundational technologies for future robotics and AI capabilities.
  • You'll join a collaborative team of approximately 8 engineers focused on robotics simulation and software development.
  • This is an individual contributor role with no direct reports or people management responsibilities.
  • The position is primarily engineering-focused with collaboration across internal cross-functional teams and does not involve direct interaction with external clients or customers.

Comrise logo

About Comrise

Sourced by ZipRecruiter

With over 38 years of staffing and business experience, Comrise continues to lead by example. We provide personalized and customized business solutions for all your recruiting and talent. Headuartered in New Jersey since 1984, Comrise is a staffing, consulting and enhanced search technology company. For over 38 years, we have delighted our clients and consultants by focusing on customer satisfaction, innovation, and flexible workforce solutions! With locations in the U.S, China, and Southeast Asia, we provide high-quality executive search, temporary assignments, temporary to permanent opportunities and cross border placement services.

Industry

It services

Company size

201 - 500 Employees

Headquarters location

Woodbridge, NJ, US

Year founded

1984

Social media