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Physics Programmer Jobs (NOW HIRING)

You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement powerful physics features that empower Roblox developers to create immersive and dynamic experiences.

Staff / Senior Flight Physics Engineer

Manassas, VA · On-site

$110K - $160K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The RoleAs a Staff or Senior Flight Physics Engineer, you will support the design, development, analysis, and certification of Electra's hybrid-electric Ultra Short Takeoff and Landing (eSTOL ...

You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement powerful physics features that empower Roblox developers to create immersive and dynamic experiences.

A bachelor's degree or higher in natural science or engineering that included at least 30 semester hours in health physics, engineering, radiological science, chemistry, physics, biology, mathematics ...

Senior / Principal Flight Physics Engineer

Manassas, VA · On-site

$130K - $180K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Senior / Principal Flight Physics Engineer About Electra At Electra, we're pioneering hybrid-electric Ultra Short Takeoff and Landing aircraft that redefine regional air mobility. Our technology ...

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Physics Programmer information

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How much do physics programmer jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for physics programmer in the United States is $30.96, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $34.86 per hour, depending on experience, location, and employer.

What is a physics programmer?

Physics Programmers are specialized software developers who design and implement the systems that simulate real-world physics in video games and other interactive applications. They work on creating realistic movement, collision detection, fluid dynamics, and other physical interactions within a digital environment. Their work ensures that objects in a game or simulation behave in ways that are believable and consistent with the laws of physics. Physics Programmers often collaborate closely with game designers, animators, and other programmers to create immersive and responsive experiences.

Is computational physics in demand?

Computational physics is in demand across industries such as aerospace, defense, and research institutions, where simulation and modeling skills are essential. Physics programmers with expertise in programming languages like C++ and Python, as well as experience with high-performance computing, are sought after for developing complex models and simulations.

What are the key skills and qualifications needed to thrive as a physics programmer, and why are they important?

To thrive as a Physics Programmer, you need a strong background in computer science, mathematics (especially linear algebra and physics), and proficiency in programming languages such as C++ or Python. Familiarity with physics engines (like Havok or PhysX), game development platforms (such as Unreal Engine or Unity), and optimization tools is typically required. Strong problem-solving skills, creativity, and effective communication help distinguish top performers in this field. These skills ensure the creation of realistic, efficient, and engaging physical simulations that enhance the overall user experience in interactive applications.

What are the typical challenges a physics programmer faces when integrating physics systems into a game engine?

Physics Programmers often encounter challenges when ensuring that physics systems interact seamlessly with other game engine components, such as animation, rendering, and AI. Balancing performance and accuracy is key, as realistic physics can be computationally expensive and impact frame rates. Debugging complex interactions and edge cases—like collision detection or character ragdoll behavior—requires strong problem-solving skills and close collaboration with designers and gameplay programmers. Effective communication within a multidisciplinary team is crucial to align physics features with the overall game vision.
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Infographic showing various Physics Programmer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 20% Part Time, and 2% Contract. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $64,389 per year, or $31 per hour.

Principal Software Engineer, Physics

Roblox

San Mateo, CA • On-site

$295K - $345K/yr

Full-time

Re-posted yesterday


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
From the early days, simulated physics has been the foundation of the way users build in Roblox. Our physics engine enables dynamic environments with emergent behavior making games more immersive and exciting.
The Physics team develops Roblox's proprietary distributed physics engine. Our team implements the mathematical models behind our dynamic simulation engine, and ships engine APIs and tools that developers use every day. These models incorporate rigid body dynamics arising from external forces, collisions, and constraints while optimizing for real-time performance. We work on integrating the low level physics solver into the rest of the engine for online gameplay across multiple platforms. You will report to the Physics Environment Engineering Manager.
You Will:
  • Innovate and implement powerful physics features that empower Roblox developers to create immersive and dynamic experiences.
  • Drive innovation through research and rapid prototyping, translating new ideas into practical solutions that stand the test of time.
  • Optimize and enhance the robustness and performance of the physics engine and its integrations, ensuring a seamless user experience.
  • Collaborate with internal teams and external developers, providing expert support and guidance to improve feature utilization and resolve technical challenges.
You Have:
  • Extensive C++ Development: 8+ years of professional experience writing high-performance, optimized C++ code (2+ years if with an advanced degree).
  • Performance Engineering: Demonstrated ability to use multithreading and SIMD optimization techniques to enhance application efficiency with knowledge of modern computer architecture and its impact on software performance.
  • Physics and Numerical Methods Experience: Practical experience applying numerical methods to solve problems in real-time physics simulation.
  • Real-Time Physics Expertise: Proven experience developing and deploying real-time and online multiplayer physics simulations.
  • Physics SDK Familiarity: Hands-on experience integrating and applying physics SDKs such as PhysX, Havok, and Bullet.
  • Educational Background: Bachelor's or advanced degree in Computer Science, Mathematics, Physics, Engineering, or equivalent demonstrated experience.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250-$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.