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Pc Game Tester Jobs in Quebec (NOW HIRING)

Rediger, tester et maintenir le code en respectant les normes de codage et les meilleures pratiques ... Avoir distribue plusieurs titres sur console, PC et/ou mobile. * Capacite a ecrire un code propre ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... PC/Mobile) * Prioritize and oversee optimization and testing roadmaps across the team * Drive an A ...

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Pc Game Tester information

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$9

$25

$54

How much do pc game tester jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for pc game tester in Quebec is $25.49, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $31.25 per hour, depending on experience, location, and employer.

What is a PC game tester?

PC Game Testers are professionals who play video games that are under development to identify bugs, glitches, and other issues before the game is released to the public. They provide feedback to developers on gameplay, graphics, and user interface, ensuring the game meets quality standards. Testers document any problems they find and may also suggest improvements, helping to make the final game more enjoyable and stable for players.

What does a PC game tester do?

As a PC game tester, you play alpha and beta builds of PC games in order to identify bugs, glitches, balance issues, or other game-breaking issues. While frequently imagined as a leisurely job in which one is paid to play games, video games testing can be tiring and monotonous; playing the same level with every iteration of options and choices while hunting for crashes and bugs is less enjoyable than the end-player experience you are working to create. As part of your responsibilities, you must carefully document your findings to game developers, along with any details necessary to reproduce the issue. Games testing is not usually considered a long-term career, but rather a springboard into further work within the computer games industry.

What are the key skills and qualifications needed to thrive as a PC game tester, and why are they important?

To thrive as a PC Game Tester, you need strong analytical skills, attention to detail, and a solid understanding of gaming platforms, often supported by experience with software testing or quality assurance methodologies. Familiarity with bug tracking systems (like Jira), various operating systems, and sometimes certification in ISTQB or similar is beneficial. Excellent communication, teamwork, and a passion for gaming are soft skills that help testers provide clear feedback and collaborate effectively with developers. These skills ensure that games are released with minimal bugs, high playability, and a better user experience.

What are some common challenges faced by PC game testers during the quality assurance process?

PC Game Testers often encounter challenges such as identifying and reproducing complex bugs, working with incomplete or rapidly changing builds, and balancing thoroughness with tight project deadlines. Communication is key, as testers must clearly document issues and collaborate closely with developers and designers to ensure accurate fixes. Testers may also need to adapt to different hardware configurations and keep up with new testing tools or methodologies as technology evolves.

What is the difference between Pc Game Tester vs Mobile Game Tester?

AspectPc Game TesterMobile Game Tester
Required CredentialsBasic gaming knowledge, attention to detailBasic gaming knowledge, attention to detail
Work EnvironmentDesktop or gaming PC, office or remoteSmartphone or tablet, remote or office
Industry UsageVideo game development companies, publishersMobile app developers, publishers
Common Search/ComparisonYesYes

Both Pc Game Testers and Mobile Game Testers focus on identifying bugs and providing feedback to improve game quality. The main difference lies in the platform: Pc Game Testers work primarily on desktop or gaming PCs, while Mobile Game Testers test games on smartphones and tablets. Skills and credentials are similar, but testing environments and target devices differ.

Do game testers actually get paid?

Yes, game testers are paid employees or contractors who earn wages or hourly rates for testing video games. Compensation varies depending on experience, location, and the company, and testers often need to follow specific testing protocols and use testing tools during their work.

How much money do PC game testers make?

PC game testers typically earn between $10 and $20 per hour, with annual salaries ranging from around $20,000 to $50,000 depending on experience and employer. Some testers work freelance or part-time, while others are employed full-time by game development companies. Skills in testing tools and understanding of game mechanics can influence earning potential.

What are the most commonly searched types of Pc Game Tester jobs in Quebec?

The most popular types of Pc Game Tester jobs in Quebec are:

What job categories do people searching Pc Game Tester jobs in Quebec look for?

The top searched job categories for Pc Game Tester jobs in Quebec are:

Infographic showing various Pc Game Tester job openings in Quebec as of August 2026, with employment types broken down into 54% Full Time, 28% Part Time, 1% Temporary, and 17% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $53,020 per year, or $25.5 per hour.

UI Programmer - (March of Giants)

Ubisoft

Montreal, QC โ€ข On-site

Full-time

Re-posted 4 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

The incumbent will develop the modules for a game’s general presentations (menu, HUD, etc.). 

What you’ll do

  • Read the game design documents to understand the intended player experience and actively challenge game design feedback to facilitate this experience;
  • Help define the features and implementation of the UI in an effort to support the graphic designer’s needs; 
  • Design and implement menu and interface systems for specific users on desired platforms, preserving the uniformity of the visual and logistical aspects; 
  • Provide tools for UI systems and debugging through internal “debug draw”. 
  • Investigate and develop a deep understanding of UI framework, and use this knowledge to support the presentation team; 
  • In collaboration with design and other programming teams, quickly prototype interaction concepts for the game; 
  • Be reactive to feedback and perform quick iterations; 
  • In collaboration with the graphic designer, integrate designs and animation; 
  • Provide hooks for graphic designer animations and sound support; 
  • Understand the UI requests and recognize or investigate technical limitations (performance tracking and memory); 
  • Work closely with designers and artists to implement new ideas, providing technical, creative, and scheduling feedback;
  • Working collaboratively with the team to ensure that UI meets aesthetic and functional requirements;
  • Actively maintain skill-set and knowledge base by keeping track of the latest innovations from the industry;
  • Oversee and maintain modules or systems that underlie the user interface; 
  • Optimize user interface code to run efficiently on desired platforms; 
  • Interact and collaborate with different departments;  
  • Challenge the game design of the game as well as its User Experience (UX)  
  • Develop automated tests APIs related to UI systems to ensure continuous health of the game; 
  • Have a broad knowledge of ergonomics and UX principles as applied to UI; 
  • Apply knowledge of localization and accessibility features; 
  • Carry out all other related tasks. 
Qualifications

Training:

  • Bachelor of Computer Science or Computer Engineering or equivalent training or experience.

Experience:

  • Minimum 5 years of C++ programming experience in the video game sector or embedded systems, or relevant fields.

Knowledge:

  • Capacity to write clean, robust, performant, and maintainable C++ code;
  • Excellent understanding of MVVM philosophy and workflows;
  • Strong troubleshooting and debugging skills;
  • Strong understanding of software engineering best practices (design reviews, coding standards, code reviews, testing, documentation);
  • Solid collaborative and communication skills within a multi-disciplinary environment.
  • Bonus: Experience with Unreal Engine 5, Slate and UMG;
  • Bonus: Experience with UI Frameworks such as CommonUI;
  • Bonus: Experience with MVVM toolchains such as Unreal's MVVM plugin;
  • Bonus: Experience working on a PC-centric platform experience.

Skills:

  • Problem-solving skills;
  • Attention to detail;
  • Good interpersonal and communication skills;
  • Autonomy and ethics in proactive work;
  • Drive to take up major challenges;
  • Define and estimate tasks in an structured way;
  • Ability to adapt to change;
  • Results oriented.