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Part Time Video Game Publisher Jobs (NOW HIRING)

The Seasonal Video Logger supports Rams Studios with detailed logging of all football assets and gameday media assets for home and away games. This role is ideal for rising college juniors/seniors ...

... Work Status Part-Time (IPT) Temporary No Location Troy - T01 Job Summary The Video Assistant ... game videoboard and sound production; overseeing the editing and production of feature videos ...

Louis Blues hockey games, concerts, sporting events, and internal functions. The Audio & Video ... part-time event staff. • Respond quickly to technical issues during live events and implement ...

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Part Time Video Game Publisher information

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How much do part time video game publisher jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for part time video game publisher in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are some common challenges faced by part-time video game publishers and how can they be managed?

Part-time video game publishers often juggle multiple projects and tight deadlines, which can make time management a significant challenge. Additionally, coordinating with developers, marketers, and platform representatives while working limited hours requires strong communication and organizational skills. To manage these challenges, it's helpful to leverage project management tools, set clear expectations with team members, and prioritize tasks that have the greatest impact on game launches or updates. Staying adaptable and proactive in seeking feedback can also enhance collaboration and ensure successful publishing outcomes.

What are the key skills and qualifications needed to thrive as a Part Time Video Game Publisher, and why are they important?

To thrive as a Part Time Video Game Publisher, you need a strong understanding of the gaming industry, project management skills, and experience in game marketing or distribution. Familiarity with digital distribution platforms (such as Steam or PlayStation Network), content management systems, and analytics tools is often required. Excellent communication, organizational abilities, and creative problem-solving help you coordinate with developers and promote titles effectively. These skills are crucial to ensure successful game launches, maximize reach, and build strong relationships with both developers and players.

What is the difference between Part Time Video Game Publisher vs Part Time Video Game Developer?

AspectPart Time Video Game PublisherPart Time Video Game Developer
CredentialsMarketing, business, or project management experienceProgramming, design, or art skills, often with relevant certifications
Work EnvironmentCollaborates with developers, manages publishing processCreates and codes game content, often in a studio or remote
Industry UsageFocuses on distribution, marketing, and monetizationFocuses on game creation, design, and development

Part Time Video Game Publishers primarily handle the distribution, marketing, and monetization of games, working closely with developers. In contrast, Part Time Video Game Developers focus on creating and coding the game content. Both roles require industry-specific knowledge but differ in their core responsibilities and skill sets.

What does a part-time video game publisher do?

A part-time video game publisher is responsible for helping to bring video games to market, typically by overseeing aspects like funding, marketing, distribution, and sometimes quality assurance. Working part-time means their involvement is on a reduced schedule, but they still coordinate with developers, manage release timelines, and promote games to reach target audiences. They may also negotiate deals with platforms or retailers. This role is ideal for those who have experience in the gaming industry but cannot commit to a full-time position.
What cities are hiring for Part Time Video Game Publisher jobs? Cities with the most Part Time Video Game Publisher job openings:
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Part Time Video Game Publisher jobs? States with the most job openings for Part Time Video Game Publisher jobs include:
Audio Engineer - (Part Time - On Call) - Los Angeles

Audio Engineer - (Part Time - On Call) - Los Angeles

side

Los Angeles, CA • On-site

$30/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc

About the Role:
Side is looking for a Part-Time on-call or Freelance Audio Engineer to join our amazing Audio Production team in Los Angeles. As an Audio Engineer, you will be responsible for the smooth running of games dialogue recording sessions for a multitude of games, from indie mobile to AAA console, helping to ensure the timely completion of agreed deliverables and milestones, to a very high standard. As an outsourcer it’s this that brings clients back, and it’s returning clients that keep the awards coming.

Duties and Key Responsibilities

    • Engineer studio sessions at our Los Angeles studios, from recording wild dialogue to full ADR recording.
    • To engineer, setup and run HMC (Head Mounted Camera) sessions, making sure video is captured according to brief.
    • Prepare studio sessions’ assets such as audio and video reference files and dialogue scripts.
    • Maintain studios and studio equipment as is practicable.
    • Develop studio services, processes, and workflow as part of an international team.
    • Record location audio at sound stages or external.

Other

    • Adhere to company Security, Confidentiality and Health and Safety procedures and ensure the compliance of the team.
    • Adhere to the company IT and HR procedures and ensure the compliance of the team.
    • Understand ethical behaviour and business practices and ensure that own behaviour and the behaviour of others is consistent with these standards and aligns with the values of the organisation.

Requirements

Knowledge, Experience and Skills

    • 4+ years’ experience as an engineer in a commercial postproduction recording studio, ideally working for some time with dialogue / ADR recording.
    • Experienced user of Pro Tools and other DAWs.
    • 100% comfortable with and enthused by audio / video / IT technology in general.
    • Excellent client facing and internal communication and presentation skills, both verbal and written.
    • Both a self-starter, able to work alone as and where necessary, and a team player, able to muck in at all levels to get the job done.
    • Comfortable both taking instruction from senior members of staff and giving instruction to junior members of staff.

Qualifications

  • Music or Post-Production accredited course or training is desirable.

Additional Information

  • Multi award winning games dialogue specialist SIDE is a fast-paced and creative environment working with one of the video game industry’s most successful and well-respected audio production companies.
  • With over 20 years’ experience, an international network of resources, SIDE’s award-winning team of technical and creative experts still hold the same collective intention: To develop the truest interpretation of each client’s vision - for audiences of every genre, on any platform, in all languages.
  • SIDE are also very active in the technology & digital media industries, working with a multitude of innovative clients from around the world that develop devices which are present in consumers everyday lives.

Benefits

This role is offered at a fixed flat rate of $30/hour. The rate has been carefully aligned with California wage requirements and market standards for this type of project, and reflects the final set rate for this position.