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Part Time Motion Graphics Jobs (NOW HIRING)

Senior Video Producer

Orange, CA ยท On-site

$80K - $95K/yr

... Full or Part Time full-time 40 hours weekly Fair Labor Standard Act Classification Exempt ... Perform advanced editing, color correction, audio mixing, motion graphics development, visual ...

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Part Time Motion Graphics information

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$14

$36

$68

How much do part time motion graphics jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for part time motion graphics in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What is a part time motion graphics?

A Part Time Motion Graphics job involves creating animated visuals, graphics, and effects for digital content on a reduced work schedule. Professionals in this role use software like After Effects to design motion graphics for videos, advertisements, social media, and other visual media. They typically collaborate with designers, marketers, or content creators to enhance storytelling and engagement. Part-time positions can offer flexible hours and may be freelance, contract-based, or part of an in-house creative team.

What does a part time motion graphics do?

As a Part Time Motion Graphics professional, your daily duties often include collaborating with creative teams to conceptualize and design animated content for videos, advertisements, or social media. You'll spend significant time storyboarding, animating visual elements, revising work based on feedback, and ensuring all deliverables adhere to brand guidelines. Communication with project managers, designers, and sometimes clients is common, so teamwork is an important aspect of the job. The role may also require you to manage multiple projects at once and adapt quickly to shifting priorities, making strong organizational skills highly beneficial.

What are the key skills and qualifications needed to thrive in a part time motion graphics position?

To excel as a Part Time Motion Graphics professional, you need a solid grasp of animation principles, visual storytelling, and proficiency in motion graphics software such as Adobe After Effects and Cinema 4D. Experience with industry-standard tools, a strong portfolio, and sometimes certifications in digital media or design are valuable assets. Creativity, attention to detail, and effective time management are key soft skills that help in delivering high-quality work within tight deadlines. These skills are essential for producing engaging content that aligns with client or brand objectives while meeting project timelines.

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What cities are hiring for Part Time Motion Graphics jobs?

Cities with the most Part Time Motion Graphics job openings:

What are the most commonly searched types of Motion Graphics jobs?

The most popular types of Motion Graphics jobs are:

What states have the most Part Time Motion Graphics jobs?

States with the most job openings for Part Time Motion Graphics jobs include:

What other helpful pages are available for Part Time Motion Graphics?

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Infographic showing various Part Time Motion Graphics job openings in the United States as of September 2026, with employment types broken down into 100% Part Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

Manhattan, NY โ€ข On-site

New York Institute of Technology
Colleges, Universities, and Professional Schoolsย โ€ขย 1 - 5K employees

Full-time, Part-time

Re-posted 19 days ago


Job description

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the universityโ€™s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.


The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:


โ€ข    UX Researcher (NYC Campus Only)
Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
โ€ข    Animation & Virtual Production (NYC & LI Campuses)
Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
โ€ข    Design Historian (Online Asynchronous)
Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.
โ€ข    Motion Graphics (LI Campus Only)
Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.
โ€ข    Maya: Hard Surface Modeling (NYC Campus Only)
Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.
โ€ข    Product Growth Design (NYC Campus Only)
Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks.
โ€ข    Visual Identity & Brand Systems (NYC & LI Campuses)
Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.

General Duties
โ€ข    Collaborate with department chairs and coordinators on course progress.
โ€ข    Support a positive, inclusive, and engaging learning environment.
โ€ข    Adhere to university policies and academic integrity guidelines.
 


Qualifications (By Role):

UX Researcher- Masterโ€™s or Bachelorโ€™s + 5 yearsโ€™ experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred. 

Animation & Virtual Production - Masterโ€™s or Bachelorโ€™s + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. 

Design Historian - Masterโ€™s+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required. 

Motion Graphics - Bachelorโ€™s (Masterโ€™s preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial. 

Maya โ€“ Hard Surface Modeling - Bachelorโ€™s (Masterโ€™s preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred. 

Product Growth Design - Bachelorโ€™s (Masterโ€™s preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable. 

Visual Identity - Bachelorโ€™s (Masterโ€™s preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

To Apply Submit a cover letter and CV for consideration.


New York Institute of Technology is an Equal Opportunity Employer โ€“ All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.


USD $101.00/Hr.
USD $110.00/Hr.