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Part Time Game Capture Artist Jobs (NOW HIRING)

Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ...

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Part Time Game Capture Artist information

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$37K

$123.1K

$196K

How much do part time game capture artist jobs pay per year?

As of Jul 23, 2026, the average yearly pay for part time game capture artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by part-time game capture artists, and how can they be overcome?

Part-time game capture artists often face the challenge of quickly adapting to different game genres and styles, as well as tight deadlines for producing high-quality in-game footage or screenshots. Balancing multiple projects and learning new tools or workflows efficiently is essential. Collaboration and clear communication with creative teams (such as video editors and marketing teams) can help streamline feedback and revisions. Staying organized and developing a strong understanding of the game's narrative and mechanics will also ensure your captures align with the overall vision.

What are the key skills and qualifications needed to thrive as a Part Time Game Capture Artist, and why are they important?

To thrive as a Part Time Game Capture Artist, you need a strong eye for composition, attention to detail, and proficiency in in-game camera controls, typically supported by a portfolio showcasing your visual work. Familiarity with video editing software such as Adobe Premiere, After Effects, or similar tools, as well as experience with game engines, is often required. Creativity, strong communication, and the ability to follow creative briefs help set outstanding candidates apart. These skills ensure that captured content aligns with marketing goals and presents games in the most engaging and visually appealing way.

What is a Part Time Game Capture Artist?

A Part Time Game Capture Artist is a creative professional who works with video game companies or marketing teams to capture high-quality images and video footage from within video games. Their work is often used for promotional materials, trailers, screenshots, and social media content. Working part-time, they are responsible for staging in-game scenes, utilizing developer tools to achieve cinematic shots, and ensuring the captured content aligns with the vision of the marketing or creative team. They need a keen eye for composition, familiarity with gaming technology, and the ability to work efficiently within tight deadlines.

What is the difference between Part Time Game Capture Artist vs Part Time Video Editor?

AspectPart Time Game Capture ArtistPart Time Video Editor
Required SkillsGame recording, editing gameplay footage, understanding game mechanicsVideo editing, color correction, sound editing
Work EnvironmentGaming studios, freelance projects, online content creationMedia companies, freelance, advertising agencies
CertificationsBasic video editing skills, familiarity with game consoles/softwareVideo editing certifications, Adobe Premiere, Final Cut Pro

While both roles involve editing video content, a Part Time Game Capture Artist specializes in recording and editing gameplay footage, often requiring knowledge of gaming hardware and software. A Part Time Video Editor focuses on broader video editing tasks across various content types. The roles overlap in editing skills but differ in subject matter expertise and work environment.

What are the most commonly searched types of Game Capture Artist jobs? The most popular types of Game Capture Artist jobs are:
What states have the most Part Time Game Capture Artist jobs? States with the most job openings for Part Time Game Capture Artist jobs include:
Infographic showing various Part Time Game Capture Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 49% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Adjunct Faculty, MPS in Game Design (Asynchronous)

Adjunct Faculty, MPS in Game Design (Asynchronous)

Maryland Institute College of Art

Baltimore, MD

$4.5K - $7.6K/wk

Part-time

Posted 25 days ago


Job description

Welcome to the official site for employment opportunities at MICA. At MICA, we empower our employees to use their talent in a variety of ways. We are pleased that you are interested in career opportunities offered at MICA.

Adjunct Faculty, MPS in Game Design (Asynchronous)

Department: School of Creative and Professional Studies (SCPS)

Program: Master of Professional Studies (MPS) in Game Design

Status: Part-time, Adjunct

Format: 100% Online, Asynchronous (8-week terms)

Program Overview

The Master of Professional Studies (MPS) in Game Design at the Maryland Institute College of Art (MICA) is a 30-credit, fully online graduate degree that prepares emerging creative professionals to design, prototype, and launch innovative games across platforms and genres. The program integrates artistic vision, interactive systems design, gamification, leadership, and production management.

MICA's learning environment mirrors real-world collaborative ecosystems-where data scientists, designers, educators, and technologists work together. We position game creation as a critical, interdisciplinary art form, balancing technical competency with the critical literacy to understand play as a cultural and social phenomenon.

General Purpose

To provide high-quality asynchronous instruction for graduate students in the MPS in Game Design, conveying professional expertise in game theory, mechanics, narrative, and production. Faculty serve as mentors, guiding students as they translate artistic intent into production reality within a rigorous, studio-based online environment.

Summary of Essential Functions

  • Asynchronous Delivery: Design and maintain an engaging online learning environment via Canvas.

  • Instructional Excellence: Deliver core instruction that satisfies the primary learning outcomes of the assigned course(s).

  • Timely Feedback: Provide substantive written or video-recorded feedback on student assignments within 48 hours of submission.

  • Student Engagement: Foster inclusive learning communities and hold weekly synchronous virtual office hours.

Essential Duties & Responsibilities

  • Maintain a consistent presence in the online classroom (at least 4 days in a 7-day cycle).

  • Reply to student communications within 24 hours.

  • Keep a real-time gradebook with grades posted within 72 hours of module completion.

  • Update and maintain Canvas course shells, including syllabi, assignment dates, and supplementary tutorials.

  • Participate in faculty development and meet expectations defined in MICA's Asynchronous Instruction Policy.

  • Guide students through the "Serious Games" framework, integrating Digital Humanities and social impact into design practice.

Knowledge, Skills, and Abilities

Candidates must demonstrate deep professional experience in at least one of the following specialization tracks:

  • Track 1: Visual Design & Art Direction: Generative 3D assets, visual storytelling, environment design, and style direction.

  • Track 2: Game Design & Interactive Systems: Systems design, level design, interaction architecture, and procedural/generative tools.

  • Track 3: Production, Leadership & Strategy: Agile pipelines, managing creative teams, and the business/market strategy of games.

  • Track 4: Gamification & Applied Game Design: Behavioral design, game-based learning, health/social impact games, and experience design.

  • Foundational Core: Applied game theory, mechanics prototyping, and interactive narrative/worldbuilding.

Qualifications

Minimum Qualifications:

  • Bachelor's degree in Game Design, Interactive Media, Computer Science, Fine Arts, Design, or a related field.

  • 5 years of professional experience in the game industry or related interactive media sectors.

  • Strong communication and storytelling abilities.

Preferred Qualifications:

  • Master's degree in a related field.

  • 10 years of professional experience, including leadership roles (Lead Designer, Producer, Art Director).

  • Experience teaching in an online or asynchronous format.

  • Active participation in the industry (e.g., GDC, IndieCade, or published titles).

Conditions of Employment:

  • Satisfactory background check

Salary

  • $4,515.00 - $7,656.00 (commensurate with experience )

Physical Demands & Work Environment

This is a remote, online position. The employee is required to use a computer for extended periods and must be able to communicate effectively via video conferencing and written digital correspondence.

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Physical Demands: While performing the duties of the job, the employee is occasionally required to stand, walk, sit; use hands to finger, handle, or feel objects, tools, or controls; reach with hands and arms; balance; stoop; talk or hear. The employee must occasionally lift up to 15 pounds. Specific vision abilities required by the job include close vision, distance vision, color vision, peripheral vision, depth perception, and the ability to adjust focus.

  • Work Environment: While performing the duties of the job, the employee is exposed to weather conditions prevalent at the time. The noise level in the work environment is usually minimal to moderate.

Maryland Institute College of Art is committed to its policy of providing equal opportunity regardless of race, color, creed, national origin, religion, gender, sexual orientation, marital status, age, disability, or veteran status (disabled, Vietnam-era, or otherwise). Furthermore, the College does not tolerate any form of sex discrimination, including sexual harassment or sexual violence. This policy applies to all programs, facilities, and activities provided by Maryland Institute College of Art, including but not limited to admission, educational programs, and employment.

Applicants must apply online for each job in which they are interested. You will not be considered for any job for which you have not specifically applied. We do not accept applications via email, U.S. mail, or fax. Successful candidates for any staff or faculty positions will be subject to a pre-employment background check.

MICA provides reasonable accommodations to applicants with disabilities on a case-by-case basis. If you need a reasonable accommodation for any part of the application and hiring process, please contact Human Resources at 410-225-2363.