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Part Time 3D Rendering Jobs (NOW HIRING)

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Part Time 3D Rendering information

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$39

$68

How much do part time 3d rendering jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for part time 3d rendering in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by part-time 3D rendering professionals, and how can they be managed?

Part-time 3D rendering professionals often encounter challenges such as tight project deadlines, balancing multiple projects, and staying updated with rapidly evolving software. Effective time management, clear communication with clients or team members, and dedicating time to learn new tools can help overcome these hurdles. Additionally, part-time renderers may need to be proactive in seeking feedback and collaborating remotely, which requires strong organizational and communication skills.

What are the key skills and qualifications needed to thrive as a Part Time 3D Rendering specialist, and why are they important?

To thrive as a Part Time 3D Rendering specialist, you need strong skills in 3D modeling, rendering techniques, and design principles, typically supported by experience or education in graphic design, architecture, or a related field. Proficiency with industry-standard software such as Autodesk 3ds Max, Blender, SketchUp, or V-Ray is essential. Creative problem-solving, attention to detail, and effective time management are key soft skills for handling varied projects and tight deadlines. These skills ensure high-quality visual outputs, efficient project completion, and client satisfaction in a competitive field.

What is the difference between Part Time 3D Rendering vs Part Time 3D Modeling?

AspectPart Time 3D RenderingPart Time 3D Modeling
Primary FocusCreating visualizations from existing 3D modelsCreating and designing 3D models from scratch
Skills RequiredRendering software, lighting, texturingModeling software, design principles, topology
Work EnvironmentFreelance, studio, remoteFreelance, studio, remote
Common UsesArchitectural visualizations, product presentationsConcept development, character design, product modeling

While both roles involve working with 3D software, Part Time 3D Rendering focuses on visualizing existing models with realistic lighting and textures, whereas Part Time 3D Modeling involves creating the 3D models themselves. Understanding these differences helps professionals choose the right path based on their skills and career goals.

What is a Part Time 3D Rendering job?

A Part Time 3D Rendering job involves creating realistic or conceptual 3D images and animations using computer software, typically for industries like architecture, product design, gaming, or advertising. Professionals in this role work on a part-time basis, which means they may have flexible hours or work less than the standard 40-hour workweek. Responsibilities often include collaborating with clients or teams to visualize ideas, modeling objects, applying textures, and rendering final images or videos. Strong skills in software like Blender, 3ds Max, or SketchUp are usually required. This type of position is ideal for individuals seeking flexible employment or additional income.
More about Part Time 3D Rendering jobs
What cities are hiring for Part Time 3D Rendering jobs? Cities with the most Part Time 3D Rendering job openings:
What are the most commonly searched types of 3D Rendering jobs? The most popular types of 3D Rendering jobs are:
What states have the most Part Time 3D Rendering jobs? States with the most job openings for Part Time 3D Rendering jobs include:
What job categories do people searching Part Time 3D Rendering jobs look for? The top searched job categories for Part Time 3D Rendering jobs are:
Infographic showing various Part Time 3D Rendering job openings in the United States as of June 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Cut Suit Actor

Part-time

Posted 9 days ago


Job description

About Strategic Operations, Inc.
Since 2002, Strategic Operations, Inc. (STOPS) has been providing training services and products for the military, law enforcement, first responders, and other organizations responsible for Homeland Security. STOPS is committed to excellence through state-of-the-art live action training support - employing "Hollywood" style special effects, role players, props of all kinds, 3D targets, the re-locatable habitat unit (RHU), and the conversion of shipping containers to create immersive training environments that are the most unique in the industry.
STOPS calls this type of immersion training - Hyper-Realistic® and defines it as "such a high degree of fidelity in the replication of specific conditions in a training environment that participants so willingly suspend disbelief that they become totally immersed and eventually stress inoculated" - all their senses tell them, emotionally and intellectually, that the scenarios are real. It is the ultimate in Theater Immersion Training.
STOPS continues to introduce innovative solutions to overcome the challenges of limited budgets. We are adept at creating real-life training situations/environments or providing safe, sound, and reliable housing for disaster response.
Cut Suit Role Player (RP)
Part Time - San Diego, CA, U.S.
Summary
This person will wear the Human Worn Partial Task Surgical Simulator (Surgical Cut Suit) or the Tactical Combat Casualty Care Cut Suit (TCCC Cut Suit) during scenarios. The patented Cut Suit® is the most realistic way to simulate the look, feel, and smell effects of severe traumatic events on a live human casualty while allowing first responders and physicians to safely perform real procedures - from the point of injury to treatment en route, and transition of care to surgical intervention.
Unique features of the Cut Suit:
- The system can be worn during intense physical scenarios
- The system weighs approximately 20 pounds
- The system allows human interaction during emergency assessment and treatment
A wide variety of injuries can be simulated with the Cut Suit. The following procedures can be performed:
- Extremity hemorrhage control/tourniquet application and wound void packing
- Cricothyroidotomy
- Bilateral Anterior and Axillary Chest Needle Thoracentesis
- Bilateral Chest-tube Thoracotomy
- Surgical and/or Stapling of the Skin
- Peripheral IV Access
- Sternal Intraosseous IV Access
Normal shifts are generally between eight (8) and twelve (12) hours (day and/or night). Individuals must be comfortable wearing the Cut Suit and willing to be "handled" and "touched" by Special Effects Make-up Artists (applying wounds), Cut Suit Subject Matter Experts (assist in Cut Suit operations), and members of the Training Audience (TA) (rendering aid). Cut Suit Role Players should be accustomed to working in adverse and austere conditions. Individuals should be professionals that pride themselves in doing what is necessary to ensure the TA is as prepared as possible for any contingency during a traumatic event or an operational deployment.
Job Duties
Specific duties will take place at the STOPS Tactical Training Laboratory (TTL) in San Diego, CA, but on occasion travel to a client's location (throughout the United States and possibly Internationally) will be required. Individuals must be able to follow the direction of the STOPS Project Manager (PM) during training scenarios - geared towards the accomplishment of the TA's mission - military, law enforcement, and first responder/medical provider personnel - and to portray a significantly injured person after a simulated traumatic event (explosion, vehicle accident, etc.).
Ø The Cut Suit RP will be able to assume the role assigned by the PM
Ø The Cut Suit RP may be in the vicinity of Special Effects Pyrotechnics - IEDs, RPGs, IDF
Ø The Cut Suit RP may be in the vicinity of blank firing & simulated round firing weapons
Ø The Cut Suit RP may be required to be interview/interrogated
Ø The Cut Suit RP will be proficient in acting out the type of wound assigned
Ø The Cut Suit RP will be required to have a tourniquet applied during scenarios
Ø The Cut Suit RP may be required to participate in tourniquet training
Knowledge, Skills, & Abilities Required
Ø Knowledge and experience of specific role
Ø Ability to wear the Cut Suit
Ø Knowledge of the Cut Suit capabilities
Ø To be able to learn detailed medical immediate action procedures
Ø Ability to act out specific roles as assigned
Ø Ability to have members of the TA perform (non-invasive) immediate action procedures on them during scenarios and other times of training
Ø Ability to respond to treatment administered by members of the TA based on the scenario
Ø Ability to work under stressful conditions - weapons, explosions, smoke, faux blood
Ø Must be able to tolerate tight spaces, the dark, and all-weather conditions
Ø Ability to stand, sit, lay in position for significant periods of time
Ø Ability to lift up to 20 pounds
Ø Must enjoy working with people and understand the importance of the position
Qualifications
Ø The ability to, read, write, and speak English is required
Ø Must have a REAL ID and/or a Passport
Ø Specific role player qualifications are dependent on the required role
Ø Prior role-playing experience with military, law enforcement, and first responders/medical providers is preferred, but not necessary