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Overnight Remote Game Studio Jobs (NOW HIRING)

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

General Interest - Backend Engineer

OR · On-site +1

$90K - $135K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Audio Lead, Games Studio

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

We're looking for a versatile and engaged Audio Lead to join our Internal Game Development team and ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Product Manager

OR · On-site +1

PRODUCT MANAGER, PSS LIVE SERVICES This role is open to US-based permanent remote arrangements. Why ... Help share best practices to support game studios standing up and evolving their processes and ...

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How much do overnight remote game studio jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for overnight remote game studio in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.
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What cities are hiring for Overnight Remote Game Studio jobs? Cities with the most Overnight Remote Game Studio job openings:
What are the most commonly searched types of Remote Game Studio jobs? The most popular types of Remote Game Studio jobs are:
What states have the most Overnight Remote Game Studio jobs? States with the most job openings for Overnight Remote Game Studio jobs include:
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Infographic showing various Overnight Remote Game Studio job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 54% Full Time, 40% Part Time, 1% Temporary, and 3% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Senior Server Engineer, Unreal Engine

Rushdown Studios

Remote

$105K - $140K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
Our Role
Rushdown Studios is looking for an experienced Game Server Engineer to join us in support of our partner studio! In this role, you'll work alongside our team to build, port, and optimize the dedicated game server for a large-scale multiplayer Unreal Engine title, including a near-term focus on bringing an existing Windows Server Target to Linux.
Our ideal candidate is a self-motivated and demonstrated team player who is equally comfortable digging into platform-specific bugs, owning a port end-to-end, and collaborating across studios. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI).
Responsibilities
  • Port the Windows Server Target for a large Unreal Engine title to Linux, maintaining feature parity, stability, and performance.
  • Build, maintain, and extend the dedicated game server to ensure it runs reliably on both Windows and Linux.
  • Profile and optimize server performance, memory usage, and tick stability for production deployments.
  • Diagnose and resolve platform-specific bugs, crashes, and behavioral differences between Windows and Linux builds.
  • Work with build systems, toolchains, and CI to keep cross-platform builds healthy and reproducible.
  • Collaborate with engineers at our partner studio to deliver server-side features and integrations.

Requirements
  • Three (3) years of professional experience with C++.
  • Cross-platform development experience targeting both Windows and Linux, including a familiarity with navigating compiler, toolchain, and platform API differences.
  • Strong Linux fundamentals and comfort building, debugging, and operating C++ applications on Linux.
  • Ability to write clear, maintainable, and portable code that holds up in a large shared codebase.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves
  • Experience developing and shipping commercial games.
  • Experience porting large C++ codebases between operating systems.
  • Unreal Engine experience, particularly with dedicated servers, replication, networking, or Unreal Build Tool.
  • Familiarity with server-side game systems (e.g., matchmaking, session management, anti-cheat, telemetry).
  • Experience with Linux deployment tooling like containers (e.g., Docker), orchestration, and observability stacks.
  • Experience profiling and optimizing server performance under load.
  • Experience working with BaaS providers (e.g., PlayFab, Edgegap).
  • Experience with the Horde build system for Unreal Engine titles.

Benefits:
  • Compensation: $105,000-140,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.