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Music Composer Video Games Jobs (NOW HIRING)

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

Do you love video games, movies, music, and all things pop culture? Ready to dive into a fast-paced, exciting job where your passion for electronics and collectibles shines? Disc Replay is looking ...

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Music Composer Video Games information

What does a music composer video games do?

A Music Composer for Video Games creates original musical scores to enhance the gaming experience. They collaborate with game developers, sound designers, and directors to craft music that fits the game's narrative, setting, and emotional tone. Their work involves composing, arranging, and producing music, often using digital audio workstations (DAWs) and virtual instruments. They may also work with live musicians or orchestras to record soundtracks. A game composer must adapt their music to interactive gameplay, ensuring seamless transitions and dynamic changes based on player actions.

What skills and qualifications are needed to thrive as a music composer video games?

To thrive as a Music Composer for Video Games, you need strong music theory knowledge, composition skills, and the ability to create engaging soundtracks that complement gameplay. Familiarity with digital audio workstations (DAWs), music libraries, industry-standard plugins, and often middleware like FMOD or Wwise is essential. Creativity, effective communication, and the ability to take feedback are valuable soft skills in this collaborative environment. These abilities help ensure your music enhances the game's emotional impact and meets both technical and creative requirements.

What types of teams do music composers video games typically collaborate with during the game development process?

Music Composers for video games often work closely with game designers, sound designers, producers, and sometimes directly with programmers or artists. Collaboration is required to ensure that the music aligns with the game's narrative, tone, and timing, often receiving feedback and making revisions based on the needs of the larger team. Depending on the studio, you may be part of a dedicated audio department or work as a freelancer interfacing with multiple departments. Effective communication and teamwork are crucial for ensuring the soundtrack integrates seamlessly into the full gaming experience.

How to be a music composer for video games?

A music composer for video games creates original music tailored to game environments, often requiring proficiency in digital audio workstations (DAWs), music theory, and sound design. Building a portfolio with sample compositions, understanding the game's narrative and mood, and collaborating with developers are essential steps to enter this field.
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Infographic showing various Music Composer Video Games job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 28 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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