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Game Music Composer Jobs (NOW HIRING)

Links to any film, television, game, or interactive media projects you've scored or edited * A brief overview of your workflow, preferred creative tools, and experience with AI music generation

New

Job Title : Composer/Sound Designer Location: Wilmington, North Carolina Department: NC Sound ... our games. REQUIREMENTS: ● Bachelor's degree in music or degree in relevant Audio field. ● ...

Curate and organize composer reels * Organize and catalog project budgets past & present * Assist ... The home of such beloved franchises as John Wick, The Hunger Games, Twilight, Saw and Now You See ...

Game Music Composer information

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$12

$18

$23

How much do game music composer jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for game music composer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are some common challenges Game Music Composers face when working on video game projects?

Game Music Composers often encounter the challenge of creating adaptive or interactive music that seamlessly responds to in-game events and player actions. They must balance creative expression with the technical requirements and limitations of the game engine or platform. Additionally, composers regularly collaborate with game designers, sound teams, and producers to ensure their compositions align with the game's vision and narrative. Managing feedback, meeting tight deadlines, and revising music based on playtesting results are also typical aspects of the role. Successfully navigating these challenges leads to a more immersive and engaging player experience.

What does a Game Music Composer do?

A Game Music Composer creates original music and soundtracks for video games to enhance the player's experience. They work closely with game developers and sound designers to ensure the music fits the game's tone, setting, and gameplay. Their responsibilities include composing, arranging, and producing music, often using digital audio workstations (DAWs) and virtual instruments. They may also adapt their compositions to be interactive, changing dynamically based on in-game events.

What are the key skills and qualifications needed to thrive in the Game Music Composer position, and why are they important?

To thrive as a Game Music Composer, you need expertise in music theory, composition, orchestration, and sound design, typically supported by a degree in music or audio production. Experience with digital audio workstations (DAWs) like Logic Pro, Cubase, or Ableton Live, and proficiency in middleware such as FMOD or Wwise, are highly valuable for integrating music into games. Strong communication, creativity, and the ability to collaborate with game developers and other creatives are important soft skills. These abilities ensure that the music enhances gameplay, matches the game's mood, and meets production timelines efficiently.

More about Game Music Composer jobs
What cities are hiring for Game Music Composer jobs? Cities with the most Game Music Composer job openings:
What job categories do people searching Game Music Composer jobs look for? The top searched job categories for Game Music Composer jobs are:
Infographic showing various Game Music Composer job openings in the United States as of July 2026, with employment types broken down into 8% Internship, 9% As Needed, 65% Full Time, 6% Part Time, 6% Contract, and 6% Nights. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

AI Music Composer & Editor

TrueShort

Los Angeles, CA • On-site, Remote

Full-time

Posted 2 days ago

New


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation