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Contract Music Composer Video Games Jobs (NOW HIRING)

Contract Role * Potential for long-term employment or full-time role * $200-$450 per episode ... Links to any film, television, game, or interactive media projects you've scored or edited * A ...

Games Writers

Los Angeles, CA · On-site

$23 - $29.25/hr

Company Description MXDWN, all that matters in music. Do you live for video games and video game news? We're looking for writers for our sister site mxdwn Games. If your world is knowing what's going ...

Games Writers

Los Angeles, CA · On-site

$23 - $29.25/hr

Company Description MXDWN, all that matters in music. Do you live for video games and video game news? We're looking for writers for our sister site mxdwn Games. If your world is knowing what's going ...

Company Description MXDWN, all that matters in music. Do you live for video games and video game news? We're looking to expand our team at MXDWN Games with passionate gamers and writers who have ...

Music Producer (Seasonal)

Salt Lake City, UT · On-site

$120K - $121K/yr

Own and manage all game-day music libraries and playlists across playback systems, ensuring content ... Collaborate with Video and Creative teams to support audio production needs for content creation ...

Adding in Text, Visuals, and Music that match brand and theme * Work with the Editing team to ... Strong passion for editing YouTube Gaming Content is required. * Possess comprehensive knowledge ...

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Contract Music Composer Video Games information

See salary details

$30.5K

$88.3K

$139.5K

How much do contract music composer video games jobs pay per year?

As of Aug 23, 2026, the average yearly pay for contract music composer video games in the United States is $88,303.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $108,500.00 per year, depending on experience, location, and employer.

What does a contract music composer for video games do?

A Contract Music Composer for Video Games is responsible for creating original music scores that enhance the gaming experience. They work closely with game developers, sound designers, and directors to understand the mood, setting, and themes of a game. Their job involves composing, recording, and sometimes producing music that fits specific scenes or levels. As contractors, they are typically hired for a particular project or timeline, rather than as permanent employees. Their work helps to set the tone and atmosphere, making games more immersive for players.

What are the key skills and qualifications needed to thrive as a contract music composer for video games?

To thrive as a Contract Music Composer for Video Games, you need a strong background in music theory, composition, and audio production, often supported by a portfolio of relevant work. Familiarity with digital audio workstations (DAWs) like Logic Pro or Cubase, as well as middleware such as FMOD or Wwise, is typically required. Creativity, teamwork, and adaptability are crucial soft skills for collaborating with developers and responding to dynamic project needs. These skills ensure that the music effectively enhances gameplay, supports the game’s narrative, and meets both creative and technical demands.

What are some common challenges faced by contract music composers working in the video game industry?

Contract music composers for video games often navigate tight deadlines and shifting creative directions, as projects can evolve quickly based on gameplay changes or feedback from developers. Balancing the unique musical identity of a game with technical limitations, such as file sizes or adaptive audio requirements, is also a frequent challenge. Additionally, since composers usually work remotely or as freelancers, effective communication and collaboration with audio directors, developers, and sound designers become crucial to ensure their music fits seamlessly within the game's world.

What is the difference between Contract Music Composer Video Games vs Contract Music Composer Film?

AspectContract Music Composer Video GamesContract Music Composer Film
CredentialsMusic degrees, portfolio, experience with interactive mediaMusic degrees, film scoring experience, portfolio
Work EnvironmentGame studios, freelance projects, remote workFilm sets, post-production studios, freelance
Industry UsageVideo game industry, interactive mediaFilm industry, television
Search & Comparison IntentFocus on interactive scoring, game sound designFocus on cinematic scoring, soundtrack composition

Contract Music Composer Video Games and Contract Music Composer Film share similar credentials and work environments, but differ mainly in their industry focus and the nature of their work. Video game composers create interactive soundtracks suited for gameplay, while film composers craft linear, cinematic scores. Understanding these differences helps clients find the right specialist for their project needs.

What cities are hiring for Contract Music Composer Video Games jobs?

Cities with the most Contract Music Composer Video Games job openings:

What are the most commonly searched types of Music Composer Video Games jobs?

The most popular types of Music Composer Video Games jobs are:

What states have the most Contract Music Composer Video Games jobs?

States with the most job openings for Contract Music Composer Video Games jobs include:

AI Music Composer & Editor

TrueShort

Los Angeles, CA • On-site, Remote

Full-time

Re-posted 10 days ago


Job description

About TrueShort
TrueShort is one of the fastest-growing streaming apps in the United States. An AI studio and streaming platform where we experiment, develop and release original series and films constantly. No development purgatory.
Built for mobile-first viewing, TrueShort delivers premium, bingeable storytelling across an expanding slate of genres, reimagining how modern audiences discover and experience great stories.
Our team is experimenting at the frontier of AI-powered entertainment production across animation, live action, and emerging storytelling formats.
Backed by Jeffrey Katzenberg (Founder of DreamWorks), Scott Belsky, Ravi Nandan (A24), Khosla Ventures, and others.
Role Overview
We're looking for AI Music Composers to help define the musical identity of original series and films across a wide range of genres and formats.
AI Music Composers are responsible for creating original soundtracks, themes, ambient scores, and songs that elevate storytelling and establish the emotional tone of each project. In addition to composing original music, you'll also help edit, arrange, and implement music across finished episodes-ensuring every cue supports the pacing, emotion, and storytelling of each scene.
Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help shape each series through music that feels cohesive, memorable, and production-ready.
This role sits at the intersection of music composition, music editing, and AI-native creative workflows. We're looking for musicians with strong storytelling instincts, excellent musical taste, and an understanding of how to leverage AI tools to produce high-quality, original music efficiently.
Responsibilities
  • Compose original scores, themes, songs, and background music for animated and live-action productions
  • Develop unique musical identities for original series, films, and recurring characters
  • Edit, arrange, and place music within completed episodes to enhance pacing, emotion, and narrative impact
  • Select, trim, loop, and adapt existing musical cues to fit scene timing and editorial changes
  • Collaborate closely with the Showrunner, Editors, AI Filmmakers, and Sound Designer throughout development and post-production
  • Iterate quickly based on creative feedback while maintaining consistency across episodes
  • Organize and deliver production-ready stems, alternate versions, and final mixes
  • Experiment with AI music-generation workflows to rapidly prototype and refine compositions
Preferred Skills & Experience
  • Strong background in music composition, scoring, songwriting, production, music editing, or sound design
  • Experience with AI music-generation platforms (Suno, ElevenLabs Music, Udio, etc.)
  • Experience with digital audio workstations such as Ableton Live, Logic Pro, FL Studio, Pro Tools, Reaper, or similar
  • Experience editing music to picture and matching cues to visual storytelling
  • Ability to compose across multiple genres including orchestral, cinematic, electronic, pop, hip-hop, ambient, comedy, and hybrid scores
  • Experience editing, arranging, mixing, and mastering AI-generated music into production-ready tracks
Compensation & Details
  • Contract Role
  • Potential for long-term employment or full-time role
  • $200-$450 per episode
  • Ongoing work with the goal of producing multiple episodes per week (typically 7-10 minutes each)
  • Los Angeles preferred (open to remote)
To Apply
Please send:
  • Portfolio or relevant work samples
  • Examples of original scores, songs, soundtrack work, or music editing projects
  • Examples of projects created using AI music-generation tools
  • Optional: Links to any film, television, game, or interactive media projects you've scored or edited
  • A brief overview of your workflow, preferred creative tools, and experience with AI music generation