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Multimedia Artist Animator Jobs (NOW HIRING)

Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in ...

Visual Artist

$70K - $95K/yr

Consistently deliver graphics, animations, presentations, and marketing materials that meet ... Develop interactive and multimedia content that increases engagement and improves information ...

Visual Effects (VFX) Artist * Multimedia Designer * Animation Designer * Digital Content Creator are highly encouraged to apply. Desired Qualities * Creative thinking with strong problem-solving ...

Multimedia Designer

New York, NY · On-site

$72K - $75K/yr

... visual arts, or similar field * Minimum of 2 years of professional graphic design experience ... Experience in motion graphics, animation, and video editing * Familiarity with CMS platforms such ...

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Multimedia Artist Animator information

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$5

$29

$37

How much do multimedia artist animator jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for multimedia artist animator in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is a multimedia artist animator?

A Multimedia Artist Animator creates visual effects, animations, and other graphics for various media, including films, video games, television, and digital platforms. They use computer software and artistic skills to bring characters and scenes to life. Their work often involves collaboration with designers, directors, and programmers to achieve a project's creative vision.

What does a multimedia artist animator do?

As a Multimedia Artist Animator, your daily tasks often include creating 2D or 3D animations, designing visual effects, and collaborating with other artists, designers, and clients to bring creative ideas to life. You may work on projects such as video games, movies, commercials, educational materials, or web content, contributing at various stages from concept development to final production. Close teamwork is common, requiring regular feedback sessions and revisions to ensure the finished product aligns with project goals. Staying organized and managing multiple projects simultaneously is a key part of the job. This dynamic environment offers opportunities to continually learn new techniques and grow your professional skills.

What are the key skills and qualifications needed to thrive in the multimedia artist animator position, and why are they important?

To thrive as a Multimedia Artist Animator, you need strong artistic abilities, proficiency in animation principles, and a relevant degree or portfolio showcasing your work. Familiarity with industry-standard software such as Adobe Creative Suite, Autodesk Maya, or Blender is essential, and certifications in these tools can be advantageous. Creativity, communication skills, and adaptability help you excel in collaborative and fast-paced project environments. These skills and qualities are critical for producing compelling visuals that meet client objectives and production timelines.

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What are the most commonly searched types of Multimedia Artist Animator jobs?

The most popular types of Multimedia Artist Animator jobs are:

What states have the most Multimedia Artist Animator jobs?

States with the most job openings for Multimedia Artist Animator jobs include:

Infographic showing various Multimedia Artist Animator job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

3D Video Production Artist

CTI

Memphis, TN

Full-time

Posted 8 days ago


Job description

PURPOSE OF POSITION: This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.

QUALIFICATIONS: Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills) Training and Experience: 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist Proficiency in industry standard 3D software for animation and modeling Proficiency in video editing software Experience in game engine(s) Experience in animatic creation Experience in 3D video production pipeline Required Software: Autodesk Maya or 3DsMax Adobe Creative Suite o Premier o Photoshop Unity (non-coding) Other Preferred Software: Substance Painter Unreal Engine/ Meta Human Source Control Systems (Plastic, Perforce) Cascadure General Skills: Oral, written, and visual communication skills Handle multiple tasks, be flexible with assignments, and meet deadlines Collaborates well and can work with little to no supervision Follow organization and naming conventions for file and project structures Ability to troubleshoot technical issues, creatively problem-solve Ability to research new ways of working to keep our team innovative and working smarter, not harder Other Preferred Skills: 3D soft surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX skills Game Engine o Importing assets to game engine o Material setup o Lighting o Scene dressing o Prefab basics o Rendering image sequences in game engine Portfolio: Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.

DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o Storyboarding Ability to understand/ interpret script storyboards Create story visuals for case study scenarios using 3d/ 2d mediums Plan shots with animation needs and storytelling efficiency in mind Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind o 3D layout Prep 3d scenes by set dressing and environment generation for animation projects Prep 3d cameras to match storyboard visuals for final rendering o Animatics Combine and arrange storyboard visuals with audio tracks Strong sense of story flow, timing, and pacing 3D Animation o Animate 3d props, aircraft, characters, and 3d cameras o Animate with natural posing/gestures and the key principles of animation o Facial animation and lip syncing Postproduction Skills o Non-linear video compositing and editing to create animatics and videos o Organize, combine, cut, and arrange footage, image sequences, and audio o Strong eyes/ ears to spot animation errors, color correct, and fix audio o Strong sense of timing and pacing for story flow 3D hard surface modeling o Create general props and technically accurate aircraft using reference o Clean, organize, and prep assets for game engine use o Create materials as needed, including texture maps and UV unwrapping SUPERVISORY/MANAGEMENT RESPONSIBILITY: None