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Maya 3D Modeling Internship Jobs in Florida (NOW HIRING)

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Senior Visual Database Lead

Tampa, FL · On-site

$100K - $136K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Interactive Producer

Miami, FL · Hybrid

$143K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Senior Interactive Producer

Miami, FL · On-site

$143K/yr

Support production workflows involving real-time rendering (Unreal Engine), 3D modeling, AI content ... Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is ...

Traffic Internship

Tampa, FL · On-site

$15.75 - $20.50/hr

Why choose American Structurepoint for your internship? * Annual Intern Day for all American ... 3D modeling and work with Microstation/Geopak, AutoCad, Blubeam, Open Bridge, Merlin Dash, Quick ...

New

Traffic Internship

Maitland, FL · On-site

$15.50 - $20.25/hr

Why choose American Structurepoint for your internship? * Annual Intern Day for all American ... 3D modeling and work with Microstation/Geopak, AutoCad, Blubeam, Open Bridge, Merlin Dash, Quick ...

New

Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral Gables, FL our San Francisco, CA studios. Architectural internships are an important process for ...

Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral Gables, FL our San Francisco, CA studios. Architectural internships are an important process for ...

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Maya 3D Modeling Internship information

What is a Maya 3D modeling internship?

A Maya 3D Modeling Internship is a position designed for students or aspiring 3D artists to gain hands-on experience in creating models using Autodesk Maya. Interns learn to design, texture, and optimize 3D assets for games, films, or other digital media. They often work under the guidance of professional artists, contributing to real projects while improving their technical and artistic skills. This internship helps build a portfolio and provides industry exposure, which can lead to future job opportunities.

What are the key skills and qualifications needed to thrive in a Maya 3D modeling internship?

A successful Maya 3D Modeling Intern should have a solid understanding of 3D modeling concepts, digital art fundamentals, and some experience using Autodesk Maya, often demonstrated through coursework or a portfolio. Familiarity with related tools such as Adobe Photoshop, ZBrush, and the basics of texturing or rendering are advantageous, while formal certifications or classes in 3D modeling can strengthen your application. Strong attention to detail, creativity, teamwork, and effective communication will help you excel in collaborative, deadline-driven environments. These skills ensure interns can contribute high-quality 3D assets and adapt quickly to studio workflows, supporting both their learning and the team’s objectives.

What kind of mentorship or guidance can I expect during a Maya 3D modeling internship?

As a Maya 3D Modeling Intern, you will typically work under the guidance of senior 3D artists or leads who provide hands-on training, regular feedback, and support as you develop your skills. Most studios pair interns with a mentor and organize regular check-ins to monitor progress and answer questions. This structured mentorship helps you adapt to professional workflows, build a strong portfolio, and understand real-world project expectations. Collaboration with professionals from animation, game design, or visual effects teams is common, providing valuable insights and networking opportunities.

What are the most commonly searched types of Maya 3D Modeling jobs in Florida?

The most popular types of Maya 3D Modeling jobs in Florida are:

What are popular job titles related to Maya 3D Modeling Internship jobs in Florida?

For Maya 3D Modeling Internship jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Maya 3D Modeling Internship jobs in Florida look for?

The top searched job categories for Maya 3D Modeling Internship jobs in Florida are:

What cities in Florida are hiring for Maya 3D Modeling Internship jobs?

Cities in Florida with the most Maya 3D Modeling Internship job openings:

Infographic showing various Maya 3D Modeling Internship job openings in Florida as of August 2026, with employment types broken down into 90% Full Time, 8% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Re-posted 7 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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