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Marvel Studios Animation Jobs (NOW HIRING)

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios. Position Summary: AGBO is seeking a Principal Animation Engineer to lead the technical ...

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios About the Position: AGBO is seeking a talented Animator to join our Visual Effects (VFX ...

Pixar Animation Studios; Disneynature; Marvel Studios; and Touchstone Pictures, the banner under which live-action films from DreamWorks Studios are distributed. The Disney Music Group encompasses ...

Pixar Animation Studios; Disneynature; Marvel Studios; and Touchstone Pictures, the banner under which live-action films from DreamWorks Studios are distributed. The Disney Music Group encompasses ...

Pipeline Software Engineer

Los Angeles, CA · On-site

$130K - $140K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

... AGBO and Marvel Studios. Position Summary: We are seeking a talented and innovative Creative ... Experience in video editing, sound design, 2d/3d animation, photography, other creative fields.

Sr Content Security Engineer

Glendale, CA · On-site

$121.30K - $166.30K/yr

... Marvel Studios, Pixar, Walt Disney Animation Studios, 20th Century Studios, Searchlight Pictures, and Lucasfilm. The incredible movies, shows, and characters that have come to life on the big screen ...

Pipeline Software Engineer

Los Angeles, CA

$150.90K - $186.40K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

Pipeline Software Engineer

Los Angeles, CA · On-site

$130K - $140K/yr

... and Marvel Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic ... Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques

... AGBO and Marvel Studios. Position Summary: We are seeking a talented and innovative Creative ... Experience in video editing, sound design, 2d/3d animation, photography, other creative fields.

... AGBO and Marvel Studios. Position Summary: We are seeking a talented and innovative Creative ... Experience in video editing, sound design, 2d/3d animation, photography, other creative fields.

... Marvel Studios. About the Position: AGBO is seeking a skilled Previz Artist (all levels) to join our VFX/Animation team on a temporary basis. This artist will play a key role in the early ...

... Marvel Studios. About the Position: AGBO is seeking a skilled Previz Artist (all levels) to join our VFX/Animation team on a temporary basis. This artist will play a key role in the early ...

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How much do marvel studios animation jobs pay per hour?

As of May 29, 2026, the average hourly pay for marvel studios animation in the United States is $26.92, according to ZipRecruiter salary data. Most workers in this role earn between $26.44 and $27.40 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Artist at Marvel Studios, and why are they important?

To thrive as an Animation Artist at Marvel Studios, you need solid artistic fundamentals, proficiency in animation principles, and a relevant degree or portfolio showcasing your work. Mastery of industry-standard software like Autodesk Maya, Adobe Creative Suite, and familiarity with production pipelines is typically required. Creativity, teamwork, and strong communication skills help artists collaborate and bring stories to life. These abilities ensure the creation of high-quality, visually compelling animations that align with Marvel's storytelling standards.

How does collaboration typically work within the Marvel Studios Animation team, especially between animators and other creative departments?

At Marvel Studios Animation, collaboration is central to the production process. Animators work closely with storyboard artists, writers, voice directors, and visual effects specialists to ensure the story, visual style, and character movements align with the overall vision. Regular team meetings, dailies (review sessions), and cross-department feedback are common, allowing everyone to address challenges and refine their work together. This collaborative environment helps ensure that the final animation is cohesive, high-quality, and true to the Marvel brand.

What is Marvel Studios Animation?

Marvel Studios Animation is a division of Marvel Studios dedicated to creating animated content based on Marvel Comics properties. It produces animated series and specials for platforms like Disney+, including shows like 'What If...?' and 'X-Men '97.' The division aims to expand the Marvel Cinematic Universe (MCU) through animated storytelling, allowing for creative exploration of characters and stories that may not appear in live-action. Marvel Studios Animation works closely with other branches of Marvel to ensure continuity and quality across all projects.

What is the difference between Marvel Studios Animation vs Animation Producer?

AspectMarvel Studios AnimationAnimation Producer
CredentialsRelevant animation or film production experience, often with industry-specific trainingExperience in animation project management, often with related certifications or degrees
Work EnvironmentFilm and television animation studios, primarily in entertainment industry settingsAnimation studios, production companies, or media firms involved in project oversight
Industry UsageUsed within entertainment and media companies producing animated contentCommonly used in animation and film production companies managing project workflows

Marvel Studios Animation focuses on creating animated content for Marvel's film and TV projects, involving creative and technical roles. An Animation Producer oversees the production process, managing schedules, budgets, and teams. While both roles require industry experience, Marvel Studios Animation emphasizes creative animation skills, whereas Animation Producers focus on project management and coordination.

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What cities are hiring for Marvel Studios Animation jobs? Cities with the most Marvel Studios Animation job openings:
What states have the most Marvel Studios Animation jobs? States with the most job openings for Marvel Studios Animation jobs include:
What job categories do people searching Marvel Studios Animation jobs look for? The top searched job categories for Marvel Studios Animation jobs are:

Full-time

Posted 25 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
Position Summary:
AGBO is seeking a Principal Animation Engineer to lead the technical vision and development of animation systems for our interactive projects. This role focuses on building scalable, high-performance animation architecture that supports expressive, responsive, and emotionally resonant gameplay.
As a Principal Animation Engineer, you will define the technical direction for animation systems across the project-owning core runtime architecture and partnering closely with Animation, Design, and Technical Art. You'll play a critical role in ensuring our character performance and gameplay feel meet the cinematic and storytelling standards.
This role is preferred based in Raleigh, NC, but open to fully remote candidates.
Key Responsibilities:
  • Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance.
  • Architect and implement advanced runtime animation systems including state machines, animation blueprints, motion matching, locomotion systems, blending frameworks, and procedural solutions.
  • Collaborate closely with animators to ensure animation content integrates seamlessly and performs optimally in-engine.
  • Establish and communicate best practices for animation pipelines, performance optimization, replication, and networked animation systems.
  • Serve as the primary technical partner to Animation leadership, translating creative goals into sustainable engineering solutions.
  • Identify performance bottlenecks and proactively implement solutions to maintain high frame-rate targets.
  • Partner with Design and Gameplay Engineering to ensure tight integration between animation systems, combat mechanics, and player controls.
  • Contribute to tooling improvements and workflow enhancements that increase iteration speed and team efficiency.
  • Perform other duties as assigned.

Qualifications & Skills:
  • 10+ years of professional experience in gameplay or animation engineering, with multiple shipped titles and at least one in a senior or principal capacity.
  • Significant professional experience as an Animation Engineer on at least one shipped UE4 or UE5 title.
  • Experience developing animation systems for a third-person game, with strong understanding of locomotion, combat, and character responsiveness.
  • Deep expertise in C++ and Unreal Engine animation frameworks (Animation Blueprints, Montages, Blend Spaces, Control Rig, etc.).
  • Strong understanding of character movement, camera systems, and player input responsiveness.
  • Experience optimizing animation systems for performance across platforms.
  • Proven ability to lead technical initiatives and mentor other engineers.
  • Strong communication skills with the ability to clearly articulate technical concepts to non-engineering partners.

Bonus Skills:
  • Experience with motion matching, procedural animation, IK systems, or advanced locomotion frameworks.
  • Familiarity with network replication for character animation systems.
  • Experience working on narrative-driven or cinematic gameplay experiences.
  • Background in early-stage or prototype development environments.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.