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Manager Cgi Animation Jobs (NOW HIRING)

Graphics Software Engineer

Auburn Hills, MI · On-site

$132K - $163K/yr

Build lighting, materials, post processing, and animation systems to meet visual and functional ... Requirements and change management: Experience analyzing requirements and change requests ...

New

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... managing, creating, and delivering high-end visual effects (motion, 3D, CGI, etc.) for concept ... Use motion graphics and animation to bring the interfaces to life and better communicate the ...

Prepare and manage retouching and other production needs on projects * Partner closely with Social ... animators, CGI artists, etc) * Thrives working at speed of social and pop culture - works nimbly ...

Liaison between employees and management as needed. * Create email distribution lists for show ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

New

Receptionist

Los Angeles, CA · On-site

$17 - $22.25/hr

Liaison between employees and management as needed. * Create email distribution lists for show ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

New

Liaison between employees and management as needed. * Create email distribution lists for show ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

New

Receptionist

Hollywood, CA · On-site

$20/hr

Liaison between employees and management as needed. * Create email distribution lists for show ... animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production ...

New

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... managing, creating, and delivering high-end visual effects (motion, 3D, CGI, etc.) for concept ... Use motion graphics and animation to bring the interfaces to life and better communicate the ...

Support Manager and Director, Social Creative on-set for Social Creative campaigns and initiatives ... animators, CGI artists, etc) * Thrives working at speed of social and pop culture - works nimbly ...

Showing results 41-60

Manager Cgi Animation information

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$29K

$104.6K

$118K

How much do manager cgi animation jobs pay per year?

As of Aug 16, 2026, the average yearly pay for manager cgi animation in the United States is $104,575.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What is the difference between Manager Cgi Animation vs Cgi Artist?

AspectManager Cgi AnimationCgi Artist
CredentialsBachelor's degree in Animation, Computer Graphics, or related field; leadership experiencePortfolio showcasing animation skills; often a degree or certification in Animation or 3D Modeling
Work EnvironmentSupervisory role overseeing teams; collaborative with departments like art and technical teamsHands-on creation of CGI assets; work primarily at computers in studio settings
Industry UsageUsed in studios, production companies, and post-production housesCommonly employed in animation studios, VFX companies, and game development

The main difference is that a Manager Cgi Animation oversees teams and manages projects, while a Cgi Artist focuses on creating CGI assets. Managers handle coordination and leadership, whereas artists are responsible for the technical and creative execution of CGI work.

More about Manager Cgi Animation jobs

What cities are hiring for Manager Cgi Animation jobs?

Cities with the most Manager Cgi Animation job openings:

What are the most commonly searched types of Cgi Animation jobs?

The most popular types of Cgi Animation jobs are:

What states have the most Manager Cgi Animation jobs?

States with the most job openings for Manager Cgi Animation jobs include:

Infographic showing various Manager Cgi Animation job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 12% Part Time, and 1% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $104,575 per year, or $50.3 per hour.

Graphics Software Engineer

Panex Consulting

Auburn Hills, MI • On-site

$132K - $163K/yr

Other

Medical, Dental, Vision, Life, Retirement

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Job description

Job/Position Summary
Job Overview: Seeking a talented design, implements, and optimizes rendering systems, shaders, and graphics features that deliver visual fidelity and real-time performance. The role is hands-on writing C++ and shader code, profiling CPU/GPU workloads, integrating art assets, and collaborating with UX tools (Altia Design/Kanzi Studio/Unity) and QA to ship stable, performant graphics for the target platforms Expect a balance of feature development, debugging, and performance engineering with frequent cross-discipline collaboration.
Responsibilities:
  • Implement rendering features: Build lighting, materials, post processing, and animation systems to meet visual and functional requirements.
  • Write and optimize shaders: Author HLSL/GLSL/Metal shaders and tune them for correctness and performance across GPUs.
  • Profile and resolve bottlenecks: Use GPU/CPU profilers to identify hotspots and apply algorithmic or memory optimizations.
  • Integrate 3D assets and pipelines: Work with artists and tools to import, validate, and optimize meshes, textures, and materials.
  • Debug visual defects: Reproduce rendering issues, trace root causes, and implement robust fixes.
  • Maintain code quality: Write unit and integration tests, participate in code reviews, and follow engine coding standards.
  • Collaborate across teams: Coordinate with engine, tools, QA, and product to align on APIs, performance targets, and release scope.
  • Support platform portability: Implement abstractions and fallbacks for multiple graphics, APIs, and hardware capabilities.

Requirements:
  • Graphics Software Development Engineer GUI and HMI experience: 6 to 12 years in GUI/HMI software development using Altia Design, QT, CGI, Kanzi Studio, Unity, or Unreal Engine
  • UI/UX asset handling: Hands on experience extracting and preparing assets from Photoshop, After Effects, Figma, Illustrator, and Confluence
  • Real time animation modeling: Practical experience modeling animations and effects in Altia Design, Kanzi Studio, Unity, or Unreal Engine
  • Model Based Development: Simulink/State flow and code generation tools (Embedded Coder, Target Link).
  • Programming and scripting: C/C++/C# and scripting with MATLAB and Python
  • Software architecture and integration: Strong knowledge of modular architecture design and system integration practices
  • AUTOSAR Familiarity - Working knowledge of AUTOSAR Classic and Adaptive concepts
  • Requirements and change management: Experience analyzing requirements and change requests, estimating development effort, and modeling requirements
  • Debugging and verification - Proven hands on software debugging skills across development and target environments
  • Performance profiling and optimization: Experience profiling and optimizing CPU/GPU workloads and embedded rendering performance
  • 3D asset optimization: Practical skills optimizing 3D assets (Blender, Maya, 3ds Max) for runtime performance
  • Testing and logging tools: Experience with test harnesses, logging, and trace analysis tools
  • Hardware knowledge: Familiarity with automotive SoCs and microcontroller constraints
  • Process automation and CI/CD: Hands on experience automating builds, tests, and CI/CD pipelines for embedded software
  • Version control: Proficiency with Git, GitHub, SVN or equivalent versioning tools
  • PLM/ALM tools: Experience with Jira, Polarion, Jazz, or similar product/application lifecycle management systems
  • Supplier and cross functional coordination: Proven ability to coordinate external personnel and cross functional teams
  • Communication: Fluency in English for global collaboration and reporting
  • Mindset: Strong problem solving orientation, diligence, and focus on process optimization

Preferred Qualifications:
  • Automotive embedded production experience: Proven history developing production software for automotive ECUs
  • Operating systems: Experience with Linux, Android, QNX, Integrity, or other RTOSs
  • Communication protocols: Knowledge of CAN, LIN, Ethernet, UART, SPI, and SOME/IP
  • Process and safety standards: Familiarity with A SPICE and ISO 26262 functional safety practices
  • Cybersecurity: Understanding of ISO 21434 and automotive cybersecurity considerations
  • Test practices: Experience with test driven development and writing/verifying test cases and test suites
  • Agile experience: Demonstrated ability to work in Agile Scrum environments
  • Advanced development and AI: Experience applying AI/GenAI for development automation, documentation, or advanced feature work
  • QNX specialization: Hands on development on QNX, using QNX Momentics IDE, and analyzing QNX logs/traces
  • IPC and POSIX: Knowledge of inter process communications, SOME/IP, and POSIX APIs
  • GenAI and AI assisted coding: Practical experience using AI coding assistants (e.g., GitHub Copilot) and GenAI tools to accelerate development and improve code quality
  • Plan and review outsourced activities, provide technical and managerial oversight, and approve deliverables.
  • Leverage AI and GenAI tools (e.g., GitHub Copilot) to accelerate development, automate documentation, and improve code quality

Compensation and Benefits:
Along with competitive pay, as a full-time KPIT employee, you are eligible for the following benefits:
  • Geo Blue PPO and HSA plan
  • MetLife - Dental and Vision plan
  • Healthcare and Dependent care flexible spending account(FSA)
  • 401k with employer match
  • Company-paid Basic Life and Long-term disability insurance
  • Voluntary benefits include Critical Illness, Hospital indemnity, accident insurance, theft, and legal service
  • Employee Assistance Program
  • Paid Holidays
  • Employee discounts and perks
  • Gym benefit

ESSENTIAL SKILLS /COMPETENCIES
Rendering Engine Development
HLSL/GLSL/Metal Shaders
GPU/CPU Profiling & Optimization
3D Asset Pipeline Integration
Graphics Debugging & Testing
Unity/Kanzi Studio/Altia Design
PREFFERED SKILLS /COMPETENCIES
Automotive Embedded Software Development
QNX/Linux/RTOS
CAN/LIN/Ethernet/SOME-IP
Communication Protocols
ASPICE/ISO 26262/ISO 21434
GitHub Copilot & GenAI Tools